15282 cards found
Memorial Ground

Memorial Ground

Land
Memorial Ground enters tapped.
{T}: Add {C}.
{4}, {T}, Sacrifice Memorial Ground: Return target card from your graveyard to your hand.
Recollection seeps into the earth like water here.
  • Lovi Awoken
Pulsating Mass

Pulsating Mass

Land
{T}: Add {C}.
{T}, Reappropriate: Add {R} or {G}. (Exile exactly two cards from your hand and/or graveyard.)
First on their path was the outpost within the abandoned stadium. The survivors were nowhere in sight, but something else was — something alive, something hungry...
  • Lovi Awoken
Risti Citadel

Risti Citadel

Land
{T}: Add {C}.
{T}, Reappropriate: Add {W} or {U}. (Exile exactly two cards from your hand and/or graveyard.)
“Don't you dare give up before you've even tried. Ivory towers fall just like the rest.”
—Tahti, the Lodestar
  • Lovi Awoken
Scavenger Holdout

Scavenger Holdout

Land
Scavenger Holdout enters tapped.
When Scavenger Holdout enters, you may pay {3}. If you do, create two 1/1 green Scout creature tokens.
{T}: Add {C}.
  • Lovi Awoken
Secluded Farmstead

Secluded Farmstead

Land
{T}: Add {C}.
{T}, Reappropriate: Add {G} or {W}. (Exile exactly two cards from your hand and/or graveyard.)
Those who never forsook the old lands found them plentiful even as the Reclamation ravaged the rest.
  • Lovi Awoken
Sepulchral Seas

Sepulchral Seas

Land
{T}: Add {C}.
{T}, Reappropriate: Add {U} or {B}. (Exile exactly two cards from your hand and/or graveyard.)
As the ancient dead resurfaced, so too did the secrets their corpses could teach.
  • Lovi Awoken
Warped Landscape

Warped Landscape

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Windmill Project

Windmill Project

Land
Whenever one or more creatures attack you or a planeswalker you control, put a charge counter on Windmill Project.
{T}: Add {C}.
{T}, Remove X charge counters from Windmill Project: Add X mana in any combination of colors.
  • Lovi Awoken
Cranial Violation

Cranial Violation {B}

Sorcery
Each player reveals their hand. Choose a creature card revealed this way. Its owner discards it.
{2}{B}{B}, Exile Cranial Violation and six other cards from your graveyard: Put target creature card from a graveyard onto the battlefield under your control. Activate only as a sorcery.
Ryukami, the First Sovereign

Ryukami, the First Sovereign {W}{U}{B}{R}{G}

Legendary Creature - Dragon Spirit
Flying
Legendary spells you cast cost {1} less to cast.
{W}{U}{B}{R}{G}: Search your library or graveyard for a legendary card, reveal that card, and put it into your hand. If you searched your library this way, shuffle.
5/5
Master Chef

Master Chef {2}{G}

Creature - Human Druid
When Master Chef enters, create a 0/1 green Plant creature token.
Sacrifice a Plant: You gain 3 life.
2/2
Dark Rite Cultist

Dark Rite Cultist {B}

Creature - Human Wizard
{B}, {T}, Pay 1 life, Discard a card, Sacrifice Dark Rite Cultist and another creature: Create a 5/5 black Demon creature token with flying.
0/1
Rock

Rock {2}{G}{G}

Sorcery
Search your library for up to two basic land cards and put them onto the battlefield tapped, then shuffle.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Roll
Roll

Roll {4}{G}{G}

Sorcery
Create a number of 3/3 green Elemental creature tokens equal to the number of differently named lands you control.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Rock
Suisei the Southern Star

Suisei the Southern Star {3}{R}

Legendary Creature - Phoenix
Flying
Suisei the Southern Star gets +1/+1 for each comet counter you have.
Whenever you cast an instant or sorcery spell with mana value greater than the number of comet counters you have, you may pay {R}. If you do, return Suisei from your graveyard to the battlefield, then you get a comet counter.
2/2
Serene Prayer

Serene Prayer {2}{W}

Enchantment
Vanishing 10 (This permanent enters with ten time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
If you would lose 1 or more life other than to pay a cost, instead remove that many time counters from Serene Prayer. (If you would lose more life than there are time counters on Serene Prayer, the life loss is still prevented.)
District of Artisans

District of Artisans

Conspiracy
(Color indicator: District of Artisans is red)
As long as your deck contains only red and colorless cards, your minimum deck size is reduced by eight.
Flesh to Rot

Flesh to Rot {2}{B}{B}

Enchantment
Vanishing 1 (This permanent enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Flesh to Rot enters or the last time counter is removed from it, all creatures get -3/-3 until end of turn.
Recall Forgotten Eons

Recall Forgotten Eons {1}{G}{U}

Sorcery - Revelation
Draw two cards. You may play an additional land this turn.
Coalesce {5}{G}{U} (You may cast this from your graveyard for {5}{G}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
5/6
Vidal, Rune Thief

Vidal, Rune Thief {1}{R}{R}

Legendary Creature - Human Wizard
Haste
When Vidal enters, reveal cards from the top of your library until you reveal an enchantment card with mana value 3 or less. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Sacrifice that enchantment at the beginning of the next end step.
4/2
Invalidate

Invalidate {W/U}

Instant
Counter target spell unless its controller pays {1}.
Golden Touch

Golden Touch {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has lifelink and gets +1/+1 for each color among permanents you control and cards in your graveyard.
Avatar of Basat

Avatar of Basat {R}

Creature - Avatar
Menace (This creature can't be blocked except by two or more creatures.)
Avatar of Basat can't block.
2/1
Exeunt

Exeunt {B}

Instant
Each player sacrifices a creature.
Glimmer

Glimmer {1}{U}

Instant
Aetherize target creature you control. (To aetherize, create a token that's a copy of it, then exile that token.)
Draw a card.