15897 cards found
Hot to the Touch

Hot to the Touch {X}{R}

Sorcery
This spell costs {1} less to cast for each creature that attacked this turn.
Hot to the Touch deals X damage to any target.
Consuming Slyten crystals feels like touching the sun.
  • Love Song
Lifegorging Aberration

Lifegorging Aberration {4}{B}

Creature - Zombie
When Lifegorging Aberration enters, each opponent loses X life, where X is the number of Zombies you control. You gain life equal to the life lost this way.
2/3
  • K15 Core Set
The Aetherite Saloon

The Aetherite Saloon

Legendary Land
{T}: Add {C}.
{5}, {T}, Sacrifice The Aetherite Saloon: Each player discards their hand and draws seven cards.
The Aetherite Saloon in Nightrail is the premier location for having a good time or taking someone else's.
  • High Noon
Uncanny Investor

Uncanny Investor {R}

Creature - Human Rogue
Spend only mana produced by Treasures to cast spells.
{2}, Discard a card: Create two Treasure tokens.
“A sword for five gold, three daggers for a sword, two gold for a dagger, simple as that!”
2/1
Endless Expedition

Endless Expedition {2}{G}

Enchantment
Whenever a land you control enters, choose one. If it doesn't share a name with another land you control, instead choose both—
• Create a 1/1 Scout creature token that's all colors.
• Put a +1/+1 counter on a creature you control.
  • MSEM Masters 2021
Diseased Prophet

Diseased Prophet {B}

Creature - Zombie Wizard
When Diseased Prophet enters, each opponent loses 1 life.
Revive {B} ({B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
1/1
  • Goliaths of Nangjiao
Confusion

Confusion {2}{U}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Return target nonland permanent to its owner's hand. If this spell was harnessed, draw a card.
  • Monsters of Chikyu
The Shadowstaff

The Shadowstaff {3}

Legendary Artifact - Vehicle
Trample
Creatures you control have “{T}: This creature deals 1 damage to each opponent. Activate only as a sorcery.”
At the beginning of combat on your turn, if an opponent lost 4 or more life this turn, you may have The Shadowstaff become an artifact creature until end of turn.
4/4
  • Over the Horizon
A Journey Begins

A Journey Begins {G}

Sorcery
Look at the top five cards of your library. You may reveal a permanent card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Double Arming

Double Arming {B}{B}

Enchantment - Aura
Enchant creature
When Double Arming enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has menace.
{5}: Return Double Arming to its owner's hand.
  • Pyramids of Atuum
Tear Through

Tear Through {R/G}

Instant
Target creature gets +3/+1 and gains trample until end of turn.
“So, you don't like to get hit, huh? Well, you're about to have a very bad day.”
Spectral Kitsune

Spectral Kitsune {1}{G}

Creature - Fox Spirit
When Spectral Kitsune enters, you may remove a counter from target player or permanent.
2/2
  • Path of Shadows
Infiltrator of the Anomalous

Infiltrator of the Anomalous {R}

Creature - Human Scout
Whenever Infiltrator of the Anomalous deals combat damage to a player, add {R}. Until end of turn, you don't lose this mana as steps and phases end.
“Whatever those things are, they've got what we need. I'll be back before they know I was ever even there.”
1/1
  • Lovi Awoken
Driver of Hordes

Driver of Hordes {5}{B}

Creature - Zombie Warrior
When Driver of Hordes enters, create a tapped 2/2 black Zombie creature token.
Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
4/4
Unwilling Accomplice

Unwilling Accomplice {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and is marked until end of turn.
“Don't ask questions, take it and run.”
  • Villains: The Musical
Unravel

Unravel {1}{U}

Instant
Counter target spell if four or more mana was spent to cast it.
“These ‘glitches' are a threat to the kingdom and the world. Let us learn only as much as we need to destroy them.”
—Ingrai, royal mage
  • Arkadai
Glow of Grandeur

Glow of Grandeur {W}

Sorcery
You get a glory counter, then gain life equal to the number of glory counters you have. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
Draw a card.
  • Ophorio
Telarine Skychaser

Telarine Skychaser {4}

Artifact - Vehicle
Flying
Whenever you aetherize, you may have Telarine Skychaser become an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
4/4
  • Worlds Away
Pound by Pound

Pound by Pound {2}{B}

Instant
Return target artifact or creature card from your graveyard to your hand.
Draw a card.
All the flesh and stone in Endak belongs to Selezzar, and Selezzar alone.
  • Scriptures of Urshad
Jaakuna Betrayer

Jaakuna Betrayer {2}{R}

Creature - Human Berserker
Art of war — At the beginning of your end step, if Jaakuna Betrayer dealt damage to an opponent this turn, you may discard a card. If you do, draw a card.
3/2
  • Path of Shadows
Eager Guide

Eager Guide {2}{R}{R}

Creature - Human
Haste
Whenever Eager Guide attacks, tap up to two target creatures you don't control.
“To the left are the doors to Professor Shayle's classroom and to the counselors offices. Placed next to each other for no reason in particular.”
3/2
  • Arcanum Academia
Hats Off

Hats Off {3}{R}{R}

Instant
Each player discards their hand, then draws cards equal to the greatest number of cards discarded this way.
Catalina's Turf

Catalina's Turf

Land
Catalina's Turf enters tapped.
When Catalina's Turf enters, you may mill two cards.
{T}: Add {B} or {R}.
  • Rail War
Grisly Marsh

Grisly Marsh

Land
Grisly Marsh enters tapped unless another player controls a land that could produce {B} or {G}.
{T}: Add {B} or {G}.
Some swamps reek of death, but these smell only of stolen lives.
  • Oirohpo
Hone the Blade

Hone the Blade {1}{G}

Instant - Inscription
Target creature you control fights another target creature.
Inscribe {3}{G} ({3}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Imperial Legacies