987 cards found
Soul of Misery

Soul of Misery {1}{W}

Creature - Spirit
Soul of Misery gets +1/+1 as long as you control a Swamp.
{4}{B}: Target player discards a card. Activate only as a sorcery.
2/1
  • Tides of War
Soulsorrow Shade

Soulsorrow Shade {2}{B}

Creature - Shade
Sacrifice a creature: Soulsorrow Shade gets +2/+2 until end of turn.
Many people fear going into the dark, but are unaware that the dark can come to them.
3/1
  • Tides of War
Soulstone Commander

Soulstone Commander {3}{W}{W}

Creature - Human Soldier
First strike
When Soulstone Commander enters, return target Soldier creature card from your graveyard to the battlefield. That creature is a Spirit in addition to its other types.
2/2
  • Aftermath
Soulstone Redeemer

Soulstone Redeemer {4}{W}{W}

Creature - Spirit
Flying
When Soulstone Redeemer dies, you may exile target creature. If you do, you gain life equal to its toughness.
Some Prosanians use soulstone charms to ensure their spirits will be put to good use if they're killed in battle.
3/4
  • Aftermath
Soulstone Servant

Soulstone Servant {2}{W}

Creature - Spirit Soldier
Bulwark — Whenever Soulstone Servant attacks, if you control a creature with toughness 4 or greater, Soulstone Servant gets +2/+2 and gains flying until end of turn.
Spirits redeemed through Soulstones are left in Prosanian garrisons to protect them from their evil counterparts.
2/2
  • Aftermath
Soulstone Shard

Soulstone Shard {3}

Artifact
{3}, {T}, Sacrifice a non-Spirit creature: Create a 1/1 white Spirit creature token with flying.
“Finding out about soulstones was a blessing. Now we can trap evil spirits and use them as our guardians.”
—Tharanos, Lord of Prosania
  • Aftermath
Spawn of Shadows

Spawn of Shadows {4}{B}{B}

Creature - Horror
Menace (This creature can't be blocked except by two or more creatures.)
When Spawn of Shadows enters, each player loses 4 life.
Phyrexians can't help but envy some of the monsters Nimunot has to offer.
4/4
  • Tides of War
Spellbane Adept

Spellbane Adept {W}{W}

Creature - Human
Instant and sorcery spells your opponents cast cost {1} more to cast.
2/1
Spellbound Gauntlet

Spellbound Gauntlet {5}

Artifact
When Spellbound Gauntlet enters, put a +1/+1 counter on target creature you control.
{T}: Add one mana of any color.
  • Tides of War
Spellcycler

Spellcycler {3}{U}

Creature - Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card.
“Remember the incantation for proper spellbook hygiene. Reduce, reuse, recycle.”
—Wilthemer's Spellbook Spell Book
2/3
Spellgorger Elemental

Spellgorger Elemental {3}{U}{R}

Creature - Elemental Wizard
Flying
Whenever Spellgorger Elemental attacks, discard a card at random. If an instant or sorcery card is discarded this way, Spellgorger Elemental deals 3 damage to any target. Otherwise, draw a card.
4/4
  • Khaliz-Dorahn
Spellmaster's Dominance

Spellmaster's Dominance {3}{R}

Enchantment
Whenever you cast your second spell each turn, if it's an instant or sorcery spell, you may pay {1}{R}. If you do, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
  • Khaliz-Dorahn
Spinegraft Disabler

Spinegraft Disabler {5}

Artifact
When Spinegraft Disabler enters, exile target creature until Spinegraft Disabler leaves the battlefield.
Phyrexia used them with people who resisted to serve, disabling them while slowly brainwashing them until they became faithful servants.
  • Tides of War
Spiraling Canyon

Spiraling Canyon

Land - Mountain Plains
({T}: Add {R} or {W}.)
Spiraling Canyon enters tapped unless you control a basic Mountain or a basic Plains.
Spore Vessel

Spore Vessel {3}{G}

Creature - Fungus
Whenever a land you control enters, you may pay {1}. If you do, create a 1/1 green Saproling creature token.
3/3
Sporesowed Disease

Sporesowed Disease {2}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a permanent.
Sporesowed Disease deals 3 damage to any target and you gain 3 life.
  • Tides of War
Sprareos Yearling

Sprareos Yearling {G}

Creature - Beast
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Sprareos Yearling gets +4/+4 as long as you control five or more lands.
1/1
  • K15 Core Set
Spreading Disease

Spreading Disease {2}{B}

Instant
Target creature gets -2/-2 until end of turn. When that creature dies this turn, create a tapped 2/2 black Zombie creature token.
Undeath is a contagious illness in Nimunot.
  • K15 Core Set
Spreading Dissent

Spreading Dissent {3}{R}{R}

Enchantment
When Spreading Dissent enters, exile all creatures until Spreading Dissent leaves the battlefield.
{X}: Put a random creature card with mana value X exiled with Spreading Dissent onto the battlefield. Any player may activate this ability.
  • Tides of War
Springjack Pasture

Springjack Pasture

Land
{T}: Add {C}.
{4}, {T}: Create a 0/1 white Goat creature token.
{T}, Sacrifice X Goats: Add X mana of any one color. You gain X life.
  • K15 Core Set
Spur of the Moment

Spur of the Moment {2}{W}

Enchantment
Whenever a creature you control enters, if you didn't cast it from your hand, put a +1/+1 counter on it.
{3}{W}: Exile target creature you control, then return it to the battlefield under its owner's control.
Why do tomorrow what can be done today?
Stampede Instigator

Stampede Instigator {2}{G}{G}

Creature - Elf Warrior
Flash (You may cast this spell any time you could cast an instant.)
When Stampede Instigator enters, target creature gets +2/+3 until end of turn.
The Nroxi don't hesitate in calling the wild, since it always answers them.
2/2
  • Tides of War
Stay on Edge

Stay on Edge {1}{W}

Sorcery
Target creature gets +1/+0 and gains double strike until end of turn.
“No one I've known has ever made it this far past the Korrinary Range. We have to be extra careful not to end like these creatures.”
—Allagras, Tidal Master
  • Aftermath
Steel Hunter

Steel Hunter {5}{U}

Artifact Creature - Serpent
Steel Hunter can't attack unless you control three or more other artifacts.
It is completely blind. Instead it is guided to its prey by the sounds of metal they make as they traverse its territory.
7/6
  • Tides of War
Steelborn Apprentice

Steelborn Apprentice {W}

Creature - Human Barbarian Warrior
Steelborn Apprentice gets +1/+1 as long as you control an Equipment.
The first time a Fellor is given a weapon is a motive of celebration, for they are born of steel and live for the steel.
1/1
  • Aftermath