1886 cards found
Grisly Ruins

Grisly Ruins

Land
You may play Grisly Ruins from your graveyard as long as seven or more cards are in your graveyard.
Grisly Ruins enters tapped.
{T}: Add {B} or {G}.
Cycling {1}{B}{G} ({1}{B}{G}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Grizzled Den

Grizzled Den

Land - Animus
Grizzled Den enters tapped.
{T}: Add {R} or {G}.
{3}{R}{G}: Until end of turn, Grizzled Den becomes a Bear creature with trample in addition to its other types.
Scavenge {4}{R}{G}
4/4
  • Panxiou
Grove of Embers

Grove of Embers

Land
{T}: Add {C}.
{T}: Add one mana of any color. Activate only if two or more land cards are in your graveyard.
  • Worlds Away
Grove of Reversal

Grove of Reversal

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {B} or {G}.
Gryla Canyon

Gryla Canyon

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {R} or {G}.
Guang Shrine

Guang Shrine

Land
Guang Shrine enters tapped.
{T}: Add {G} or {W}.
{G/W}, {T}, Sacrifice Guang Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Panxiou
Guardian of Mysteries

Guardian of Mysteries {3}

Enchantment Artifact
Flying
Whenever you cast a cryptic spell, Guardian of Mysteries becomes a 4/4 Sphinx creature in addition to its other types until end of turn. (Artifacts, enchantments, and modal spells are cryptic.)
{1}, {T}: Scry 2.
  • Riddles of Revio
Guidestone

Guidestone {2}

Artifact - Clue
Guidestone enters tapped.
{T}: Add {C}.
{2}, Sacrifice Guidestone: Draw a card.
Gulch Custodian

Gulch Custodian {4}

Artifact Creature - Golem
When Gulch Custodian enters, return an artifact you control to its owner's hand.
Initially intended to maintain temples, it has been adopted by thieves to help cover their tracks.
4/5
  • Al Tabaq
H.S.S. Demeter

H.S.S. Demeter {5}

Legendary Artifact - Vehicle
Whenever H.S.S. Demeter becomes blocked by a creature, gain control of that creature.
Whenever H.S.S. Demeter deals combat damage to a player, draw two cards.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
6/6
Hail of Blades

Hail of Blades {3}

Artifact - Equipment
Equipped creature gets +3/+2.
Equip {4}
Hail of Blades's equip ability costs {4} less to activate if it targets an equipped creature.
“How lucky I am to see this cycle. To see violence honed into such beautiful things.”
— Makshi, Patron of Blades
  • Beyond Our Ken
Hall of Lost Histories

Hall of Lost Histories

Conspiracy
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{1}, Sacrifice two Clues: Unlock Hall of Lost Histories and put the revealed card into your hand.
  • The Unraveling
Hall of Random Access Memories

Hall of Random Access Memories

Land
{T}: Add {C}.
{3}, {T}, Sacrifice Hall of Random Access Memories: Return target artifact, instant, or sorcery card from your graveyard to your hand.
Hallowed Fragment

Hallowed Fragment {3}

Artifact
{T}: Add {C}. You gain 1 life.
Fragments from the craterfields can be found embedded in the mountainsides, surrounded by a soft, warm aura.
  • Descent from the Highlands
Halls of Renown

Halls of Renown

Land
{T}: Add {C}.
{T}: Add one mana of any color. Activate only if you have a counter.
Harbinger of Fantasy
Sower of Wishes

Harbinger of Fantasy

Creature - Archon Druid
Flying
At the beginning of your first main phase, you may put any number of land cards from your hand onto the battlefield, then draw a card for each land put onto the battlefield this way.
5/5
Card has other part: Sower of Wishes
Harlowe, Thespian Extraordinaire

Harlowe, Thespian Extraordinaire {3}

Legendary Creature - Human Actor
As Harlowe, Thespian Extraordinaire enters, choose a color and creature type.
Harlowe, Thespian Extraordinaire is the chosen color.
Harlowe, Thespian Extraordinaire is the chosen type in addition to its other types.
“I never turn down a role.”
3/2
  • MSEM Masters: Legends
Harmony Array

Harmony Array {7}

Artifact
{2}, {T}: Target opponent exiles a nonland, nontoken permanent they control.
{2}, {T}: Put target permanent card exiled with Harmony Array onto the battlefield under your control.
Harried Submersible

Harried Submersible {1}

Artifact - Vehicle
When Harried Submersible enters, target opponent creates a 1/1 blue Tentacle creature token.
Whenever Harried Submersible deals combat damage to a player or planeswalker, draw a card.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/3
  • Elmare: Into the Abyss
Harvest Reaper

Harvest Reaper {1}

Artifact Creature - Scarecrow
When a creature you control scavenges Harvest Reaper, search your library for a colorless card, reveal it, put it into your hand, then shuffle.
Scavenge {4} ({4}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1
  • Panxiou
Haughty Chateau

Haughty Chateau

Land
Haughty Chateau enters tapped unless you have two or more opponents.
{T}: Add {W} or {B}.
  • The Land Bundle
Haunted Boughs

Haunted Boughs

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {B} or {G}.
  • Harvest Festival
Haunted Estate

Haunted Estate

Land
Haunted Estate enters tapped unless another player controls a land that could produce {W} or {B}.
{T}: Add {W} or {B}.
Driving away visitors is as simple as driving out the dead isn't.
  • Ophorio
Haunted Fairground

Haunted Fairground

Land
{T}: Add {C}.
{T}, Reappropriate: Add {U} or {R}. (Exile exactly two cards from your hand and/or graveyard.)
“At night, the dead revel in the halls of the living. Join them with caution; though their tables are plentiful and their gifts generous, they will see you come back for more.”
—Vakavanha, Who Sees Anew
  • Lovi Awoken
Haunted Heirloom

Haunted Heirloom {2}

Artifact Creature - Spirit Knight
When Haunted Heirloom dies, create a Treasure token.
Treasure that guards itself.
2/1
  • Seasons of War