15897 cards found
Perfect the Models

Perfect the Models {B}{R}{G}

Sorcery
Perfect the Models deals 3 damage to any target and you gain 3 life. You may play an additional land this turn.
{5}{B}{R}{G}, Exile Perfect the Models from your graveyard: Create three 3/3 black Demon Horror creature tokens. They gain haste and indestructible until end of turn. Activate only as a sorcery.
  • The Stage Presents: The Neverending Act
Performer King

Performer King {R}{G}{W}

Creature - Construct Noble
First strike
Prevent all damage that would be dealt to creatures you control by sources with greater mana value.
{2}{W}{W}: Create a 1/1 colorless Construct Actor creature token. Put a vigilance counter on it.
Too skilled to follow. Too imposing not to.
3/3
  • The Stage Presents: The Neverending Act
Performer of Ambition
The Urchin King

Performer of Ambition {1}{B}{B}

Creature - Human Actor
At the beginning of your upkeep, each player discards a card. Then if a player has no cards in hand, you may transform Performer of Ambition.
3/3
Card has other part: The Urchin King
Perilous Treaty

Perilous Treaty {2}{B}

Sorcery
Target player discards two cards. Forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
As they reasoned terms with the Sea Dogs, the Council of the Wards had no idea how many lives they were about to sign away.
  • Dark Seas of Shiryen
Perish in Harmony

Perish in Harmony {2}{U}

Enchantment
Whenever a creature dies, scry 1.
{2}{U}, Exile a creature card from your graveyard: Draw a card.
Dragging herself down the embankment to the creek below, Helene let the murmuring waters wash away the sounds of battle, and closed her eyes.
  • A Tourney at Whiterun
Pestilent Chitter-Sage

Pestilent Chitter-Sage {2}{B}

Creature - Rat Mutant Warlock
{2}{B}, {T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
“A rat that became a man, or a man that became a rat? All I know is I don't want to meet it in a dark alley!”
—Gerti, village elder
2/3
  • Quest for the Roseblade
Pestilent Vermin

Pestilent Vermin {2}{B}

Creature - Rat Shaman
When Pestilent Vermin enters, target opponent loses 2 life unless they discard a card.
Whenever you cast a Tale, you may return Pestilent Vermin from your graveyard to your hand.
2/2
  • Kahembo: Olde Dawn
Petal Dancer

Petal Dancer {2}{G}

Creature - Plant
Whenever another creature you control enters, put a +1/+1 counter on a creature you control.
3/3
Petal Scatterer

Petal Scatterer {G}{G}{G}

Creature - Human
When Petal Scatterer enters, create a green Aura enchantment token named Blossom attached to target land. It has enchant land and “Enchanted land has ‘{T}: Add {G}{G}.'”
Petal Scatterer gets +1/+1 for each noncreature, nonland permanent you control.
1/1
Petaldiver

Petaldiver {1}{R}{R}

Creature - Merfolk
Whenever a noncreature permanent enters, Petaldiver deals 1 damage to that permanent's controller.
2/2
  • Novea
Petalsnare

Petalsnare {1}{G}{U}

Instant
Choose any number of target nonland permanents each controlled by different players. For each of those permanents, return it to its owner's hand. If you returned a permanent you controlled this way, create a 3/3 green Plant Elemental creature token with reach.
  • The Petals Wilt
Petrify

Petrify {1}{B}{G}

Enchantment - Aura
Enchant permanent
Enchanted permanent is a colorless Swamp Forest land.
Whenever enchanted permanent becomes tapped, its controller loses 1 life.
  • Kahembo: Olde Dawn
Phantasmal Possession

Phantasmal Possession {1}{W}{W}

Enchantment - Aura
Enchant creature you control
Enchanted creature has lifelink.
When Phantasmal Possession enters, exile target creature an opponent controls until Phantasmal Possession leaves the battlefield.
  • Glacia: Hail to the Queen
Phantasmal Reflection

Phantasmal Reflection {2}{W}

Enchantment
Whenever a nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of it except it's a 1/1 white Spirit creature in addition to its other types and colors.
{2}{B}, Sacrifice a creature: Each opponent loses 1 life and you gain that much life.
  • Survive the Night
Phantom Presence

Phantom Presence {2}{W}

Sorcery
Put a +1/+1 counter on each creature you control. If this spell was cast from a graveyard, those creatures gain flying until end of turn.
Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Phantom Threader

Phantom Threader {1}{W}{W}

Creature - Human Aurashaper Cleric
When Phantom Threader enters, create a white Aura enchantment token named Spectral Whispers attached to target creature. The token has enchant creature and “Enchanted creature has double strike as long as you control it. Otherwise, it can't attack or block.”
2/1
  • Worlds Away
Phantom of Wolf's Run

Phantom of Wolf's Run {1}{G}{G}

Creature - Spirit
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, create a 2/2 green Wolf creature token.
{4}{G}{G}{G}: Other creatures you control get +3/+3 and gain haste until end of turn.
2/2
  • Innistrad In Memoriam
Pharika, Snake-Twined

Pharika, Snake-Twined {1}{B}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and green is less than seven, Pharika isn't a creature.
At the beginning of your upkeep, create a 1/1 green Snake creature token. If Pharika is a creature, create a 1/1 black Snake creature token with deathtouch instead.
5/5
  • MSEM Masters: Legends
Phasmopillar

Phasmopillar {2}{G}

Creature - Insect Mutant
When Phasmopillar enters, search your library for a creature card with mana value 5 or greater, reveal it, put it into your hand, then shuffle. If a creature card with mana value 9 or greater was revealed this way, put two +1/+1 counters on Phasmopillar.
1/1
Phenax, Patron of Deceit

Phenax, Patron of Deceit {1}{U}{B}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to blue and black is less than seven, Phenax isn't a creature.
Whenever one or more cards are put into your graveyard from your hand or library, you may return one of those cards to your hand. Do this only once each turn.
3/5
  • Theros Triumphant
Philosophical Conundrum

Philosophical Conundrum {2}{W}

Enchantment - Aura
Enchant creature
When Philosophical Conundrum enters, scry 1.
Enchanted creature can't attack or block.
“If you redirect the chariot, you will kill one, but if you do nothing three others will die. Do you heave the reins?”
  • Theros Triumphant
Phiresan Lifemage

Phiresan Lifemage {2}{W}

Creature - Human Cleric
Lifelink
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
1/3
  • Spark of Revolution
Phoberos Fearmonger

Phoberos Fearmonger {2}{B}

Enchantment Creature - Minotaur Warlock
Whenever a creature you control dies, draw a card if it had power greater than its base power.
“Those fools in Skophos have forgotten the way of Mogis. We exist to give him blood.”
3/1
  • Theros Triumphant
Phoenix of Agonas

Phoenix of Agonas {1}{R}{R}

Creature - Phoenix
Flying, haste
Whenever Phoenix of Agonas attacks, you may discard a card. If you do, draw a card.
{4}{R}: Return Phoenix of Agonas from your graveyard to your hand. This ability costs {X} less to activate, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
2/2
  • Theros Triumphant
Phyrexian Scraphandler

Phyrexian Scraphandler {3}

Artifact
{2}, {T}, Exile a card from your graveyard: Draw a card.
Phyrexia's number one rule is “waste not.”
  • Tides of War