2638 cards found
End of Monsters

End of Monsters {3}{U}{U}{U}

Legendary Creature - Beast Mutant
Each player can't cast more than one spell each turn.
You may cast spells from your hand without paying their mana costs.
5/7
End of the Road

End of the Road {R}{W}{B}

Sorcery
Destroy target creature. End of the Road deals damage equal to that creature's power to that creature's controller or a planeswalker that player controls.
  • MSEM Secret Lair Drops
  • Mious
Endless Assembly

Endless Assembly {3}{R}

Enchantment
Artifact creatures you control have haste.
At the beginning of your upkeep, create a 1/1 colorless Construct artifact creature token. If you control six or more artifacts, create a 6/6 colorless Golem artifact creature token instead. Tokens created this way attack this turn if able.
Endless Discoveries

Endless Discoveries {U}

Enchantment
{U}, Put a travel counter on Endless Discoveries: Draw a card. This ability costs {1} more to activate for each travel counter on Endless Discoveries.
{3}{U}{U}, Sacrifice Endless Discoveries: Return target instant or sorcery card with mana value less than or equal to the number of travel counters on Endless Discoveries from your graveyard to your hand.
Endless Helpless Souls

Endless Helpless Souls {1}{G}{W}

Sorcery - Revelation
Mill five cards. You may choose up to two nonland cards with mana value 2 or less milled this way. You may cast one without paying its mana cost. Put the rest into your hand.
Coalesce {6}{G}{W} (You may cast this from your graveyard for {6}{G}{W}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Flying, vigilance
4/6
Endless Walc

Endless Walc {4}{R}{R}

Creature - Elemental Reflection
Menace
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
4/4
Endrison Nourisher

Endrison Nourisher {2}{B}{G}

Creature - Elf Druid
You may play lands from your graveyard.
{B}{G}, Sacrifice three lands: Return Endrison Nourisher from your graveyard to your hand.
3/3
Enemies of My Enemy

Enemies of My Enemy {1}{R}

Sorcery
Gain control of target creature with mana value 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Engrave

Engrave {B}

Instant
Destroy target creature. You lose 4 life.
The blunt scythe cuts the flesh. The sharper one carves the epigraph.
Enlightened Lizard

Enlightened Lizard {3}{U}{U}

Creature - Lizard Wizard
Flash
When Enlightened Lizard enters, counter target noncreature spell.
3/3
Enlightened Sigil

Enlightened Sigil {3}

Artifact
As Enlightened Sigil enters, choose a card type.
Spells you cast of the chosen type cost {1} less to cast.
Years of experience, crystallized.
Enlightenment

Enlightenment {2}{W}

Enchantment
Once each turn, when you activate an ability of a permanent you control that isn't a mana ability, you may exile that permanent. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Enlist

Enlist {W}

Sorcery
Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
“What were ya expectin'? A buncha maidens to scamper around an' do yer laundry? Maybe wipe yer bum for ya? Get peelin'.”
Enopraxia's Endeavor

Enopraxia's Endeavor {1}{B}

Instant
This spell costs {2} more to cast for each target beyond the first.
Choose one or more —
• Remove all counters from target non-Gorgon creature. If it has toughness 2 or less, destroy it.
• Return target creature or planeswalker card from your graveyard to your hand. You gain 4 life.
• Exile target player's graveyard.
Enraptured Countess

Enraptured Countess {R}

Creature - Human Noble
Prowess
“I will lead this land to greatness... to power. We've had too many tragedies to have a bad ending.”
1/1
Card has other part: Blade's Memory
Enrapturing Grudge
Archaezus, Dark Salvation

Enrapturing Grudge

Legendary Enchantment - Aura Curse
(Color indicator: Enrapturing Grudge is black)
Enchant opponent
At the beginning of enchanted player's upkeep, they choose one that hasn't been chosen yet —
• They discard three cards.
• They sacrifice three nonland permanents.
• You transform Enrapturing Grudge.
If Enrapturing Grudge would be put into a graveyard from anywhere, exile it instead.
Card has other part: Archaezus, Dark Salvation
Entangled Roots

Entangled Roots {3}{G}

Creature - Dryad
Landfall — Whenever a land you control enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
3/3
Entelan Erasure

Entelan Erasure {2}{U}

Sorcery
Each player shuffles their hand and graveyard into their library. Then each player draws seven cards. If you didn't control a blue legendary creature or planeswalker as you cast this spell, discard three cards. Exile Entelan Erasure.
Entelan Idealist

Entelan Idealist {W}

Creature - Human Wizard Scout
Whenever you make first contact, Entelan Idealist gets +2/+2 until end of turn. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
“Beyond what it is, the most important part of interplanar aid is what expectations it creates.”
0/1
Entrail Elemental

Entrail Elemental {U}{B}{R}

Creature - Elemental Horror
Menace
Whenever Entrail Elemental deals combat damage to a player, you may cast target card from your graveyard this turn. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead. (You still pay its costs. Timing rules still apply.)
3/3
Envenomed Shuriken

Envenomed Shuriken {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has poisonous 1. (Whenever it deals combat damage to a player, that player gets a poison counter.)
Equip {1}
Envious Geist

Envious Geist {1}{W}

Creature - Spirit
Flying
Once each turn, when an opponent draws a card while they have more cards in hand than you, you may draw a card.
2/1
Ephemeral Support

Ephemeral Support {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has double strike.
Mirage {1}{W} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Epic Encounter

Epic Encounter {1}{G}

Sorcery
You may reveal a legendary card you own from outside the game and put it into your hand. Exile Epic Encounter.
Epic of Ekebram

Epic of Ekebram {X}{U}{U}{U}

Instant
Choose X. You may choose the same mode more than once.
• Counter target spell unless its controller pays {3}.
• Return target nonland permanent to its owner's hand.
• Target player draws a card.