8389 cards found
Torrent of Ankuliths

Torrent of Ankuliths {3}{R}{R}

Instant
Torrent of Ankuliths deals 5 damage to target creature. Create a 1/1 red Elemental creature token.
Shala Na froze as Anku emerged, engulfing both her friend Nikanuur and her faith in herself in a scourge of stone and fire.
  • Scriptures of Urshad
Torrent of Wind

Torrent of Wind {2}{W}

Instant
Exile up to two target artifacts, creatures, and/or enchantments you control. Return those cards to the battlefield under your control at the beginning of the next end step.
Tortle Guard

Tortle Guard {4}{G}

Creature - Turtle Scout Warrior
Vigilance
When Tortle Guard enters, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
While hiring one increases the travel time, no one ever hires them just once.
3/3
  • Karina's Explorations
Tortle Tinkerer

Tortle Tinkerer {4}{R}{R}

Creature - Turtle Scout Artificer
Trample
{4}{R}{R}: Tortle Tinkerer explores. This ability costs {1} less to activate for each artifact you control. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
4/4
  • Karina's Explorations
Tortle Veteran

Tortle Veteran {G}{U}{R}

Creature - Turtle Scout
Whenever Tortle Veteran or another Turtle you control enters, that creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
3/3
  • Karina's Explorations
Tortle Waymaker

Tortle Waymaker {3}{R}

Creature - Turtle Scout Warrior
Haste
Whenever Tortle Waymaker becomes blocked, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
3/2
  • Karina's Explorations
Total Process Failure

Total Process Failure {4}{R}

Sorcery
As an additional cost to cast this spell, you may discard a card. If you do, this spell costs {4} less to cast.
Total Process Failure deals 5 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
  • Beyond the Blackwall
Total Recall

Total Recall {X}{U}{U}{U}

Instant
Exile up to X target instant and/or sorcery cards with total mana value X or less from your graveyard. You may cast a copy of each card exiled this way without paying its mana cost. Exile Total Recall.
  • Tides of War
Total Surveillance

Total Surveillance {1}{W}{U}

Enchantment
Flash
When Total Surveillance enters, draw a card.
Whenever you cast another spell with flash or an instant, you may pay {1}. If you do, create a 1/1 colorless Drone artifact creature token with flying.
Touch the Void

Touch the Void {1}{B}{B}{B}

Sorcery
Each player loses 3 life, then discards a card, then sacrifices a creature, an enchantment, a land, a planeswalker and a token. Then exile all graveyards.
She was warned of the consequences and she felt nothing but encouraged.
  • MSEM Masters: Legends
Tower Prowler

Tower Prowler {2}{B}{R}

Creature - Vampire Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature dies, target player discards a card.
3/3
  • Villains: The Musical
Tower of Sorrows

Tower of Sorrows {4}{B}

Creature - Illusion Wall
Flying
At the beginning of each combat, target opponent may give themselves a poison counter. If they don't, Tower of Sorrows gets +3/+0 until end of turn.
0/7
  • Beyond Our Ken
Towering Fiend

Towering Fiend {4}{R}

Creature - Demon
Trample
Once the earth has been bathed in blood and ash, the demons of the abyss will turn their wrath to the heavens.
6/4
  • Feanav: The Apothecary's Progress
Towering Hydraffe

Towering Hydraffe {4}{G}{G}{G}

Creature - Giraffe Hydra
Reach
Assault {5}{G}{G}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Towering Hydraffe assaults, create a token that's a copy of it.
8/8
  • Scriptures of Urshad
Towering Silkweaver

Towering Silkweaver {4}{G}

Creature - Spider
Reach
Towering Silkweaver can block an additional creature each combat.
“Recommendation: dissolve all aerial reconnaissance programs. Cost no longer justifiable.”
—Cinna, vedalken consul
5/4
  • Alara
Towering Stag

Towering Stag {2}{G}{G}

Creature - Elk
Trample
At the beginning of your upkeep, return another creature you control to its owner's hand.
An ordinary beast stretched to mythic proportions.
5/5
Towering Wickerman

Towering Wickerman {6}

Artifact Creature - Construct
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Towering Wickerman can't be blocked by creatures with power 2 or less.
Whenever a creature merges with Towering Wickerman, put two +1/+1 counters on it.
5/5
  • Over the Horizon
Toxic Fumes

Toxic Fumes {6}{B}{B}

Sorcery
As an additional cost to cast this spell, exile any number of cards from your graveyard. This spell costs {1} less to cast for each card exiled this way.
All creatures get -3/-3 until end of turn.
It's in the air and it's all around.
  • Animus Vox
Toxic Lurker

Toxic Lurker {4}{B}

Creature - Zombie Warrior
Whenever Toxic Lurker attacks, you may have target creature defending player controls get -2/-1 until end of turn.
Its cackle paralyzes any mortal that hears it, making it easier for it to find its prey.
3/3
  • K15 Core Set
Toxic Miscreant

Toxic Miscreant {2}{B}

Creature - Fox Rogue
Whenever Toxic Miscreant deals combat damage to a player, that player discards a card.
2/3
Card has other part: Numbing Poison
  • Adventurers of Onora
Trace the Leylines

Trace the Leylines {2}{G}

Sorcery
Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap that land.
Tracker of Wild Places

Tracker of Wild Places {2}{G}

Creature - Elf Scout
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Tracker of Wild Places envisions a creature card, you may untap a permanent you control.
3/2
Tradition

Tradition {2}{B}{B}

Enchantment - Discovery
I, II — Mill two cards. You gain 2 life. (Put the top two cards of your library into your graveyard.)
Discovery — During each of your turns, you may cast a permanent spell from your graveyard.
  • Scriptures of Urshad
Trae, Serpent's Grasp

Trae, Serpent's Grasp {1}{U}{R}

Legendary Creature - Human Wizard
Rapport — Whenever Trae, Serpent's Grasp and at least one other creature you control become tapped, each player draws a card. Then Trae, Serpent's Grasp deals 2 damage to each opponent with four or more cards in hand.
3/2
  • Harvest Festival
Tragic Arrogance

Tragic Arrogance {3}{W}{W}

Sorcery
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
Atrios was the first of his people to learn what it is to drown.
  • Elmare: Into the Abyss