5360 cards found
Changing Seasons

Changing Seasons {2}{G}

Sorcery
Choose one —
• Destroy target artifact or enchantment.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Beginnings are nothing without endings.
  • Adventurers of Onora
Chantwood Guards

Chantwood Guards {2}{G}{G}

Creature - Cat Warrior
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
{1}{G}: Untap Chantwood Guards.
3/3
  • Oirohpo
Chaosphere Ravager

Chaosphere Ravager {4}{R}

Creature - Beast
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
Chaosphere Ravager attacks each combat if able.
Ifram's servants worship chaos: flux, the unknown, the unpredictability of Mious.
5/4
  • Mious
Chaotic Pupil

Chaotic Pupil {1}{U}{R}

Creature - Human Wizard
When Chaotic Pupil enters, harmonize twice. (To harmonize, trigger up to one harmony of a permanent you control.)
Harmony — Draw a card, then discard a card.
3/2
  • Arcanum Academia
Chapel Defendant

Chapel Defendant {2}{G}

Creature - Human Citizen
When Chapel Defendant enters, you gain 1 life for each Citizen you control.
2/4
  • Plagues of Fretport
Char Brewer

Char Brewer {1}{R}

Creature - Human Wizard
{2}, {T}, Sacrifice Char Brewer: Exile target instant or sorcery card from your graveyard. You may cast that card this turn.
Men of the Demon Realm wish to serve demons. Men of the Dragon Realm wish to be dragons.
1/3
  • Nangjiao In Bloom
Charbelcher

Charbelcher {1}{R}

Creature - Lizard
{R}: Charbelcher gets +1/+0 until end of turn.
1/2
  • Zero
Charcoal Claws

Charcoal Claws {R}

Instant
Rouse 1. Target permanent gains first strike until end of turn if it's a creature. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
  • Arcanum Academia
Charging Brute

Charging Brute {2}{G}{G}

Creature - Dinosaur
Trample
{1}{G}, Exile a card from your graveyard: Target creature gains trample until end of turn.
Stand in the brute's path
—Cieldana saying meaning “doing something foolhardy”
4/4
  • Riddles of Revio
Charmed Sleep

Charmed Sleep {1}{U}{U}

Enchantment - Aura
Enchant creature
When Charmed Sleep enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
After a hard day's work of roasting adventurers, dragons dream of doing it all over again tomorrow.
  • Adventurers of Onora
Charmer of the Folded Fan

Charmer of the Folded Fan {1}{W}

Creature - Human
{T}: Tap target creature with power less than or equal to Charmer of the Folded Fan's toughness.
“Some think of it as a skill, others as a challenge. I think of it as a game.”
1/2
  • Goliaths of Nangjiao
Charnel Legion

Charnel Legion {3}{B}

Creature - Skeleton Knight
Flash
When Charnel Legion enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. When you do, you gain 2 life.
3/2
  • Seasons of War
Chart the Stars

Chart the Stars {U}{U}{U}

Sorcery
Draw three cards, then discard a card.
“Many people believe that beyond the stars lie the heavens. I believe it to simply be more stars.”
—Hafiq the Wise
  • Al Tabaq
Chartered Fleet

Chartered Fleet {5}

Artifact - Vehicle
Crew 4 (Tap any number of creatures you control with total power 4 or greater: This Vehicle becomes an artifact creature until end of turn.)
A good pirate will sail under any flag, if the price is right.
8/8
  • Dark Seas of Shiryen
Chartered Treasury

Chartered Treasury

Land
Chartered Treasury enters tapped.
When Chartered Treasury enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {R} or {G}.
  • The Empty Throne of Feanav
Cheerful Generator
Combined Generator

Cheerful Generator {4}

Artifact Creature - Construct
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Cheerful Generator has three or more +1/+1 counters on it, remove them all and transform it.
“Something is... not quite right here.”
—Professor Maple
2/2
Card has other part: Combined Generator
  • Monsters of Chikyu
Chef's Apprentice

Chef's Apprentice {1}{U}

Creature - Human Wizard
Whenever another creature named Chef's Apprentice you control enters, target player mills three cards.
“Her heart's in the right place, even if her ingredients aren't.”
— Mother Mertle
1/3
  • Harvest Festival
Chikyu League Arena

Chikyu League Arena

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Chikyu League Arena: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Trainers battle among themselves for years to prepare for the raw strength of the monsters beyond the edges of their villages.
  • Monsters of Chikyu
Child of the Pack

Child of the Pack {2}{G}

Enchantment - Aura
Enchant creature
When Child of the Pack enters, create a 2/2 green Wolf creature token.
Enchanted creature gets +1/+1 for each Wolf you control.
  • Surging Tide
Child's Play

Child's Play {B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
  • Novea
Children of Aelani

Children of Aelani {4}{G}

Creature - Spirit
Reach
Spirited (When this creature enters, you may activate one of its activated abilities without paying its costs.)
{3}{G}: Exile up to one target card from a graveyard. Scry 1.
3/5
  • Over the Horizon
Chilling Musician

Chilling Musician {4}{U}

Creature - Human Bard
Harmony — Tap target creature. That creature doesn't untap during its controller's next untap step.
When Chilling Musician enters, harmonize. (Trigger up to one harmony of one permanent you control.)
3/3
  • Eralou
Chimei Scourge

Chimei Scourge {2}{B}

Creature - Human Rogue
Whenever another creature you control dies, target player loses 1 life and you gain 1 life.
Ginjiro's poisoners made quick work of careless sentries.
3/2
  • Tales of Old Jidai
Chimera Graft

Chimera Graft {4}{B}{G}

Creature - Chimera
When Chimera Graft dies, manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
5/5
  • Mious
Chimperial Guard

Chimperial Guard {3}{G}

Creature - Ape Warrior
Trample
Whenever a lore counter is put on a Saga you control, Chimperial Guard gets +2/+2 until end of turn.
3/3
  • Kahembo: Olde Dawn