6204 cards found
Abyssal Stalker

Abyssal Stalker {2}{B}{B}{B}

Creature - Horror
Whenever Abyssal Stalker attacks, defending player discards a card at random.
When Abyssal Stalker dies, you may choose a creature. If you do, exile Abyssal Stalker. When the chosen creature leaves the battlefield, return Abyssal Stalker from exile to the battlefield tapped.
5/2
  • Zero
Acabo, the Fabled Falcon

Acabo, the Fabled Falcon {4}{W}{W}

Legendary Creature - Bird
Flying
Whenever Acabo, the Fabled Falcon attacks, you choose how up to one target creature an opponent controls blocks this turn.
“Much of our lives here in the Divine Realm is bathed in freedom, but when Acabo says dance, we dance.”
5/5
  • Surging Tide
Academic's Claymore

Academic's Claymore {2}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on it and draw a card.
Equip {1}
Academy Renegade

Academy Renegade {2}{R}

Creature - Human Wizard
When Academy Renegade enters, it deals damage to target creature you don't control equal to the number of Wizards you control.
Whenever Academy Renegade attacks, it deals damage to defending player equal to the number of Wizards you control.
2/2
  • Storytime
Academy Wastes

Academy Wastes

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {B} or {R}.
Accursed Existence

Accursed Existence {3}{B}{B}

Enchantment
If a nontoken creature you don't control would die, exile it instead.
Once each turn, you may cast a card exiled with Accursed Existence.
After being sent to death and back and with the army he controlled, it seemed Rallios was stronger than ever.
  • Aftermath
Accursed by Unborn Fates

Accursed by Unborn Fates {2}{U/B}{U/B}

Sorcery
Target player mills X cards, where X is the number of cards in your graveyard.
Flashback {3}{U/B}{U/B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
If what they say is nothing is forever, then what makes love the exception?
Achet-Aton, Living God

Achet-Aton, Living God {2}{B}{B}{B}

Legendary Creature - Human Advisor
Menace (This creature can't be blocked except by two or more creatures.)
When Achet-Aton, Living God enters, if your life total is less than 5, your life total becomes 5.
As long as you have 5 or more life, damage that would reduce your life total to less than 5 reduces it to 5 instead.
5/5
Achieve Greatness

Achieve Greatness {2}{W}

Sorcery
Invigorate 5. (Choose a creature with the least power among creatures you control and put five +1/+1 counters on it.)
As the sunlight radiated off of her fair skin and the wind wisped through her silken hair, the rest of the battalion soon realized that she was no longer their equal.
  • Goliaths of Nangjiao
Acin, the Toymaker

Acin, the Toymaker {1}{G}{W}

Legendary Creature - Elf Artificer
At the beginning of your upkeep, you may reveal a creature card from your hand. If you do, create a token that's a copy of it, except it's 1/1 and is an artifact in addition to its other types.
1/1
  • Discoveries of Akieva
Acin, the Toymaker Avatar

Acin, the Toymaker Avatar

Vanguard
Your starting life is 24.
{X}, Discard a card: Create a token that's a copy of a creature card with mana value X chosen at random. If X is 11 or greater, choose a creature with mana value X or greater instead. Activate only as a sorcery and only once each turn.
  • Playtest Cards
Acolyte of Life
Acolyte of Water

Acolyte of Life

Creature - Angel Cleric
(Color indicator: Acolyte of Life is blue)
Flying
Whenever you draw a card, put a +1/+1 counter on Acolyte of Life.
Remove two counters from Acolyte of Life: It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
3/3
Card has other part: Acolyte of Water
  • Alkabah: The Rise of Soli
Acolyte of Water
Acolyte of Life

Acolyte of Water {2}{U}

Creature - Nephilim Cleric
Whenever you draw a card, put a +1/+1 counter on Acolyte of Water.
Surpass {5}{U} ({5}{U}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
2/2
Card has other part: Acolyte of Life
  • Alkabah: The Rise of Soli
Acrimony

Acrimony {2}{B}{B}

Legendary Creature - Horror Incarnation
Lifelink
{2}, Remove two counters from Acrimony: Each opponent loses 2 life and you gain 2 life.
At the beginning of your end step, for each permanent, move a counter from that permanent onto Acrimony.
4/4
  • Alkabah: The Rise of Soli
Across the Planar Void

Across the Planar Void {X}{W}

Instant
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with your choice of X counters on it from among +1/+1, flying, first strike, lifelink, or vigilance.
They were never quite the same after that.
  • Toll Midnight
Across the Threshold

Across the Threshold {2}{U}{U}

Sorcery
Exile a nonland card from target opponent's graveyard. Copy it. You may cast the copy without paying its mana cost. (Copies of permanents enter as tokens.)
“As above, so beyond.”
  • Worlds Away
Act of Repentance

Act of Repentance {1}{B}{G}

Instant
Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Return up to two target creature cards from your graveyard to your hand.
• Abound, abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
  • Memorium Arcanum
Ada, the Free

Ada, the Free {2}{R}{R}{R}

Legendary Creature - Reflection
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
As you choose targets for an instant or sorcery spell, choose up to one additional target.
At the beginning of combat on your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
3/2
Adam of the Ironside

Adam of the Ironside {3}

Legendary Artifact Creature - Construct
First mate—Your starting deck contains twelve or more creature cards and they all share a creature type. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
As Adam of the Ironside enters, choose a creature type. Adam becomes that type.
Adam gets +1/+1 for each other creature you control of the chosen type.
2/2
Adamant Engineer

Adamant Engineer {2}{U}

Creature - Human Artificer
At the beginning of combat on your turn, up to one target artifact you control becomes a creature in addition to its other types and gains “This creature's power and toughness are each equal to the number of artifacts you control” and “{U}: Exile this creature, then return it to the battlefield under your control.”
“And I will try to fix you.”
2/2
  • Animus Vox
Adamantine Servitor

Adamantine Servitor {8}

Artifact Creature - Construct
Indestructible
Legendary permanents you control have indestructible.
The Adamant Legion guards Vraniveer's throne hall, awaiting their promised sovereign. Only a few have succeeded in obtaining one for their personal protection.
8/8
  • Seasons of War
Adaptive Servitor

Adaptive Servitor {3}

Artifact Creature - Shapeshifter
{1}: Choose one. Activate only once each turn.
• Adaptive Servitor gets +1/+1 and gains first strike until end of turn.
• Adaptive Servitor gets +2/+0 and gains trample until end of turn.
2/2
  • Zero
Adaptive Stance

Adaptive Stance {2}{G/W}{R}

Sorcery
Search your library for a creature card with mana value 3 or less, put it onto the battlefield, then shuffle. It gains haste until end of turn. Return it to your hand at the beginning of the end step.
Adaptive Troll

Adaptive Troll {2}{G}

Creature - Troll Mutant
{G}: Tap Adaptive Troll. It gains indestructible until end of turn.
At the beginning of each upkeep, if Adaptive Troll was dealt lethal damage last turn, put a counter of your choice on it from among vigilance, deathtouch, reach, trample, and +1/+1.
3/2
  • Arkadai
Adavene, Dean of the Arts

Adavene, Dean of the Arts {1}{R}{W}{U}

Legendary Creature - Bird Wizard
Flying
Whenever another creature you control enters, Adavene, Dean of the Arts deals 1 damage to each opponent.
Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield.
3/3