12496 cards found
Paomar Shrine

Paomar Shrine

Land
Paomar Shrine enters tapped.
{T}: Add {R} or {G}.
{R/G}, {T}, Sacrifice Paomar Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Panxiou
Papier-Mâché Marvel

Papier-Mâché Marvel {2}{U}

Instant
Exile target creature. If you controlled that creature, create a 4/4 red Dragon creature token with flying. Otherwise, its controller creates a 1/1 white Bird creature token with flying.
Showcase {4}{U} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom
Paracosm

Paracosm

Land
When you're dealt damage, sacrifice Paracosm.
{T}: Add one mana of any color.
  • Worlds Away
Paradise Chimera

Paradise Chimera {2}{G}{U}

Creature - Chimera
Colossal 2—{5}{G}{U} (You may cast this for its colossal cost to have it enter with two +1/+1 counters; or pay {5}{G}{U} as a sorcery: Put two +1/+1 counters on it if it has none.)
Flying
Each creature you control with a counter on it has vigilance and “{T}: Add one mana of any color.”
2/4
  • Theros Triumphant
Paradise Procurement

Paradise Procurement {X}{G}

Sorcery
As an additional cost to cast this spell, sacrifice X lands and/or creatures.
This spell can't be countered.
Create X tapped colorless enchantment land tokens named Paradise with hexproof and “{T}: Add one mana of any color.”
  • Beyond the Blackwall
Paradise Reef

Paradise Reef

Land
You may play Paradise Reef from your graveyard as long as seven or more cards are in your graveyard.
Paradise Reef enters tapped.
{T}: Add {G} or {W}.
Cycling {1}{G}{W} ({1}{G}{W}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Paradise Windows

Paradise Windows

Land
Paradise Windows enters tapped.
{T}: Add {G} or {W}.
{G}{W}, {T}, Sacrifice Paradise Windows: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Paradox Rings

Paradox Rings {0}

Artifact
{1}, {T}, Pay 1 life: Add one mana of any color. Put a charge counter on Paradox Rings.
{T}, Remove three charge counters from Paradox Rings and sacrifice it: Draw a card.
  • Memorium Arcanum
Paradox Sculptor

Paradox Sculptor {2}{U}

Creature - Human Wizard
At the beginning of your upkeep, look at the top card of your library. If it's an artifact or enchantment card, you may reveal it and put it into your hand. Otherwise, you may put it on the bottom of your library.
If you would begin a combat phase, you may skip that phase and begin an additional upkeep step instead.
2/2
  • The Unraveling
Paradox Zone

Paradox Zone {U}{U}

Legendary Enchantment
Whenever a player casts a spell from their hand, they reveal the top card of their library. If it's a nonland card with a mana value less than that spell's, they may cast it without paying its mana cost. Otherwise, they put it on the bottom of their library.
{2}{U}: Scry 1.
  • Survive the Night
Paragon of Honor

Paragon of Honor {1}{W}

Creature - Human Samurai
Flash
If a nontoken creature you don't control would enter and it wasn't cast, exile it instead.
When Paragon of Honor leaves the battlefield, return each card exiled with it to the battlefield under their owner's control.
2/2
  • Tales of Old Jidai
Paragon of Purity

Paragon of Purity {1}{W}

Creature - Human Soldier
Players can't pay alternative costs to cast spells. (Casting a spell without paying its mana cost is an alternative cost.)
“Wartorn, broken, and depraved. I suppose it's not their fault. They've lacked something to look up to.”
2/3
  • Memorium Arcanum
Paragon of Virtue
Dance of Grace

Paragon of Virtue

Enchantment - Aura
(Color indicator: Paragon of Virtue is white)
Enchant creature
Enchanted creature gets +1/+1 and has “At the beginning of each end step, you gain 1 life.”
Card has other part: Dance of Grace
  • A Tourney at Whiterun
Paralycker

Paralycker {3}{W}

Creature - Beast
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever a +1/+1 counter is put on a creature you control, tap target creature you don't control.
Through training, it learns to control the potency of its venom.
2/2
  • Monsters of Chikyu
Paralysis Field

Paralysis Field {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Whenever enchanted creature becomes the target of a spell or ability, tap it.
  • Spark of Revolution
Paralysis Specialist

Paralysis Specialist {3}{U}

Creature - Human Wizard
When Paralysis Specialist enters, up to two target creatures don't untap during their controller's next untap step.
“I'm not so good at getting them down, but trust me, once they're down, they're never getting back up.”
3/3
  • Surging Tide
Paranoid Archivist

Paranoid Archivist {2}{U}

Creature - Human Wizard
Whenever an artifact or enchantment you control enters, target player mills two cards.
“The further I decipher the sphinx's parable, the more I fear this city is doomed to fall.”
1/4
  • The Unraveling
Parasitic Bloodsucker

Parasitic Bloodsucker {3}{G}

Creature - Insect Horror
Parasitic Bloodsucker gets +1/+1 as long as you control a Swamp.
{2}{B}: Parasitic Bloodsucker gains lifelink until end of turn
It feeds on flesh and nightmares.
3/4
  • K15 Core Set
Parasitic Rebirth

Parasitic Rebirth {1}{B}{B}

Instant
Choose one or both—
• Target creature gets -4/-4 until end of turn.
• Return target creature card with mana value 1 from your graveyard to the battlefield.
“Taking advantage of others is only natural.”
—Artian, Phyrexian Architect
  • MSEM Masters Cube
Parasol Twirler

Parasol Twirler {1}{U}

Creature - Human Wizard
Parasol Twirler has flying as long as you control an artifact.
“Impossible? Oh, darling. What you have in looks you lack in imagination.”
2/1
  • Nangjiao In Bloom
Parish Custodian

Parish Custodian {2}{B}

Creature - Human Cleric
{W}: Parish Custodian gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
3/2
  • Eralou
Parish Infantry

Parish Infantry {1}{W}

Creature - Human Soldier
Deploy 2 (As this enters, you may tap any number of other creatures you control with total power 2 or more.)
When Parish Infantry enters deployed, search your library for a card named Parish Infantry, reveal it, put it into your hand, then shuffle.
2/2
  • The Empty Throne of Feanav
Parish Rally

Parish Rally {2}{R}

Instant
Choose one —
• Attacking creatures get +2/+0 until end of turn.
• Discard up to two cards, then draw that many cards plus one.
“Here are people in need—not of a figurehead, but of the means to fight for their own freedom.”
—Cathette
  • The Empty Throne of Feanav
Parish's Command

Parish's Command {W}

Instant
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.)
Tap target creature. If this spell's tithe was paid, exile that creature.
  • Eralou
Parliament's Courtyard

Parliament's Courtyard

Conspiracy
(Color indicator: Parliament's Courtyard is white)
As long as your deck contains only white and colorless cards, your minimum deck size is reduced by eight.
  • The Unraveling