8389 cards found
Titanic Fathomclaw

Titanic Fathomclaw {4}{U}

Creature - Crab
Colossal 2—{6}{U} (You may cast this for its colossal cost to have it enter with two +1/+1 counters; or pay {6}{U} as a sorcery: Put two +1/+1 counters on it if it has none.)
When Titanic Fathomclaw's colossal ability puts one or more counters on it, return target instant or sorcery card from your graveyard to your hand.
3/6
  • Theros Triumphant
Titanic Hardshell

Titanic Hardshell {5}{G}

Creature - Crab
Whenever Titanic Hardshell deals combat damage to a player, draw a card.
{2}{G}: Titanic Hardshell gains trample until end of turn.
5/6
  • Riddles of Revio
Titanic Might

Titanic Might {4}{R}

Enchantment - Aura
Enchant creature without flying
Enchanted creature gets +10/+0 and attacks each combat if able.
What would you do with such power?
  • Theros Triumphant
Titanothoctar

Titanothoctar {6}{G}

Creature - Beast
Ajani returned to Naya and was greeted by an army of behemoths commanded by the elf seer Mayael. The planeswalker agreed to help the Anima in her pursuit to quell Progenitus, hoping to extinguish the Maelstrom wreaking havoc on the plane.
8/8
  • Alara
Titou Louoe, Bayou Shaman

Titou Louoe, Bayou Shaman {4}{U}{U}

Legendary Creature - Human Shaman Aurashaper
When Titou Louoe, Bayou Shaman enters, create a blue Aura Curse enchantment token named Curse of Impotence attached to target player. The token has enchant player and “Creatures enchanted player controls get -1/-0.”
4/5
Related card: Curse of Impotence
  • Over the Horizon
Tizzanier Tidehunter

Tizzanier Tidehunter {3}{U}

Creature - Merfolk Wizard
Tizzanier Tidehunter can't be blocked as long as you control another Merfolk.
Those from the group who'd never left the plane stared in amazement at the bizarre creatures Allagras had created to populate Tizzany.
2/4
  • Aftermath
To Go Beyond

To Go Beyond {1}{U}{U}

Enchantment - Road
When To Go Beyond enters, draw a card, then choose a card name.
{2}{U}: Reveal a card you own from outside the game with the chosen name and put it on top of your library.
“Interplanar travel was a major spiritual ritual to the Relonche. How many more like me are out there?”
—Millaray Antillanca
  • Road to Carü Mapu
To a Bright Future

To a Bright Future {2}{W}{W}

Enchantment
Creatures you control get +1/+1.
{3}{W}{W}, Sacrifice To a Bright Future: Put a +1/+1 counter on each creature you control.
With the war coming at any second, the Neolition could only hope they'd be able to overcome the might of Phyrexia.
  • Tides of War
To the Hunt

To the Hunt {2}{R}

Instant
Arm target creature you control. It deals damage equal to its power to any target. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
  • Glacia: Hail to the Queen
Together in Death

Together in Death {2}{B}

Instant
Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Create two X/X black Zombie creature tokens with menace, where X is the number of nontoken creatures that died under your control this turn.
  • Quest for the Roseblade
Tomb Creeper

Tomb Creeper {3}{B}

Creature - Insect
{2}{B}, Exile a card from your graveyard: Tomb Creeper gets +2/+2 until end of turn.
Being a scavenger is easy when you can make your own carrion.
2/4
  • Arkadai
Tomb Scavenger

Tomb Scavenger {2}{B}

Creature - Demon
Flying
Whenever another creature you control enters from a graveyard or you revive a creature token, Tomb Scavenger gets +2/+0 until end of turn.
“It is an incredibly patient creature to wait for its prey to die, rise from the grave, and die all over again before it finally enjoys a meal.”
1/3
  • Goliaths of Nangjiao
Tomb Steward
Profaner of Graves

Tomb Steward {2}{B}

Creature - Mutant Rogue
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
When Tomb Steward enters, search your library for a card and put it into your graveyard. Then shuffle.
2/2
Card has other part: Profaner of Graves
  • Al Tabaq
Tombweaver

Tombweaver {2}{B}{G}

Enchantment Creature - Spider
Reach
You may have other creatures you control enter as a copy of any creature card in a graveyard with equal or lesser mana value.
Klothys holds no sway in Arasta's lair. She and her brood alone weave the fates of those foolish enough to wander inside.
2/4
  • Theros Triumphant
Tome of the Lidless Gaze

Tome of the Lidless Gaze {3}

Legendary Artifact
Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Tome of the Lidless Gaze to its owner's graveyard.
At the beginning of your upkeep, if you control no Eyes, create a token that's a copy of a card exiled with Tome of the Lidless Gaze except it's a 2/2 Eye Horror with flying in addition to its other types.
  • Toll Midnight
Tongue Twister

Tongue Twister {2}{U}

Creature - Frog Wizard
Ward {2}
Even numbered spells you cast each turn costs {2} less to cast. (The second, fourth, sixth, etc.)
1/3
Card has other part: Croaking Chorus
  • Adventurers of Onora
Too Clever By Half

Too Clever By Half {3}{U}{R}

Sorcery
Primal {5}{U}{R} (During your turn, you may cast this spell for {5}{U}{R} instead of playing a land.)
Each player discards their hand, then draws seven cards. If this spell was cast for its primal cost, draw cards equal to the number of cards your opponents discarded this way.
Why settle for just one dream?
  • Novea
Torch of Those Underfoot

Torch of Those Underfoot {1}{G}{U}{R}

Creature - Elephant
You may put cards with mana value 2 or less that permanents you control explore into your hand as though they were lands. (You won't get the counter if you do.)
Whenever Torch of Those Underfoot attacks, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
3/3
  • Karina's Explorations
Torch the City

Torch the City {3}{B}{R}

Sorcery
Each player sacrifices three lands. Torment each player three times. (To torment a player, they lose 3 life unless they discard a card or sacrifice a nonland permanent.)
Kaor's brood swept across Caulte, razing the buildings in their paths.
  • Survive the Night
Torches Raised

Torches Raised {3}{R}

Enchantment
Attacking creatures you control get +1/+0.
Mirage {2}{R} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Like clockwork, the illusionary villagers rioted every day for the same impropriety.
  • Kaleidoscope
Tormented Echo

Tormented Echo {2}{B}{B}

Creature - Reflection Rogue
Winnow (Damage dealt to this creature also causes you to lose that much life.)
Sacrifice Tormented Echo: Target creature gains winnow until end of turn.
The pain he bears is your own.
4/4
  • Ophorio
Tormentor Harpy

Tormentor Harpy {5}{B}

Creature - Harpy Horror
Flying
When Tormentor Harpy enters, if there are three or more creature cards in your graveyard, target creature an opponent controls gets -3/-3 until end of turn.
“Erebos is nothing if not fair. You will face only the same cruelties you have wrought.”
—Iadorna, death priest of Erebos
3/3
  • Theros Triumphant
Tormentor of Graves

Tormentor of Graves {4}{B}{G}

Enchantment Creature - Sphinx
Flying
Ward—{2}, Pay 2 life.
At the beginning of your end step, if a card was put into or left your graveyard this turn, put a +1/+1 counter on Tormentor of Graves.
4/4
  • Riddles of Revio
Toros the Warchief

Toros the Warchief {2}{B}{R}

Legendary Creature - Cat Berserker
Glorious end — When Toros the Warchief dies, if it was tapped, return it to the battlefield at the beginning of the next end step.
Attacking creatures you control have deathtouch.
4/4
Torpedo Jetter

Torpedo Jetter {3}

Artifact - Vehicle
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/3
  • Elmare: Into the Abyss