1131 cards found
Riftkeeper Entity

Riftkeeper Entity {6}{R}{R}

Creature - Elemental
Flying, menace
When Riftkeeper Entity enters the battlefield, discard your hand, then draw cards equal to the number of differently named lands you control.
{1}{R}, Discard Riftkeeper Entity: Create a tapped colorless land token named Fading Rift with “{T}, Sacrifice this land: Add one mana of any color.”
Not all portals are easily crossed.
6/5
  • Worlds Away
Righteous Valor

Righteous Valor {R}

Instant
Put a +1/+1 counter on up to one target creature.
Draw a card.
A warrior's mettle is tried, tested, and forged on the field of the battle.
  • Seasons of War
Rippling Curtain

Rippling Curtain {3}

Artifact
At the beginning of your end step, aetherize target permanent you control. (To aetherize, create a token that's a copy of it, then exile that token.)
Rippling Water Arcanist

Rippling Water Arcanist {1}{U}{U}

Creature - Human Wizard
Flash
When Rippling Water Arcanist enters the battlefield, copy target instant or sorcery spell you control, then return it to its owner's hand. You may choose new targets for the copy.
2/2
  • Tales of Old Jidai
Rising Tides

Rising Tides {2}{U}

Enchantment - Aura
Enchant creature
When Rising Tides enters the battlefield, draw a card.
At the beginning of each upkeep, if enchanted creature is untapped, tap it.
Riverrun Invoker

Riverrun Invoker {2}{U}

Creature - Human Wizard
{7}{U}: Tap up to three target nonland permanents. This ability costs {2} less to activate if you control a legendary creature.
“Fast and flowing, the waters of Riverrun sweep away all you hold dear.”
2/3
  • Seasons of War
Roaring Cascade

Roaring Cascade

Land - Island Mountain
({T}: Add {U} or {R}.)
Roaring Cascade enters the battlefield tapped.
Rogg, Chaos Treader

Rogg, Chaos Treader {1}{R}{R}

Legendary Creature - Goblin Warrior
At the beginning of combat on each of your turns, you may sacrifice a land or exile a land card from your graveyard. If you do, create two 1/1 red Goblin creature tokens with haste. Exile those tokens at the beginning of the next end step.
3/3
Rokai's Vassal

Rokai's Vassal {U}

Creature - Human Wizard
Legendary creatures you control have hexproof.
“I bend the knee to my lord's will.”
1/1
Ronin of Broken Vows

Ronin of Broken Vows {1}{B}{B}

Creature - Human Samurai
Pay 3 life: Put a +1/+1 counter on target creature.
As he ate his own words, so his liege spat his own blood.
2/2
  • Path of Shadows
Rootbound Awakener

Rootbound Awakener {3}{G}{G}

Creature - Human Aurashaper Druid
When Rootbound Awakener enters the battlefield, create a green Aura enchantment token named Vivification attached to target creature or land. The token has enchant creature or land and “Enchanted permanent is a creature with base power and toughness 5/5 in addition to its other types.”
3/3
  • Worlds Away
Rootwarper

Rootwarper {B}{G}

Creature - Treefolk Shaman
When Rootwarper enters the battlefield, you may sacrifice a land. If you do, search your library for a land card, put that card onto the battlefield tapped, then shuffle.
“With my own hands I shall cleanse this land from the influence of outsiders.”
2/1
  • Worlds Away
Rubble Seer

Rubble Seer {1}{R}

Creature - Goblin Shaman
When Rubble Seer enters the battlefield, you may sacrifice a land or exile a land card from your graveyard. If you do, exile the top card of your library. Until the end of your next turn, you may play that card.
Mud, silt, grime; goblins seek out prophecies in just about anything.
2/2
  • Worlds Away
Rugged Dominion

Rugged Dominion

Land - Mountain Forest Plains
({T}: Add {R}, {G}, or {W}.)
Rugged Dominion enters the battlefield tapped.
Zhedina Excursion Authority would like to remind travelers to remain with their guides at all times. The more ridiculous their orders seem, the more serious the situation likely is.
Ruin Delver

Ruin Delver {1}{B}

Creature - Human Scout
Menace
When Ruin Delver enters the battlefield, you may sacrifice a land or exile a land card from your graveyard. If you do, you draw a card and you lose 1 life. Repeat this process once.
2/1
Rushwater Hunter

Rushwater Hunter {2}{U}{U}

Creature - Drake
Flying
When Rushwater Hunter enters the battlefield, you may return target creature to its owner's hand.
“All the knights want a fancy steed these days. And none of them want to pay for the two years it takes to train one!”
—Azohn, Familiar Handler
2/2
  • Seasons of War
Rushwater Raider

Rushwater Raider {U}

Creature - Merfolk Rogue
Improve {1}{U} ({1}{U}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
At the beginning of your end step, if one or more embattled creatures you controlled dealt damage to a player, you may draw a card. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
1/1
  • Seasons of War
Ryleth's Commando

Ryleth's Commando {1}{G}

Creature - Elf Warrior
Haste
Whenever an embattled creature you control deals combat damage to a player, you may pay {2}{G}. If you do, create a token that's a copy of that creature, except the token isn't legendary if the creature is legendary. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
2/2
  • Seasons of War
Ryleth, Vengeful Shadow

Ryleth, Vengeful Shadow {2}{B}{B}

Legendary Creature - Elf Assassin
When Ryleth, Vengeful Shadow enters the battlefield, create two 1/1 green Elf creature tokens.
Whenever you attack, you may pay {1}{B/G}. When you do, return target creature card with mana value less than or equal to the number of attacking creature tokens you control to the battlefield tapped and attacking.
2/2
  • Seasons of War
Ryukami, the First Sovereign

Ryukami, the First Sovereign {W}{U}{B}{R}{G}

Legendary Creature - Dragon Spirit
Flying
Legendary spells you cast cost {1} less to cast.
{W}{U}{B}{R}{G}: Search your library or graveyard for a legendary card, reveal that card, and put it into your hand. If you searched your library this way, shuffle.
5/5
Sacred Inheritance

Sacred Inheritance {1}{W}

Sorcery
Create a token that's a copy of a creature token you control.
Draw a card.
“I shall serve beside you as my clan has. My sword is your sword, my soul yours to command.”
—Dragon's Eye Oath
  • Tales of Old Jidai
Sacred Summits

Sacred Summits

Land
Sacred Summits enters the battlefield tapped.
{T}: Add one mana of any color among the color identity of legendary creatures and planeswalkers you control or legendary cards in your command zone.
  • Seasons of War
Saddled Scuttleback

Saddled Scuttleback {2}{U}

Creature - Crab
When Saddled Scuttleback enters the battlefield, you may search your library for a Crab, Fish, Jellyfish, Kraken, Leviathan, Merfolk, Nautilus, Octopus, Otter, Oyster, Pirate, Seal, Serpent, Shark, Shrimp, Sponge, Squid, Starfish, Trilobite, Turtle, Whale, or Island card, reveal it, put it into your hand, then shuffle.
3/1
  • Worlds Away
Saddlesaur Guide

Saddlesaur Guide {3}{G}

Creature - Human Aurashaper Scout
Trample
When Saddlesaur Guide enters the battlefield, create a green Aura enchantment token named Hefty Load attached to target creature. The token has enchant creature and “Enchanted creature gets +2/+2 and has trample.”
1/2
  • Worlds Away
Sage of the Hereafter

Sage of the Hereafter {5}{U}{U}

Creature - Sphinx Wizard
Flying, prowess
Once each turn, when you cast a noncreature spell, you may create a 4/4 blue Sphinx Wizard creature token with flying, then scry 1.
{2}{U}{U}, Discard Sage of the Hereafter: Create a 4/4 blue Sphinx Wizard creature token with flying, then scry 1. Activate only as a sorcery.
5/5