14930 cards found
Rawthlin Market Line

Rawthlin Market Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Rawthlin Market Line enters tapped.
{T}: Add {G}.
Northern Express Line

Northern Express Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Northern Express Line enters tapped.
{T}: Add {U}.
Mysterious Coffer

Mysterious Coffer {2}

Artifact
{X}, Exile Mysterious Coffer: Return all nonland permanents with mana value X or less to their owner's hands.
Anyone can open it. Few can deal with the consequences.
Mutalithic Golem

Mutalithic Golem {3}

Artifact Creature - Golem Shapeshifter
You may have Mutalithic Golem enter as a copy of any land on the battlefield, except it's an artifact in addition to its other types.
3/3
Marinton-Ravengulch Line

Marinton-Ravengulch Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Marinton-Ravengulch Line enters tapped.
{T}: Add {B}.
Lumenbay Flyer Line

Lumenbay Flyer Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Lumenbay Flyer Line enters tapped.
{T}: Add {W}.
Grand Library of Ormos

Grand Library of Ormos {7}

Legendary Artifact Enchantment - Study
Archive 5, archive 5, archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library three times. Sacrifice this after the archived libraries are empty.)
At the beginning of your upkeep, exile the top card of each of your libraries. For each card exiled this way, you may play it without paying its mana cost.
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Galvan Coal Line

Galvan Coal Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Galvan Coal Line enters tapped.
{T}: Add {R}.
Cortex Coil

Cortex Coil {2}

Artifact - Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw a card. This ability triggers only once each turn.
Equip {1}
Coalition Relic

Coalition Relic {3}

Artifact
{T}: Add one mana of any color.
{T}: Put a charge counter on Coalition Relic.
At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
Breaker of Cities

Breaker of Cities {2}

Artifact - Vehicle
Trample
Whenever Breaker of Cities deals combat damage to a player, create a 1/1 white Soldier creature token with vigilance.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/3
Barten's Journal

Barten's Journal {2}

Legendary Artifact
Each planeswalker you control enters with an additional loyalty counter on it.
{T}: Add {C}.
“Whatever has caused these disappearances, it will be uncovered. It will not elude me.”
— Barten's Journal, Entry #1
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Academic's Claymore

Academic's Claymore {2}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on it and draw a card.
Equip {1}
Salim and Certo

Salim and Certo {1}{R}{G}{W}

Legendary Planeswalker - Salim Certo
[+2]: Exile the top two cards of your library. You may put a permanent card from among them into your hand.
[–3]: Create Salim, a legendary 3/3 green and white Cat creature token with vigilance, trample, and indestructible.
[–3]: You get an emblem with “Whenever a creature you control enters, that creature gets +2/+2 and gains haste until end of turn.”
Loyalty:
4
Corrupted Bloodline

Corrupted Bloodline {2}{B}{G}{U}

Sorcery
Each player reveals the bottom six cards of their library. For each player, put up to one permanent card revealed this way onto the battlefield under your control.
Lysandra, Leyline Trickster

Lysandra, Leyline Trickster {2}{G}{U}

Legendary Creature - Faerie Wizard
Flying
Whenever another creature you control enters, you may search your library for an instant or sorcery card with the same mana value as that creature, reveal it, put it into your hand, then shuffle.
2/3
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Conjure Realities

Conjure Realities {2}{G}{U}

Sorcery
Abound. Then search your library for a creature, instant, or sorcery card, reveal it, put it into your hand, then shuffle. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
Ensouled Savior

Ensouled Savior {3}{R}{W}

Creature - Human Warrior Avatar
Ward—Pay 5 life.
Whenever Ensouled Savior deals combat damage while attacking, you get five glory counters. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
5/5
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Jack, Horrific Harvester

Jack, Horrific Harvester {2}{B}{G}

Legendary Planeswalker - Jack
Sacrifice two lands, Mill five cards: Return Jack, Horrific Harvester from your graveyard to your hand.
[+1]: You gain 2 life and each opponent loses 2 life.
[–2]: Return up to one target creature card and up to one target land card from your graveyard to your hand.
[–2]: Each opponent sacrifices the nonland permanent they control with the greatest mana value among permanents they control.
Loyalty:
3
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Indecisive Sorceress

Indecisive Sorceress {U}{R}

Creature - Human Wizard Avatar
Whenever you cast a noncreature spell, upgrade Indecisive Sorceress. When you can't, remove all counters from it and it deals damage to any target equal to the number of counters removed this way.
• +1/+1
• Flying
• First strike
2/1
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Deus ex Machina

Deus ex Machina {2}{W}{B}

Instant
Choose one —
• Permanents you control gain lifelink and indestructible until end of turn.
• Search your library for a card, put it into your hand, then shuffle.
• Destroy target nonland permanent.
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If Memory Serves

If Memory Serves {1}{G}{W}

Sorcery
Augmented — When you cast If Memory Serves, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, copy it twice. You may choose new targets for the copies.
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. Exile If Memory Serves.
Kunal, Dragonclaw's Legacy

Kunal, Dragonclaw's Legacy {R}{G}

Legendary Planeswalker - Kunal
Whenever you cast a spell with mana value greater than the number of loyalty counters on Kunal, Dragonclaw's Legacy, put a loyalty counter on him.
[0]: Until end of turn, Kunal becomes a Monk creature with haste, indestructible, and “Kunal's base power and toughness are each equal to the number of counters on him.”
[–2]: Return target card from your graveyard to your hand.
Loyalty:
2
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The Heart-hardened

The Heart-hardened {B}{R}

Legendary Creature - Fox Warrior
First strike
Whenever The Heart-hardened or another creature you control dies, each opponent loses 1 life. If this is the third time this ability has resolved this turn, you draw three cards and you lose 3 life.
“Snow-fur, Water-mover, Leaf-dancer... Your titles may be given away, but you souls will always be with me. I will fight for you.”
2/2
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Risen Raven

Risen Raven {U}{B}

Creature - Bird
Flying, deathtouch
Whenever Risen Raven deals combat damage to a player, draw a card.
“This one isn't with me any more. She was tempted by Valki's empty promises.”
—Alrund, God of the Cosmos
1/1