478 cards found
Combat Shard

Combat Shard {G}

Sorcery
Until end of turn, target creature you control gets +1/+0 and gains “{T}: This creature deals damage equal to its power to up to one target creature.”
In the realm beyond the Blackwall, one can be anything their mind can power.
  • Beyond the Blackwall
Consign to Oblivion

Consign to Oblivion {1}{B}{B}

Sorcery - Revelation
Exile up to one target creature.
Coalesce {5}{B}{B} (You may cast this from your graveyard for {5}{B}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Whenever Consign to Oblivion deals damage to a permanent, exile that permanent.
3/5
Consult on Ages Lost

Consult on Ages Lost {3}{U}

Sorcery - Revelation
Create two 1/2 blue Bird creature tokens with flying.
Coalesce {5}{U}{U} (You may cast this from your graveyard for {5}{U}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
3/3
Consume Creation

Consume Creation {1}{B}

Instant
Consume Creation deals 2 damage to any target and you gain 2 life.
In a wicked mimicry of evolution, some constructs began cannibalizing on the success of their brethren.
  • Beyond the Blackwall
Core Collusion

Core Collusion {1}{R}{R}

Enchantment - Aura Curse
Enchant opponent
Whenever enchanted opponent casts a spell, you may reveal cards from the top of your library until you reveal a nonland card that costs less. Exile that card, and put the rest on the bottom in a random order. You may play the exiled card until the end of your next turn.
  • Beyond the Blackwall
Core Ignition

Core Ignition {X}{R}

Sorcery
Core Ignition deals X damage to target creature or planeswalker.
Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Much like the beasts of ancient times, Anran leaves little in her wake but embers.
Related card: Data-Point
  • Beyond the Blackwall
Core Paradigm

Core Paradigm {2}{W}{U}{B}{R}{G}

Enchantment
When Core Paradigm enters, conjure five cards named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Up to three times each turn, you may cast a sorcery spell without paying its mana cost.
Related card: Data-Point
  • Beyond the Blackwall
Core Purification

Core Purification {1}{W}

Instant
Choose one —
• Target permanent gains indestructible and lifelink until end of turn.
• Exile target enchantment with mana value 3 or less.
After the Clearance, some cores lost their core programming. To the Noxan, such cores are to be reborn. To others, they are simply fallout.
  • Beyond the Blackwall
Corporate War

Corporate War {W}{B}

Enchantment - Project
Whenever another enchantment you control enters, you may put a progress counter on Corporate War.
[progress 2-5] {W}{B}, Sacrifice a creature or enchantment: Destroy target creature or enchantment.
[progress 6+] Sacrifice a creature or enchantment: Destroy target permanent.
Sacrifice a creature or enchantment: Destroy target permanent.
  • Rail War
Corrupt Warden

Corrupt Warden {4}{B}{B}

Enchantment Creature - Demon
When Corrupt Warden enters, up to one target creature gets -X/-X until end of turn, where X is the number of card types among cards in your graveyard.
Some of those that swore to guard the Blackwall grew too curious.
5/5
  • Beyond the Blackwall
Council of Shards

Council of Shards {2}{B}

Legendary Artifact Creature - Droid Cleric
Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
Sacrifice two creatures: Draw a card.
Sacrifice three creatures: Exile target creature or planeswalker.
They carry but a bound sliver of divine power, and yet they bind Dusk City.
3/3
  • Beyond the Blackwall
Countersurge

Countersurge {1}{U}{U}

Instant
Counter target spell.
Surveil 1.
“I love amateurs.”
  • Beyond the Blackwall
Cracked Cipher

Cracked Cipher {3}{U}

Sorcery
This spell has flash as long as you control a permanent with flash.
Put target nonland permanent on top of its owner's library.
  • Beyond the Blackwall
Creation Module

Creation Module {1}{G}{W}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{3}{G}: Heart
Draw a card. Until the end of your next turn, whenever an enchantment you control enters, you may draw a card.
{3}{W}: Body
Create a 3/3 white Construct enchantment creature token.
{2}{G}{W}: Soul
Creation Module gains “Creatures you control get +1/+1 as long as you've had one or more enchantments you control enter this turn.”
  • Beyond the Blackwall
Crush All in Their Path

Crush All in Their Path {4}{G}{G}

Sorcery - Revelation
Creatures you control get +4/+4 and gain trample until end of turn.
Coalesce {8}{G}{G} (You may cast this from your graveyard for {8}{G}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Trample
6/6
  • Rail War
Custom Armaments

Custom Armaments {2}{W}

Enchantment - Project
At the beginning of your end step, you may put a progress counter on Custom Armaments.
[progress 1-3] Sacrifice Custom Armaments: Destroy target blocked creature.
[progress 4+] Sacrifice Custom Armaments: Exile up to two target blocked creatures.
Sacrifice CARDNAME: Exile up to two target blocked creatures.
  • Rail War
Cut Off

Cut Off {2}{W}

Enchantment
Enchant creature or planeswalker
Enchanted permanent can't attack or block and loses all abilities.
Dusk City's most notorious runners are kept in a state of virtual sleep, far disconnected from the main net.
  • Beyond the Blackwall
CySec Blacksuit

CySec Blacksuit {1}{B}{B}

Creature - Human Rogue
Menace
Whenever CySec Blacksuit deals combat damage to a player or planeswalker, create a Function token with “Choose a nonland card exiled by this spell. For as long as that card is exiled, you may cast it and you mana of any type can be spent to cast that spell.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
3/2
  • Beyond the Blackwall
CySec Disruptor

CySec Disruptor {2}{W}

Creature - Human Rogue
Flash
When CySec Disruptor enters, if it was cast, target opponent conjures a card named Data-Point on top of their library. (It's a sorcery that costs {2} with “Draw a card.”)
“Time to touch root.”
3/2
Related card: Data-Point
  • Beyond the Blackwall
CySec Infiltrator

CySec Infiltrator {1}{B}

Creature - Human Rogue
CySec Infiltrator can't be blocked except by enchantment creatures.
Whenever CySec Infiltrator attacks, create a Function token with “Target player loses 2 life and you gain 2 life.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
0/3
  • Beyond the Blackwall
CySec Moderation Council

CySec Moderation Council {3}{W}

Artifact Creature - Droid Artificer
When CySec Moderation Council enters, choose a nontoken enchantment you control or an enchantment card in your graveyard. Conjure a duplicate of that card into your hand.
When CySec raised the Blackwall, the cost of safety seemed reasonable.
3/3
  • Beyond the Blackwall
CySec Nexus

CySec Nexus

Land
CySec Nexus enters tapped.
{T}: Add {W} or {U}.
{W}{U}, {T}: Create a Function token with “Flash.” Activate only as a sorcery. (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
  • Beyond the Blackwall
CySec Operator

CySec Operator {3}{W}

Creature - Human Artificer
Whenever you cast a spell with flash or an instant, untap CySec Operator.
{T}: Tap target creature.
In the words of CySec, the Clearance was nothing but bleeding edge pest control. To others, it was deicide.
1/5
  • Beyond the Blackwall
CySec Overwatch

CySec Overwatch {2}{U}

Enchantment Creature - Rogue
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Whenever a cursed opponent attacks, you may draw a card.
CySec's most elite runners patrol the Blackwall. Most haven't left virtual in decades.
3/2
  • Beyond the Blackwall
CySec Spectre

CySec Spectre {3}{B}{B}

Creature - Human Rogue
When CySec Spectre enters, you may sacrifice a creature. If you do, target opponent loses 3 life and you gain 3 life.
“Bastion rests a ten clicks into the Scarlands. Move fast, and we might make it out before the ICE melts.”
4/5
  • Beyond the Blackwall