11227 cards found
Avatar of Utsenchep

Avatar of Utsenchep {4}{W}{W}

Creature - Avatar
Vigilance
Avatar of Utsenchep can block any number of creatures.
All creatures able to block Avatar of Utsenchep do so.
4/7
  • Pyramids of Atuum
Avatar of the Groves

Avatar of the Groves {3}{G}

Creature - Avatar
Trample
Avatar of the Groves enters with a +1/+1 counter on it for each land you control.
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
0/0
  • MSEM Masters: Jumpstart
Avatar of the Natural

Avatar of the Natural {G}{G}

Creature - Avatar
Reach, trample
If a +1/+1 counter would be put on another creature you control, instead put a +1/+1 counter on that creature and on Avatar of the Natural.
2/3
Avaz Banner

Avaz Banner {2}{W}

Artifact - Equipment
When Avaz Banner enters, attach it to target creature you control.
Equipped creature gets +2/+2 and is a Soldier Army in addition to its other types.
Equip {3}
  • Alkabah
Avaz Cataphract

Avaz Cataphract {2}{R}

Creature - Human Cleric Knight
First strike
When Avaz Cataphract enters, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
2/1
  • Alkabah
Avaz Citadel

Avaz Citadel

Land - Satrapy
{T}: Add {C}.
Satrapies you control have “{1}{R}, {T}, Discard a card: Draw a card.”
“Give in to the now. Give into your needs. The present is more important than any future you think you may have.”
—Sahra, the Consuming
  • Alkabah
Avaz Sanctuary

Avaz Sanctuary

Land - Satrapy
Avaz Sanctuary enters tapped.
Satrapies you control have “{T}: Add {R} or {W}.”
“Bless this sword and the lands it will conquer.”
—Prayer to Cyrukan
  • Alkabah
Avaz Temple

Avaz Temple

Land - Satrapy
Avaz Temple enters tapped.
Satrapies you control have “{T}: Add {R} or {G}.”
“I beg thee for the strength to destroy.”
—Prayer to Sahra
  • Alkabah
Aven Acoustimancer

Aven Acoustimancer {4}{U}

Creature - Bird Bard
Flying
Harmony — Until the end of your next turn, you may cast target instant or sorcery card from your graveyard. If that card would be put into your graveyard, exile it instead.
When Aven Acoustimancer enters, harmonize. (Trigger up to one harmony of one permanent you control.)
2/2
  • Eralou
Aven Merchant

Aven Merchant {3}{U}

Creature - Bird Advisor
Flying
When Aven Merchant enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Nobles visit her to purchase items of extraordinary beauty. Kings visit her to purchase news of extraordinary importance.
3/3
Aven Ranger

Aven Ranger {2}{U}

Creature - Bird Scout Ranger
Kicker {U} (You may pay an additional {U} as you cast this spell.)
Flying
If Aven Ranger was kicked, it enters with a +1/+1 counter on it.
2/2
  • Tides of War
Aven Strategist

Aven Strategist {2}{W}{U}

Creature - Bird Soldier
Flying
When Aven Strategist enters, return up to one target creature to its owner's hand.
“Look at every angle, from every vantage point. Miss nothing.”
—Derevi, empyrial tactician
3/2
  • Alara
Aven Supervisor

Aven Supervisor {1}{U}

Creature - Bird Artificer
Flying
Civilized — Whenever Aven Supervisor deals combat damage to a player, if you control an artifact, a creature, and an enchantment, you may draw a card. If you do, discard a card.
1/3
  • Scriptures of Urshad
Aven Traveller

Aven Traveller {2}{W}

Creature - Bird Scout
Flying, vigilance
“Students seem to be changing as of late. It may be the lotus incident.”
—Adavene's notes
2/2
  • Eralou
Aven Warmonger

Aven Warmonger {5}{W}

Creature - Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a nontoken creature you control enters, you may pay {1}{W}. If you do, create a 1/1 white Bird creature token with flying.
5/5
  • Tides of War
Avengeance Angel

Avengeance Angel {3}{W}{W}

Creature - Angel
Flying
Whenever Avengeance Angel attacks, you may put a creature card with mana value 2 or less from your hand or graveyard onto the battlefield.
“Our friends have all but left us.”
4/4
Avenger of Nature

Avenger of Nature {3}{G}{G}

Creature - Elk Horror
Trample
Whenever a player casts a noncreature spell, that player sacrifices a noncreature permanent.
“No littering.”
—“Midnight Hike”
5/4
  • Video Horror System
Avenging Yuroda

Avenging Yuroda {5}{W}

Creature - Angel
This spell costs {2} less to cast if a creature died under your control this turn.
Flying
When Lizaveth and Taras returned to Pelastrov, they didn't come back alone.
3/4
  • The Unraveling
Avia, Despot of Death

Avia, Despot of Death {1}{W}{B}

Legendary Creature - Human Wizard
Whenever you gain life, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control one, create a 0/0 black Zombie Army creature token first.)
If you would gain life except for the first time each turn, instead each opponent loses 1 life. (If multiple sources would cause you to gain life at the same time, choose one to be first.)
2/3
  • MSEM Masters: Legends
Avid Researcher

Avid Researcher {1}{U}

Creature - Human Wizard
Eureka! (At the beginning of each end step, you get a research counter if you cast a spell this turn. Then if you have eight or more research counters, remove them and create a Masterpiece token of your choice.)
{T}: Draw a card, then discard a card.
0/1
Awadeh, Lion of the Hajir

Awadeh, Lion of the Hajir {R}{G}{W}

Legendary Creature - Human Survivor
This spell can't be countered.
Survivor spells you cast can't be countered.
Whenever a nontoken Survivor you control enters, create a tapped 1/1 Survivor creature token that's all colors.
3/3
  • MSEM Masters: Jumpstart
Awaken the SOURCE

Awaken the SOURCE {2}{U}{U}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 6.)
Whenever you cast an instant or sorcery spell from your hand, add a quest counter.
Exile target instant or sorcery spell you control instead of putting it into your graveyard as it resolves. You may cast that card from exile until Awaken the SOURCE leaves the battlefield.
Exile target instant or sorcery spell you control as it resolves. Until end of turn, you may cast cards exiled with Awaken the SOURCE without paying their mana costs.
  • Arkadai
Awash in Despair

Awash in Despair {1}{U}{U}

Enchantment - Aura
Enchant creature
When Awash in Despair enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Plagues of Fretport
Awestone

Awestone {R}

Legendary Artifact
{R}, {T}: Put a luster counter on Awestone.
{1}{R}, {T}: Add {R} for each luster counter on Awestone.
{2}{R}, {T}: Until end of turn, gain control of target nonland permanent with mana value less than or equal to the number of luster counters on Awestone and it gains haste. Untap that permanent. Activate only during your turn.
  • MSEM Masters: Legends
  • Villains: The Musical 104 298
Awestruck

Awestruck {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has defender and its activated abilities can't be activated.
As the curtain rose before the audience, an enthralled silence fell on the theater.