1081 cards found
Remake the Cast

Remake the Cast {R}{W}{B}

Enchantment
Creatures you control get -3/-3.
Whenever a creature you control dies, put a soul counter on Remake the Cast.
Creatures you control get +1/+1 for each soul counter on Remake the Cast.
“Too tired to keep acting? Fine then, let me help.”
—Percy, Master of Puppets
  • The Stage Presents: The Neverending Act
Remi Amber, Slyten Specialist
Remi Amber, Unlimited

Remi Amber, Slyten Specialist {U}{R}{W}

Legendary Creature - Human Wizard
Flying, lifelink, haste
{W}{U}{B}{R}{G}, Exile Remi Amber, Slyten Specialist: Return Remi Amber to the battlefield transformed at the beginning of your next main phase.
“I'm through with playing by the rules of someone else's game.”
3/3
Card has other part: Remi Amber, Unlimited
  • Animus Vox
Remi Amber, Unlimited
Remi Amber, Slyten Specialist

Remi Amber, Unlimited

Legendary Planeswalker - Remi
[+1]: Create a 1/1 blue Elemental creature token with flying, then crystallize twice. (Put a +1/+1 counter on a creature you control or create a Treasure.)
[–3]: Exile target nonland permanent. As long as it's exiled, its owner may pay {W}{U}{B}{R}{G} as a sorcery to put it into their hand.
[–7]: You get an emblem with “Pay 1 life: Add one mana of any color.” Then you gain 100 life.
Loyalty:
5
Card has other part: Remi Amber, Slyten Specialist
  • Animus Vox
Remy, Last of Evanescier

Remy, Last of Evanescier {2}{U}{U}

Legendary Creature - Human
Protection from Illusions
All cards that aren't on the battlefield, spells, and other permanents are Illusion kindreds in addition to their other types.
“I just wanted to be alone. And now, I am.”
1/1
  • Kaleidoscope
Repent, Daughter of Fallacy

Repent, Daughter of Fallacy {1}{R}{W}{B}

Legendary Creature - Human Knight
Lifelink
Whenever Repent, Daughter of Fallacy blocks or becomes blocked, it deals 3 damage to any target.
3/3
Restore the Rose Order

Restore the Rose Order {1}{W}

Legendary Enchantment
At the beginning of each end step, you may exile target creature card with mana value X or less from your graveyard, where X is the amount of life you gained this turn. If you do, create a token that's a copy of it.
“The Rose Order never stood for war. It stood for peace — between all our kingdoms.”
—Queen Asamund
  • Quest for the Roseblade
Resurging Rhino

Resurging Rhino {G}{W}

Creature - Elemental Rhino
Whenever an opponent casts a spell during your turn, create a token that's a copy of Resurging Rhino.
As Aito sliced the rhinoceros in twain, he was shocked to see its body grow back into two rhinos, now standing where one had stood just moments before.
2/2
  • Surging Tide
Revela, Entelan Darkcaster
Revela, Sythis Starseeker

Revela, Entelan Darkcaster {1}{W}{B}

Legendary Creature - Human Wizard
Lifelink
{W}{B}, {T}, Discard a card: Look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
When you have no cards in hand, exile Revela, then return her to the battlefield transformed under her owner's control.
2/2
Card has other part: Revela, Sythis Starseeker
Revela, Star-Touched

Revela, Star-Touched {1}{W}{W}

Legendary Planeswalker - Revela
[+1]: Creatures you control get +1/+0 and gain respawn until end of turn. (When one dies, if it attacked this turn, return it to its owner's hand.)
[0]: You get an emblem with “Whenever a creature you control attacks, you gain 1 life.”
[–5]: Until end of turn, Revela becomes a legendary Human Cleric Avatar creature with lifelink, indestructible, and “This creature's power and toughness are each equal to your life total.”
Loyalty:
4
  • Arkadai
Revela, Sythis Starseeker
Revela, Entelan Darkcaster

Revela, Sythis Starseeker

Legendary Planeswalker - Revela
(Color indicator: Revela, Sythis Starseeker is white and black)
[+2]: Each player sacrifices a creature. Then each player who did creates a 1/1 white and black Spirit enchantment creature token.
[–X]: You may put an enchantment card with mana value X or less from your hand onto the battlefield.
[–6]: Shuffle, then reveal the top seven cards of your library. Put any number of enchantment cards from among them onto the battlefield. Shuffle the rest into your library.
Loyalty:
1
Card has other part: Revela, Entelan Darkcaster
Reyhsia, Truth Chaser

Reyhsia, Truth Chaser {1}{R}{R}

Legendary Planeswalker - Reyhsia
Whenever you activate a loyalty ability of Reyhsia, Truth Chaser, you may exile a card from your hand. If you do, draw a card.
[+2]: Each player exiles up to two cards from their hand, then draws that many cards.
[0]: Until end of turn, you may play a card exiled with Reyhsia and you may spend mana as though it were mana of any color to cast that spell.
[–10]: Each player exiles all but the bottom card of their library and may play cards they own exiled this way until the end of their next turn.
Loyalty:
3
Rheila Rachy

Rheila Rachy {1}{W}{B}{G}

Legendary Planeswalker - Rheila
[+1]: Up to one other target permanent gains hexproof and indestructible until your next turn.
[–3]: Destroy target tapped permanent.
[–7]: You get an emblem with “If you would lose the game, instead exile this emblem, shuffle all cards you own that aren't on the battlefield into your library, then draw seven cards. Your life total becomes 40.”
Loyalty:
3
Riddle of Entropy

Riddle of Entropy

Conspiracy
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{1}: If you control ten or more nonland permanents, unlock Riddle of Entropy.
As long as the revealed card is a permanent card, each nonland permanent you own is a copy of it.
  • The Unraveling
Righteous Priestess

Righteous Priestess {6}{W}

Creature - Human Cleric
First strike, lifelink
Tribute 4 (As this creature enters, an opponent of your choice may put four +1/+1 counters on it.)
When Righteous Priestess enters, if tribute wasn't paid, the chosen player can't cast creature spells during their next two turns.
4/4
  • Pyramids of Atuum
Rise from Death

Rise from Death {3}{U}{B}

Enchantment
When Rise from Death enters, exile all cards from your library. When Rise from Death is no longer on the battlefield, shuffle your graveyard into your library.
If you would draw a card, instead return a card from your graveyard to your hand. If you can't, you lose the game.
If a card would be put into your graveyard from anywhere, exile it instead.
  • Aftermath
Rock

Rock {2}{G}{G}

Sorcery
Search your library for up to two basic land cards and put them onto the battlefield tapped, then shuffle.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Roll
Roggar the Furious

Roggar the Furious {1}{R}{R}

Legendary Creature - Human Wizard
Spirited (When this creature enters, you may activate one of its activated abilities without paying its costs.)
{1}{R}, Discard a red card: Roggar deals 2 damage to any target. This damage can't be prevented.
{2}{R}, Exile a red card from your graveyard: Create two tapped 1/1 red Elemental creature tokens.
2/1
Roggar's Frenzy

Roggar's Frenzy {1}{R}

Instant
Roggar's Frenzy deals 3 damage to any target.
{2}{R}, Exile Roggar's Frenzy from your graveyard: Create two tapped 1/1 red Elemental creature tokens.
Roll

Roll {4}{G}{G}

Sorcery
Create a number of 3/3 green Elemental creature tokens equal to the number of differently named lands you control.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Rock
Root Duplication

Root Duplication {1}{G}{G}

Sorcery
For each nontoken enchantment you control, conjure a duplicate of it into your hand. Until the end of your next turn, you have no maximum hand size.
Exile Root Duplication.
Theft is in the eye of the beholder.
  • Beyond the Blackwall
Rot

Rot {2}{B}{G}

Sorcery
Destroy all nonland permanents with mana value 3 or less.
Ruchi, the Effervescent

Ruchi, the Effervescent {1}{G/W}{U}

Legendary Planeswalker - Ruchi
[+1]: Up to one other target permanent gains hexproof until your next turn. Untap it.
[–3]: Put target nonland permanent into its owner's library third from the top.
[–8]: Shuffle any number of cards you own from your graveyard and/or outside the game into your library. You get an emblem with “Permanents you control have ‘{T}: Draw a card.'”
Loyalty:
3
  • Kahembo: Olde Dawn
Ruinshell Crab

Ruinshell Crab {G}{G}

Creature - Crab
Ward {2}
{G}{G}{G}, {T}, Exile a creature card from your graveyard: Search your library for up to two creature cards that share a name with the exiled card, reveal them, put them into your hand, then shuffle.
2/3
  • Riddles of Revio
Rule the World

Rule the World {4}{W}{W}{W}

Enchantment
You have hexproof.
Creatures you don't control have base power and toughness 1/1 and lose all abilities.
Nonbasic lands you don't control don't untap during their controller's untap step.
“The only sad part about this victory is no one realized it happened.”
—Senator Christian Winters
  • MSEM Secret Lair Drops 861 1282
  • Love Song
Rundfora Communion

Rundfora Communion {2}{G}{G}

Legendary Enchantment
The first creature spell you cast each turn costs {2} less to cast.
At the beginning of your upkeep, return a creature you control to its owner's hand. If you do, you draw cards and gain life equal to its power.
“The forest speaks. You need only listen.”
  • Quest for the Roseblade