15282 cards found
Keen Seafarer

Keen Seafarer {G}

Creature - Human Pirate Warrior
{1}{G}: Keen Seafarer voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Keen Seafarer phases in, put a +1/+1 counter on it.
1/1
  • Dark Seas of Shiryen
Keep in Line

Keep in Line {1}{W}

Instant
Exile target creature if its controller controls more lands than you.
Cycling {2} ({2}, Discard this card: Draw a card.)
“Nothing personal— Lord Dawson just thought you'd gotten too big for your britches.”
—Grim
  • Elmare: Into the Abyss
Kelp Garden

Kelp Garden {1}{G}

Enchantment - Aura
Enchant land you control
When Kelp Garden enters, mill three cards.
Whenever enchanted land is tapped for mana, add one mana of any color among cards in your graveyard.
Knotweald Ambassador

Knotweald Ambassador {2}{G}{G}

Creature - Treefolk
Whenever Knotweald Ambassador becomes the target of a spell or ability an opponent controls, choose one —
• Knotweald Ambassador deals damage equal to its power to target creature or planeswalker that player controls.
• Draw a card.
5/4
  • Dark Seas of Shiryen
Knotweald Luminary

Knotweald Luminary {3}{G}

Creature - Treefolk
Trample
Other creatures you control have trample.
{5}{G}{G}: Creatures you control get +2/+2 until end of turn.
4/3
  • Dark Seas of Shiryen
Knotweald Ranger

Knotweald Ranger {3}{R}

Creature - Treefolk
Reach
Knotweald Ranger can't block creatures without flying.
“Careful living with your head in the clouds. You may never get your feet on the ground.”
—Captain Darlene Filham
4/4
  • Dark Seas of Shiryen
Knotweald Sapling

Knotweald Sapling {1}{G}

Creature - Treefolk
{T}: Add {G} or one mana of any color among cards in your graveyard.
“A week ago we were lost at sea, counting our hours. Today we danced with the trees. Atworth, I may never want to leave here.”
—Loretta Wingate
1/2
  • Dark Seas of Shiryen
Knotweald Vanguard

Knotweald Vanguard {2}{G}{W}

Creature - Treefolk
Vigilance
As long as it's your turn, other creatures you control get +1/+1.
“We treefolk are an elder race. We have seen countless of your kind, and we treat you all cordially. Keep the peace, and we might just grow to be comrades.”
3/3
  • Dark Seas of Shiryen
Korrinary Warcaller

Korrinary Warcaller {2}{W}

Creature - Human Rebel Soldier
Kicker {X} (You may pay an additional {X} as you cast this spell.)
When Korrinary Warcaller enters, if it was kicked, search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.
3/2
Krill-Clan Guardian

Krill-Clan Guardian {1}{G}{U}

Creature - Whale Warrior
Concord — You may cast this spell as though it had flash if there are four or more card types among permanents you control.
When Krill-Clan Guardian enters, it fights up to one other target creature. If that creature would die this turn, return it to its owner's hand instead.
“I fight in the memory of my graceful ancestor, who left this sea for another above.”
4/4
  • Elmare: Into the Abyss
Land Ho!

Land Ho! {1}{G}

Sorcery
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard, then discard a card if two cards were put into your hand this way.
  • Dark Seas of Shiryen
Last Passage

Last Passage {1}{U}

Sorcery
Forebode three times, then untap each Omen you control. Until end of turn, if you would draw a card while your library has no cards in it, you win the game instead. (Create three tapped colorless Omen artifact tokens with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
Law Enforcement

Law Enforcement {2}{U}

Instant
Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
“Let's see. Murder, organized crime, perjury . . . ah, here we go. Piracy.”
  • Dark Seas of Shiryen
Lease on Life

Lease on Life {3}{R}{W}

Enchantment
Whenever a non-Spirit creature you control dies, you may create a token that's a copy of that creature except the token is a Spirit in addition to its other types and has haste.
As life ends, footsteps change form.
Leave the World Behind

Leave the World Behind {6}{W}{W}

Sorcery
Exile all creatures, then for each creature exiled this way, you may return it to the battlefield under its owner's control. For each creature you didn't return to the battlefield this way, its owner may search their library for a basic land card and put it onto the battlefield tapped. Each player that does shuffles.
“This is our only path forward. Are you with me?”
—Edina, Coralight soothsayer
  • Elmare: Into the Abyss
Leija's Greenblade

Leija's Greenblade {1}{G}

Creature - Elf Warrior
When Leija's Greenblade enters, you may pay {G}. If you do, destroy target artifact or enchantment.
“When I fight, may no threat escape my reach.
When I speak, may my words inspire others.
When I die, may the queendom flourish still.”
—Greenblade creed
2/1
Lie in Wait

Lie in Wait {2}{U}

Instant
This spell costs {2} less to cast if you've cast another spell this turn.
Draw two cards, then put a card from your hand on top of your library.
“Woe betide the poor little guppy who makes a shark wait for its meal.”
—Lord Rickard Dawson
  • Elmare: Into the Abyss
Light the Fuse

Light the Fuse {1}{R}{R}

Sorcery
Light the Fuse deals 3 damage to target creature or planeswalker. Whenever a permanent dealt damage by Light the Fuse this turn dies this turn, repeat that process.
Horg hated the decision he had to make, but homeless was better than dead.
  • Dark Seas of Shiryen
Lightning-Fast Lionfish

Lightning-Fast Lionfish {2}{U}{R}

Enchantment Creature - Fish
Haste
You may cast sorcery and enchantment spells as though they had flash.
Whenever you cast an enchantment, instant, or sorcery spell, Lightning-Fast Lionfish gets +1/+0 and gains first strike until end of turn.
3/3
  • Elmare: Into the Abyss
Ligneous Enormity

Ligneous Enormity {6}{G}

Creature - Treefolk
You may have Ligneous Enormity assign its combat damage as though it weren't blocked.
Madness {3}{G}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
7/5
  • Dark Seas of Shiryen
Lionfrill Hunter

Lionfrill Hunter {3}{R}{G}

Creature - Fish Beast
When Lionfrill Hunter enters or when you cycle it, put X +1/+1 counters on another target creature you control, where X is the number of cards with a cycling ability in your graveyard.
Cycling {3}{R}{G} ({3}{R}{G}, Discard this card: Draw a card.)
3/3
  • Elmare: Into the Abyss
Lofty Dreamship

Lofty Dreamship {2}

Artifact - Vehicle
Flying
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
And what a dream it was.
3/1
  • Dark Seas of Shiryen
Long Forgotten

Long Forgotten {1}{B}

Enchantment - Aura Curse
Enchant opponent
At the beginning of enchanted player's upkeep, exile up to two target cards from that player's graveyard. If two cards that share a type are exiled this way, you draw a card and you lose 1 life.
  • MSEM Secret Lair Drops 781 1306
  • Dark Seas of Shiryen
Lost Empire's Legacy

Lost Empire's Legacy {4}

Artifact
When Lost Empire's Legacy enters, create two Treasure tokens.
{1}, {T}, Sacrifice an artifact: Return target artifact card from your graveyard to your hand.
“We're finally starting to see the first results of our efforts. Surely the deeper we delve, the closer we get to Heaven's Truth.”
—Mettalia
  • Elmare: Into the Abyss
Lost Knowledge

Lost Knowledge {U}

Enchantment - Aura Curse
Enchant opponent
When Lost Knowledge enters, enchanted player reveals their hand.
{1}, Sacrifice Lost Knowledge: Scry 2, then draw a card.
  • Dark Seas of Shiryen