Equipped creature has indestructible as long as it's your turn. Whenever equipped creature attacks, it gets +X/+0 until end of turn, where X is its power. Equip {6}
This spell can't be countered. Search your library for a basic land or a Hydra card not named Aurora Hydra, reveal it, and put it into your hand. Then shuffle.
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.) Shuffle any number of target cards in graveyards into their owners' libraries. Scry 2, then you gain 3 life.
...as well as ensuring the dead join their ancestors.
Combined Generator can't be blocked except by three or more creatures.
“The unnatural creatures have been coming in bigger clusters, each stronger than the sum of their parts. Someone needs to find the source.” —Professor Maple
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.) Whenever a Warrior you control becomes the target of a spell or ability an opponent controls, that player loses 1 life and discards a card, then you draw a card and gain 1 life.
(Color indicator: Cormoran, Raven Monarch is black)
Flying When Cormoran, Raven Monarch enters, you may put target creature card with mana value 3 or less from a graveyard onto the battlefield under your control.
(Transform this if it's not attached to a creature. Pay {3}{B} as a sorcery to unattach it.) Enchant creature you control Corrupted Mount's rider gets +5/+4 and can't block.