Choose one, then choose another for each card named Unraveling in your graveyard. • Counter up to one target spell. • Scry 2, then draw a card. • Up to three target lands your opponents control don't untap during their controller's next untap step. • Creatures your opponents control get -4/-0 until end of turn.
Choose one, then choose another for each card named Unrelenting in your graveyard. • Creatures get -1/-1 until end of turn. • Create a 2/2 blue Elemental creature token. • Each opponent loses 3 life and you gain 3 life. • Search your library for a card with mana value 4 or greater, reveal it, put it into your hand, then shuffle.
This spell costs {2} less to cast if your starting deck contained at least forty cards more than the minimum deck size. When Unrivaled Fireweaver enters, you may exile a red instant or sorcery card you own from outside the game. Until the end of your next turn, you may play that card.
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Unruly Magus deals combat damage to a player, draw a card.
“Fahrib? Andazir? Whichever gives me the most power is the one I'll follow.”
Glitch—Sacrifice a creature. (Remove one [restriction] for each time you pay the glitch cost.) When Unshackled Revolutionary enters, you may destroy target creature an opponent controls [with mana value 3 or less]. [You lose 3 life.]
Reverberate {2}{R}(When you cast this spell, copy it if you paid its reverberate cost.) Creatures your opponents control get -2/-0 until end of turn. If Unstable Experiment is reverberated, creatures you control get +1/+0 until end of turn.
Vanishing 5 (This creature enters with five time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) {1}{R}, Remove a time counter from Unstable Magmaling: Flip a coin. If you win the flip, it deals 3 damage to any target.
Unstoppable Slaughter deals 1 damage to each creature and each player. Whenever a creature dealt damage by Unstoppable Slaughter this turn dies this turn, repeat that process.
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.) Unstoppable Weed gets +1/+1 for each +1/+1 counter on other creatures you control.
Trample Whenever Unstoppable Zealot deals damage to a player or noncreature permanent, you may put a land card from your hand or graveyard onto the battlefield.
Choose one, then choose another for each card named Unsuspecting in your graveyard. • You may return a permanent you control to its owner's hand. • You may put an artifact, creature, or land card with mana value 2 or less from your hand onto the battlefield. • Untap up to three target permanents. • You gain 4 life.
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever a creature you control becomes renowned, create a 1/1 red Soldier creature token with haste.
Whenever you cast a nongreen spell, creatures you control get +1/+1 until end of turn. Wanderlust — When Untethered Disciple enters, if you control four or more differently named lands, create two 1/1 Scout creature tokens that are all colors.