8194 cards found
Watchers of the Veil

Watchers of the Veil {3}{U}{B}

Creature - Human Spirit Cleric
Whenever one or more cards leave your graveyard or Watchers of the Veil leaves your graveyard, you may draw a card. If you do, discard a card.
“The borders thin. The worlds take shape. For both sides' sake, someone has to serve.”
  • Lovi Awoken
Watchful Griffin

Watchful Griffin {3}{W}

Creature - Griffin
“We are the eyes and ears of Yroncaster. A single elf or dwarf spotted at the border, and we'll know about it.”
—Lileaux, Skysworn captain
  • Quest for the Roseblade
Watchful Navigator

Watchful Navigator {2}{W}

Creature - Human Pirate Scout
Whenever Watchful Navigator crews a Vehicle, that Vehicle gets +1/+1 and gains vigilance until end of turn.
“Focus. The rocks ahead are perilous, but the storm behind is fatal.”
  • Dark Seas of Shiryen
Watchful Signalman

Watchful Signalman {3}{W}

Creature - Human Scout
Whenever you cast a noncreature spell, you gain 2 life.
“I may not be able to stop Union Rail's saboteurs, but at least I can keep our trains well away from them.”
  • Rail War
Watchful Skyguardian

Watchful Skyguardian {1}{W}{W}

Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
  • Tides of War
Watchkeeper Deserter

Watchkeeper Deserter {2}{R}

Creature - Human Warrior
Whenever Watchkeeper Deserter attacks, discard up to two cards, then draw that many cards. Watchkeeper Deserter gets +X/+0 until end of turn, where X is the total mana value of the discarded cards.
“Fretport's falling to ruin. Nothing we can do to stop it now.”
  • Plagues of Fretport
Watchkeeper's Prerogative

Watchkeeper's Prerogative {2}{G}{G}

Remove all -1/-1 counters from target creature. That creature gets +3/+3 and gains trample until end of turn.
  • Plagues of Fretport
Watchkeeper's Stand

Watchkeeper's Stand {3}{R}

As an additional cost to cast this spell, discard a card.
Create three 1/1 red Soldier creature tokens with haste.
  • Plagues of Fretport
Wave Spinner

Wave Spinner {2}{U}{U}

Creature - Merfolk Wizard
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
{3}{U}: Target creature gains slipstream until end of turn.
  • Elmare: Into the Abyss
Wave of Goblins

Wave of Goblins {4}{R}

Creature - Goblin Warrior
Whenever you cast a noncreature spell, target creature can't block this turn.
While each one is shorter than the average boot, one should never underestimate goblins in numbers.
  • High Noon
Wavering Sorcerer
Shining Elementalist

Wavering Sorcerer {1}{U/R}{U/R}

Creature - Merfolk Wizard
Whenever Wavering Sorcerer attacks, you may switch its power and toughness until end of turn.
Unveil {3}{U}{R} ({3}{U}{R}: Transform this. Unveil only as a sorcery.)
Card has other part: Shining Elementalist
  • Feanav: The Apothecary's Progress
Waxing Celestial

Waxing Celestial {3}{W}

Creature - Dragon Spirit
Whenever another creature enters the battlefield under your control, you may have Waxing Celestial get +1/+1 until end of turn.
The children of the Harmonious Wind took to the earth below, and a glorious union was formed.
  • Panxiou
Way of Kindred Mind

Way of Kindred Mind {1}{U}{U}

Create two Idol tokens, then counter target spell unless its controller pays {1} for each Idol you control. (They're artifacts with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Goliaths of Nangjiao
Way of the Dragon

Way of the Dragon {3}{R}

Exile all Inscription cards from your graveyard and all exiled Inscription cards you own. For each card exiled this way, you may inscribe it onto a creature you control. (Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost.)
  • Path of Shadows
Wayfaring Falconer

Wayfaring Falconer {4}{R}

Creature - Human Survivor
Survivors you control have double strike.
“Fight or flight. Such a naive phrase.”
  • Al Tabaq
Wayfaring Mentor

Wayfaring Mentor {4}{W}

Creature - Rhino Monk
At the beginning of your end step, if you cast no spells this turn, untap target creature.
“Good technique is mostly just waiting for the right moment.”
Card has other part: Timely Strike
  • Adventurers of Onora
Wayfaring Ordealist

Wayfaring Ordealist {2}{G/U}

Creature - Human Citizen
At the beginning of your upkeep, each player draws a card.
Between attempts to complete the nigh impossible five Ordeals, Ordealists will often wander the kingdoms of Rhyse, spreading tales of their exploits.
  • A Tourney at Whiterun
Wayfaring Realmstitcher

Wayfaring Realmstitcher {2}{G}

Creature - Human Scout
When Wayfaring Realmstitcher enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
How do you map a world without knowing the land beyond your feet?
  • Villains: The Musical
Wayfaring Swindler

Wayfaring Swindler {2}{W}

Creature - Cat Rogue
When Wayfaring Swindler enters the battlefield, destroy all permanents attached to target creature.
“Trust me, this is a win-win deal.”
  • Mious
Wayward Bloodseeker

Wayward Bloodseeker {4}{R}

Creature - Vampire Horror
When Wayward Bloodseeker enters the battlefield, put a +1/+1 counter on up to one target creature you control. When you do, Wayward Bloodseeker deals damage to any target equal to the number of permanents you control with counters on them.
Monsters started to appear in unexpected places, derailing plots and lives in equal measure.
  • The Stage Presents: The Neverending Act
Wayward Sphinx

Wayward Sphinx {5}{U}

Artifact Creature - Sphinx
Cycling {2} ({2}, Discard this card: Draw a card.)
Murgh and the other goblins kept trying to feed themselves to the odd, shiny dragon, but all it wanted was to talk.
  • Alara
Weak-Spot Colossus

Weak-Spot Colossus {5}{R}

Creature - Elemental
Trample, haste
When Weak-Spot Colossus is dealt exactly 1 damage, destroy it.
“Elemental magic is an excellent way to create loyal servants, and an atrocious way to hold them together.”
—Zarad, the Final Adversary
  • Arkadai
Weald Sentry

Weald Sentry {2}{G}

Creature - Human Scout
When Weald Sentry enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
When Weald Sentry dies, draw a card.
Weald Wanderer

Weald Wanderer {W}{B}{G}

Creature - Human Druid
When Weald Wanderer enters the battlefield, you gain 3 life and each opponent loses 2 life.
{1}, Pay 1 life: Shuffle Weald Wanderer into its owner's library. If you do, draw a card.
  • Arcanum Academia
Wealth of the Flood

Wealth of the Flood {5}{U}{U}

Create an 8/8 blue Kraken creature token.
{2}{U}, Discard Wealth of the Flood: Create a Treasure token. Scry 2.
With harmony restored, Shigurei was free to live a docile, peaceful life.
  • Nangjiao In Bloom