15897 cards found
Hand of the Evil One

Hand of the Evil One {3}{U}{B}

Creature - Zombie Horror
When Hand of the Evil One enters, mill three cards. Draw a card for each Zombie card milled this way.
Unearth abilities you activate cost up to {1} less to activate.
3/2
  • Khaliz-Dorahn
Freedom of Life

Freedom of Life {2}{G}

Sorcery
Destroy up to one target artifact or enchantment. Rouse 2. (Distribute two +1/+1 counters among permanents you control. If they aren't creatures, tap them and they become 0/0 creatures in addition to their other types.)
  • Arcanum Academia
Silverhorn Battlemaster

Silverhorn Battlemaster {4}{G}

Creature - Ox Warrior
When Silverhorn Battlemaster enters, put a +1/+1 counter on up to two target Warriors you control.
Whenever Silverhorn Battlemaster deals combat damage to a player, permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
4/3
  • Over the Horizon
Aravant Welcome

Aravant Welcome {U}{R}

Sorcery
As an additional cost to cast this spell, discard two cards.
Target player draws two cards. Return up to one target creature to its owner's hand.
“Don't worry. You won't be staying long!”
—Lysene, Shrewd Smuggler
  • The Petals Wilt
Xihuo, the Onyx Flame

Xihuo, the Onyx Flame {3}{B}{R}

Legendary Creature - Dragon
Flying
Whenever a player spends one or more mana to activate an ability that isn't a mana ability, Xihuo deals 2 damage to each opponent.
{B}{R}, Pay 2 life: Xihuo gains double strike until end of turn. Activate only once each turn.
2/4
  • Nangjiao In Bloom
Death Strike

Death Strike {2}{B}{B}

Sorcery
Destroy four target creatures.
Strength is but a measure of precision.
  • MSEM Masters: Legends
  • Zero
Reflected Worldwalker

Reflected Worldwalker {4}{B}{B}{B}

Creature - Avatar
Indestructible
When Reflected Worldwalker enters, each player puts their hand into their sideboard.
There is no whence from where it comes.
4/5
  • Oirohpo
Wihtfyr of the Nighthost

Wihtfyr of the Nighthost {4}{B}{B}{B}

Legendary Creature - Skeleton Knight
First strike, menace, lifelink
{X}{2}{B}, Discard Wihtfyr: Create a tapped 0/0 Skeleton Army creature token with “This creature gets +1/+1 for each creature card in your graveyard.” For each of up to X Armies, put your choice of a first strike, lifelink, or menace counter on that Army.
8/7
  • The Petals Wilt
Scavenger of the Old Bay
Bay-Bandit's Snapper

Scavenger of the Old Bay {1}{U}

Creature - Shark
Whenever Scavenger of the Old Bay deals combat damage to a player, draw a card.
Ride {1}{U} ({1}{U}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
1/2
Card has other part: Bay-Bandit's Snapper
  • Quest for the Roseblade
Wandering Hamlet

Wandering Hamlet

Land - Forest Plains
({T}: Add {G} or {W}.)
Wandering Hamlet enters tapped unless you control two or more basic lands.
“There are rumors of monsters so big entire towns live on them. I haven't seen it, but I believe it.”
—Karina Oblay, field notes
  • Monsters of Chikyu
Nullifier of Planar Energy

Nullifier of Planar Energy {3}

Artifact
Activated abilities of other permanents cost an additional “Sacrifice a permanent” to activate unless they're mana abilities.
{2}, {T}, Sacrifice Nullifier of Planar Energy: Remove all counters from target nonland permanent.
“Nothing planeswalks, in or out!”
—Pidge
  • Sparks of a Multiverse
Undead Servant

Undead Servant {3}{B}

Creature - Zombie
When Undead Servant enters, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard.
For a moment, the ghoul turned to look at its master, and then to the hole it had dug. Then it kept digging.
3/2
Related card: Undead Hex
  • Innistrad In Memoriam
Expedition Outfitter

Expedition Outfitter {2}{R}

Creature - Human Artificer
When Expedition Outfitter enters, create a 1/1 colorless Servo artifact creature token.
At the beginning of each end step, if an artifact was put into your graveyard from the battlefield this turn, Expedition Outfitter deals 1 damage to each opponent.
“The gears change as often as the season.”
2/2
  • Animus Vox
Shrine of the World-Shepherd

Shrine of the World-Shepherd

Land - Animus
{T}: Add {C}.
Shrine of the World-Shepherd's power and toughness are each equal to the number of differently named lands you control.
{3}{G}: Shrine of the World-Shepherd becomes a Beast creature in addition to its other types until end of turn.
*/*
  • Over the Horizon
Immortalize

Immortalize {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1, has flying and lifelink, and is a legendary artifact in addition to its other types.
Witnessing one's own legacy while still alive is the privilege of only a select few.
Call of the Huma

Call of the Huma {1}{R}{W}{U}

Instant
Return up to one target noncreature, nonland card from your graveyard to your hand.
Call of the Huma deals 4 damage to any target.
Exile Call of the Huma.
  • Alkabah
Vir of the Starskipper

Vir of the Starskipper {W}{U}{B}{R}{G}

Legendary Creature - Human Pilot
First mate—Your starting deck contains one or more cards of exactly each color and each color pair. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
During each of your turns, you may cast a card of each color from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
5/5
Nightwatch Rallier

Nightwatch Rallier {X}{X}

Artifact Creature - Construct
Nightwatch Rallier enters with X +1/+1 counters on it.
Other artifact creatures you control get +1/+1 for each +1/+1 counter on Nightwatch Rallier.
0/0
Ferrofy

Ferrofy {1}{R}{R}

Sorcery
Destroy target artifact or tapped land.
“I ain't know many spells, mostly just this one that can turn gold into iron!”
  • Ophorio
Oshin, Keeper of the Shoal

Oshin, Keeper of the Shoal {2}{U}

Legendary Creature - Drake
Flying
Whenever an opponent casts a spell, counter it unless that player pays {1} for each spell cast before it this turn.
“I beg, forget your alacrity. Stop and admire nature's grandiosity.”
3/1
  • Goliaths of Nangjiao
Depths of Solitude

Depths of Solitude {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-0.
Spells that target enchanted creature cost {1} more to cast.
  • Zero
Shapur, the Fifth Shah
Lamp of Endless Possibilities

Shapur, the Fifth Shah {1}{R}

Legendary Creature - Nephilim Noble
When Shapur, the Fifth Shah enters, exile target instant or sorcery card from your graveyard. Until end of turn, you may cast that card. If that spell would be put into a graveyard, exile it instead.
Monument {4}{R} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
2/1
Card has other part: Lamp of Endless Possibilities
  • Alkabah
Ophelia's Neophyte

Ophelia's Neophyte {1}{B}{B}

Creature - Vampire Warrior
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Ophelia's Neophyte enters, you may have another target creature you control gain lifelink until end of turn.
2/3
  • Zero
Vagabond of the Dunes
Fahrib's Lieutenant

Vagabond of the Dunes {1}{B}

Creature - Human Warlock
When Vagabond of the Dunes enters, each opponent discards a card.
Whenever an opponent discards a card, put a +1/+1 counter on Vagabond of the Dunes.
Surpass {5}{B} ({5}{B}: Transform this creature. This costs {1} less to activate for each counter
on it. Activate only as a sorcery.)
0/1
Card has other part: Fahrib's Lieutenant
  • Alkabah: The Rise of Soli
Prismatic Shrike

Prismatic Shrike {1}{W}

Creature - Harpy
Lifelink
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
The lost dancers seek the shining feathers that turn sunlight to rainbows in their wing.
1/2
  • Novea