Whenever a land you control enters, amass Soldiers 1. If that land is a Satrapy, amass Soldiers 2 instead. (To amass Soldiers 2, put two +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create a 0/0 black Soldier Army creature token first.)
“I took one step towards them. I felt the joy of becoming something. A failure dead at the hands of a master. A master that proved themselves greater than history. Both outcomes were joyous.”
When this creature enters, put two -1/-1 counters on a creature you control. {T}, Sacrifice another creature: Add {C}{R}. Spend this mana only to cast creature spells or activate abilities of creatures or creature cards in your graveyard.
You may exert Accursed Bear as it attacks. When you do, it gets +1/+0 and gains trample until end of turn. (An exerted creature won't untap during your next untap step.)
Your starting life is 24. {X}, Discard a card: Create a token that's a copy of a creature card with mana value X chosen at random. If X is 11 or greater, choose a creature with mana value X or greater instead. Activate only as a sorcery and only once each turn.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. Draw a card.
“There are so many places we could go, so many adventures we could have. I can't wait to get started!” —Aralia, to Zanthos
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Menagerie — If there are five or more creature types among creatures you control, creatures you control get +1/+1 until end of turn.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (If you exert it, it will still untap for other players.)
The first swing is foreign. The second is a long lost friend. The third encompasses all your passion.
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.) As you choose targets for an instant or sorcery spell, choose up to one additional target. At the beginning of combat on your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
First mate—Your starting deck contains twelve or more creature cards and they all share a creature type. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.) As Adam of the Ironside enters, choose a creature type. Adam becomes that type. Adam gets +1/+1 for each other creature you control of the chosen type.
Indestructible Legendary permanents you control have indestructible.
The Adamant Legion guards Vraniveer's throne hall, awaiting their promised sovereign. Only a few have succeeded in obtaining one for their personal protection.
{1}: Choose one. Activate only once each turn. • Adaptive Servitor gets +1/+1 and gains first strike until end of turn. • Adaptive Servitor gets +2/+0 and gains trample until end of turn.
{G}: Tap Adaptive Troll. It gains indestructible until end of turn. At the beginning of each upkeep, if Adaptive Troll was dealt lethal damage last turn, put a counter of your choice on it from among vigilance, deathtouch, reach, trample, and +1/+1.
Deathtouch Whenever Addermark Eviscerator deals combat damage to a player, draw a card. At the beginning of your end step, if Addermark Eviscerator didn't attack this turn, transform it.