15897 cards found
Paradox Sculptor

Paradox Sculptor {2}{U}

Creature - Human Wizard
At the beginning of your upkeep, look at the top card of your library. If it's an artifact or enchantment card, you may reveal it and put it into your hand. Otherwise, you may put it on the bottom of your library.
If you would begin a combat phase, you may skip that phase and begin an additional upkeep step instead.
2/2
  • The Unraveling
Paranoid Archivist

Paranoid Archivist {2}{U}

Creature - Human Wizard
Whenever an artifact or enchantment you control enters, target player mills two cards.
“The further I decipher the sphinx's parable, the more I fear this city is doomed to fall.”
1/4
  • The Unraveling
Parasitic Rebirth

Parasitic Rebirth {1}{B}{B}

Instant
Choose one or both—
• Target creature gets -4/-4 until end of turn.
• Return target creature card with mana value 1 from your graveyard to the battlefield.
“Taking advantage of others is only natural.”
—Artian, Phyrexian Architect
  • MSEM Masters Cube
Parastu, Soli's Overseer

Parastu, Soli's Overseer {G}{W}{U}

Legendary Creature - Human Noble
At the beginning of combat on your turn, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
Armies you control have flying and lifelink.
1/3
  • Alkabah: The Rise of Soli
Parish Custodian

Parish Custodian {2}{B}

Creature - Human Cleric
{W}: Parish Custodian gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
3/2
  • Eralou
Parish Rally

Parish Rally {2}{R}

Instant
Choose one —
• Attacking creatures get +2/+0 until end of turn.
• Discard up to two cards, then draw that many cards plus one.
“Here are people in need—not of a figurehead, but of the means to fight for their own freedom.”
—Cathette
  • The Empty Throne of Feanav
Passionate Congregation

Passionate Congregation {2}{R}

Sorcery
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.)
Create two 1/1 red Cleric creature tokens with haste. If this spell's tithe was paid, create four of those tokens instead.
  • Eralou
Path Lighter

Path Lighter {2}{U}

Creature - Human Scout
Whenever Path Lighter deals combat damage to a player, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
2/3
  • Karina's Explorations
Pathless Shallows

Pathless Shallows {2}{W}

Enchantment - Aura Curse
Enchant opponent
When Pathless Shallows enters, exile target creature enchanted player controls until Pathless Shallows leaves the battlefield.
Enchanted player can't cast spells with the same name as the exiled card.
  • Dark Seas of Shiryen
Pathshaper Mage

Pathshaper Mage {2}{U}

Creature - Human Wizard
Whenever you create one or more tokens, scry 1.
{3}{U}, Sacrifice Pathshaper Mage: Aetherize target creature you control. Activate only as a sorcery. (To aetherize, create a token that's a copy of it, then exile that token.)
“Paths are made as you walk them.”
3/2
  • Worlds Away
Patient Aethermage

Patient Aethermage {1}{U}{U}

Creature - Human Wizard
Whenever you cast an instant spell during your main phase, copy that spell. You may choose new targets for the copies.
Kazimir's aethermages are meticulous enforcers of the finest details of law.
1/2
  • The Unraveling
Patron of Asham

Patron of Asham {1}{W}{W}

Creature - Human Warrior
Whenever Patron of Asham attacks, tap target creature an opponent controls with power less than or equal to your fealty to Plains. (Each Plains you control counts towards your fealty to Plains.)
3/2
  • Al Tabaq
Paul's Finest Act

Paul's Finest Act {1}{R}{R}

Enchantment
When Paul's Finest Act enters, search your library for a legendary red card, reveal it, put it into your hand, then shuffle.
Creatures you control get +1/+0 as long as you've cast a noncreature spell this turn.
  • The Stage Presents: The Neverending Act
Paul, Making Greatness

Paul, Making Greatness {1}{U}{R}

Legendary Creature - Construct Actor
Prowess
Whenever you cast your first instant or sorcery spell from your hand during each of your turns, if it doesn't have compose, it gains compose. (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
2/2
Paul, Startin' Out Small

Paul, Startin' Out Small {2}{U}

Legendary Creature - Construct Actor
Prowess
Whenever Paul attacks, look at the top card of your library. If it's a noncreature card, you may cast it. If you don't cast the card, you may put it into your graveyard. (You still pay the spell's cost.)
“A bit mechanical, but their mind lends itself to really understand what they perform. With practice, they could be truly one-of-a-kind.”
—Jeffery, Stage Manager
2/2
  • The Stage Presents: The Neverending Act
Paw Valley Alpha

Paw Valley Alpha {1}{R}{G}

Creature - Wolf
Menagerie — When Paw Valley Alpha enters, if there are five or more creature types among creatures you control, you may destroy target artifact or enchantment.
“You won't find anything like that one in the Fang Den.”
—Admiral Otto von Whiskers
4/4
  • Adventurers of Onora
Pay Day

Pay Day {2}{B}

Sorcery - Adventure
Create two tapped Treasure tokens. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Trophy Taker
  • Karina's Explorations
Peddler of Commonwares

Peddler of Commonwares {2}{U}

Creature - Human Wizard
When Peddler of Commonwares enters, you may draw a card. If you do, discard a card.
Nothing she sells is ever particularly special, yet there never fails to be an item or two that catch the eye.
2/3
  • Goliaths of Nangjiao
Peer into Eternity

Peer into Eternity {X}{U}{U}{U}

Instant
This spell costs {1} less to cast for each Angel and/or Nephilim you control.
Draw X cards.
Atieh peered into her crystals for days, desperate for solutions—but all she divined was ruin.
  • Alkabah: The Rise of Soli
Peer into the Cosmos
Bauble of Infinites

Peer into the Cosmos {R}{W}{U}

Instant
Choose one —
• Counter target noncreature spell.
• Peer into the Cosmos deals 3 damage to target creature.
• Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Monument {1}{U}{R}{W} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Bauble of Infinites
  • Alkabah
Peeto, Northrime Pioneer

Peeto, Northrime Pioneer {1}{G}{U}

Legendary Creature - Mouse Scout
When Peeto enters, scry 2.
Whenever a Scout you control attacks, choose land or nonland, then look at the top card of your library. If it's a card of the chosen kind, you may reveal it and draw a card.
2/2
  • Adventurers of Onora
Pennon Blade

Pennon Blade {3}

Artifact - Equipment
Equipped creature gets +1/+1 for each creature you control.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
In wielding it comes the responsibility of guiding others to victory.
  • K15 Core Set
Pensive Songwriter

Pensive Songwriter {1}{U}{R}

Creature - Human Bard
When Pensive Songwriter enters, you may copy and then exile an instant or sorcery card with mana value 2 or less from your hand. Cast the copy without paying its mana cost. You may cast the card as long as it remains exiled.
2/1
Perennial Unrest

Perennial Unrest {2}{G}

Sorcery
Madness {4}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Target creature gets +4/+4 until end of turn. Put a trample counter on it. If this spell's madness cost was paid, all creatures able to block that creature this turn do so.
  • Dark Seas of Shiryen
Perfect Partnership

Perfect Partnership {1}{R}{G}

Enchantment
When this enchantment enters, create your choice of a 1/1 red Dwarf creature token or a 1/1 green Elf creature token.
At the beginning of combat on your turn, up to one target Dwarf and up to one target Elf each get +1/+0 and gain first strike until end of turn.
  • The Petals Wilt