854 cards found
Tormented Echo

Tormented Echo {2}{B}{B}

Creature - Reflection Rogue
Winnow (Damage dealt to this creature also causes you to lose that much life.)
Sacrifice Tormented Echo: Target creature gains winnow until end of turn.
The pain he bears is your own.
4/4
  • Ophorio
Tormentor of Graves

Tormentor of Graves {4}{B}{G}

Enchantment Creature - Sphinx
Flying
Ward—{2}, Pay 2 life.
At the beginning of your end step, if a card was put into or left your graveyard this turn, put a +1/+1 counter on Tormentor of Graves.
4/4
  • Riddles of Revio
Toros the Warchief

Toros the Warchief {2}{B}{R}

Legendary Creature - Cat Berserker
Glorious end — When Toros the Warchief dies, if it was tapped, return it to the battlefield at the beginning of the next end step.
Attacking creatures you control have deathtouch.
4/4
Tortle Tinkerer

Tortle Tinkerer {4}{R}{R}

Creature - Turtle Scout Artificer
Trample
{4}{R}{R}: Tortle Tinkerer explores. This ability costs {1} less to activate for each artifact you control. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
4/4
  • Karina's Explorations
Trained Reptile

Trained Reptile {4}{G}

Creature - Lizard
Trained Reptile gets +1/+1 for each enchantment you control.
Trained Reptile can't be blocked by creatures with power 2 or less.
Domesticated by merchants for generations, Ramishi dunemonitors are known for their keen intuition towards danger.
4/4
  • Riddles of Revio
Traveling Ticketmaster

Traveling Ticketmaster {2}{G}{W}

Creature - Construct Scout
Once during each of your turns, you may cast an instant, sorcery, or enchantment spell from your graveyard that targets a creature you control.
“Di`rector Abey premieres A Delightful Afternoon tomorrow! An hour away, but a heartfelt tale you'll remember for life!”
4/4
  • The Stage Presents: The Neverending Act
Treasure Hauler

Treasure Hauler {3}

Artifact - Vehicle
Whenever Treasure Hauler attacks, draw a card.
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
4/4
  • Dark Seas of Shiryen
Treecrawler Elemental

Treecrawler Elemental {3}{G}{G}

Creature - Elemental
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever a +1/+1 counter is put on Treecrawler Elemental, you may have it fight target creature. (Each deals damage equal to its power to the other.)
4/4
  • Spark of Revolution
Trenchcutter Beetle

Trenchcutter Beetle {4}{G}

Creature - Insect
Whenever a land you control enters, put a +1/+1 counter on target creature you control.
Azutah farmers use beetles to dig great irrigation trenches that span countless miles.
4/4
  • Scriptures of Urshad
Trepid Deserters

Trepid Deserters {2}{R}

Creature - Human Warrior
When Trepid Deserters enters, target creature you control gets +2/+0 until end of turn.
“The air is unpleasant, the snow frigid, and our preparations meager. But for now we are fully alive.”
4/2
  • End of Wollensie
Tribal Guard

Tribal Guard {3}{G}

Creature - Human Warrior
Trample
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever Tribal Guard mentors a creature, that creature gains trample until end of turn.
4/3
  • Riddles of Revio
Triplicate Monstrosity

Triplicate Monstrosity {3}{G}{G}

Creature - Snake Horror
Pressure {1}{G}{G} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Trample
Whenever Triplicate Monstrosity deals combat damage to a player, draw a card.
A curve you can't understand.
4/4
Trove Keeper

Trove Keeper {4}{R}{R}

Creature - Dragon
Flying
When Trove Keeper dies, create two Treasure tokens.
“It's not a question of whether she'll spot me or not, but of whether she'll think killing me is worth pausing her nap.”
—Ceridwen, Gladefolk Filcher
4/3
  • Seasons of War
Trufflefrog

Trufflefrog {3}{G}{G}

Creature - Frog
Hexproof from enchantments (This creature can't be the target of enchantment spells or abilities your opponents control.)
The first bokor got marshcroakers to find ingredients as a deal with the kantra. In return, trufflefrogs couldn't be harmed by the spirits.
4/4
  • Eralou
Trumpeting Pathmaker

Trumpeting Pathmaker {3}{G}

Creature - Elephant
Harmony — Search your library for a basic land or Desert card, reveal it, and put it into your hand. Then shuffle.
When Trumpeting Pathmaker enters, harmonize. (Trigger up to one harmony of a permanent you control.)
Its song can be heard all across the Msuji.
4/3
  • Over the Horizon
Tseng, Warden of the Peak

Tseng, Warden of the Peak {4}{R}{R}

Legendary Creature - Dragon
Flying
Whenever you tap a Mountain for mana, add {R} and that land deals 1 damage to you.
Whenever you tap a non-Mountain land for mana, that land deals 1 damage to Tseng, Warden of the Peak.
4/3
  • Goliaths of Nangjiao
Turela, Defiant Angel

Turela, Defiant Angel {2}{W}{W}

Legendary Creature - Angel
Flash
Flying
When Turela, Defiant Angel enters, exile all other creatures you control. Return them to the battlefield under their owner's control at the beginning of the next end step.
4/4
Twice-Lived Dead

Twice-Lived Dead {3}{B}{B}

Creature - Zombie
When Twice-Lived Dead dies, create a 2/2 black Zombie creature token.
“Look, I've granted you another chance for life. Do you really need a third one?”
—Aldrane, Insane Necromancer
4/2
  • Zero
Twinfire Dragon

Twinfire Dragon {2}{B}{R}

Creature - Dragon
Flying, haste
Whenever another creature dies, Twinfire Dragon gets +1/+0 until end of turn.
4/4
  • Harvest Festival
Twinning Psionic

Twinning Psionic {2}{U}{R}

Creature - Beast
Hexproof
Whenever Twinning Psionic harnesses an instant or sorcery spell, you may copy that spell. If you do, you may choose new targets for the copy.
The humans of Chikyu like to think themselves the smartest of the plane. It likes them to think that too.
4/2
  • Monsters of Chikyu
Twisted Scinid

Twisted Scinid {3}{R}

Creature - Lizard Horror
{1}, Sacrifice another creature: Crystallize. Activate only as a sorcery. (Put a +1/+1 counter on a creature you control or create a Treasure.)
{W}{U}{B}{R}{G}: Target creature gets +3/+3 and gains trample until end of turn. Activate only as a sorcery.
Its screech is the sound of hysteria.
4/3
  • Animus Vox
Typhoon Terror

Typhoon Terror {3}{U}{R}

Creature - Dragon
Flying
Ward—Pay 4 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 4 life.)
Whenever you cast an instant spell, draw a card.
Whenever you cast a sorcery spell, Typhoon Terror deals 2 damage to any target.
4/4
  • Theros Triumphant
Tyrant of Prophecies

Tyrant of Prophecies {5}{R}{R}

Creature - Dragon
This spell costs {1} less to cast for each foretold card you own in exile, each permanent you control with foretell, and each card with foretell in your graveyard.
Flying
When Tyrant of Prophecies enters, it deals 3 damage to any target.
4/4
  • Quest for the Roseblade
Tyrants of Bundan
Savants of the Ley

Tyrants of Bundan

Creature - Human Shaman
(Color indicator: Tyrants of Bundan is red)
Trample, haste
When Tyrants of Bundan enters, tap all lands target player controls. They don't untap during their controller's next untap step.
4/4
Card has other part: Savants of the Ley
  • Kaleidoscope
Tyriel, Angelic Artisan

Tyriel, Angelic Artisan {3}{W}{W}

Legendary Creature - Angel Artificer
Flying, vigilance
When Tyriel, Angelic Artisan enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
Whenever Tyriel attacks, you may put an Equipment card from your hand onto the battlefield, then attach it to Tyriel.
4/4
  • New Horizons