15897 cards found
Grim Necromancer

Grim Necromancer {B}

Creature - Human Warlock
{B}, {T}, Exile two cards from your graveyard: Create a 1/1 white Spirit creature token with flying.
“Fools dig for bones, flesh, or steel. Death's real treasure lies beyond this mortal coil.”
1/1
  • Seasons of War
Fortified Flightsuit

Fortified Flightsuit {2}

Artifact - Equipment
Equipped creature gets +0/+2 and has flying.
Equip {2}
The lift is great as long as you mind the flames or don't mind the fall.
  • Oirohpo
Falkenrath Bladesire

Falkenrath Bladesire {2}{B}

Creature - Vampire Knight
Flying, first strike
If one or more tokens would be created under your control, those tokens plus a 1/1 black and red Vampire creature token with menace are created instead.
{3}{B}{B}: Each opponent loses X life and you gain X life, where X is the number of Vampires you control.
2/2
  • Innistrad In Memoriam
Tegan, the Sparrowhawk

Tegan, the Sparrowhawk {W}

Legendary Creature - Human Archer
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever Tegan, the Sparrowhawk attacks, you may pay {R/W}. When you do, Tegan deals 1 damage to target creature if it's tapped. Otherwise, tap it.
1/1
Birthright Proselyte

Birthright Proselyte {4}{W}

Creature - Demon Soldier
Lifelink
When Birthright Proselyte enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
“Kahroba blood is not fit for groveling. Get back up.”
3/3
  • Alkabah: The Rise of Soli
Fyrra, Chosen by Ayala
Ascension

Fyrra, Chosen by Ayala

Legendary Creature - Angel
(Color indicator: Fyrra, Chosen by Ayala is white)
Flying, vigilance
At the beginning of your upkeep, if you have 10 or more life than your starting life total, put a +1/+1 counter on each other creature you control.
“All shall be protected by Her light.”
4/4
Card has other part: Ascension
  • Survive the Night
Sevid, the Lookout

Sevid, the Lookout {2}{G}{W}

Legendary Planeswalker - Sevid
[+1]: Create a 1/1 green Scout creature token. If you control six or more lands, also create a 1/1 white Bird creature token with flying.
[–1]: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
[–5]: You get an emblem with “Whenever each permanent you control becomes tapped for the first time each turn, untap it.”
Loyalty:
3
  • Villains: The Musical
Thraben Redeemer

Thraben Redeemer {1}{W}

Creature - Human Soldier
Flash
When Thraben Redeemer enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
“Courage lives in us all. Without it we are lost.”
—Polina Elgaud
2/2
  • Innistrad In Memoriam
Fatresya's Command

Fatresya's Command {2}{G}{G}

Instant
Choose two —
• Return target permanent card from your graveyard to your hand.
• Put two +1/+1 counters on target creature.
• Destroy target artifact or enchantment.
• Target player reveals the top three cards of their library. They may put a creature card from among them into their hand. They put the rest into their graveyard.
Hearth Dweller

Hearth Dweller {2}{R}

Creature - Salamander
Wither (This deals damage to creatures in the form of -1/-1 counters.)
{X}{R}: Hearth Dweller gets +X/+0 until end of turn.
A pervasive pest feeding on the fires of the empire's industry.
1/3
  • Feanav: The Apothecary's Progress
Djinn of Unfolding Truths

Djinn of Unfolding Truths {3}{U}{R}{W}

Creature - Djinn Wizard
Lionize {U}{R}{W} ({U}{R}{W}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following ability until end of turn. You may cast this card on a later turn from exile.)
Whenever this creature deals combat damage to a player or noncreature permanent, return target noncreature card from your graveyard to your hand.
6/6
  • Alkabah: The Rise of Soli
Glimmer Sharper

Glimmer Sharper {R}

Creature - Human Wizard
Prowess
Wither (This deals damage to creatures in the form of -1/-1 counters.)
“Dear, a thief playing with this sort of magic is sure to be burned in time.”
—Madame Beatrice
1/1
  • Feanav: The Apothecary's Progress
Ifram, God of Chaos

Ifram, God of Chaos {G}{U}{R}

Legendary Enchantment
{G}{U}{R}, Discard a card named Ifram, God of Chaos: Ifram gains indestructible and becomes a God creature in addition to its other types.
Whenever Ifram enters or attacks, choose target non-God permanent. Its owner shuffles it into their library, then its controller reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
5/5
  • Mious
Seasoned Adventurer

Seasoned Adventurer {3}{G}{G}

Creature - Human Scout
Trample
Seasoned Adventurer enters with two +1/+1 counters if you control seven or more lands.
He's seen a million worlds and he's rocked them all.
5/5
  • Love Song
Experienced Mentor

Experienced Mentor {1}{W}

Creature - Elf Wizard Avatar
Whenever another Avatar you control enters, upgrade it and Experienced Mentor. (Give each one of the listed counters it doesn't already have. Upgrades are independent.)
• +1/+1
• First strike
• Vigilance
1/1
  • Arkadai
Disciple of Atemhar

Disciple of Atemhar {1}{W}

Creature - Cat Cleric
Disciple of Atemhar has lifelink as long as it has a +1/+1 counter on it.
Even though the polytheistic culture of Rammaneth ended after the Great War, some tribes still honor their gods.
2/1
  • Tides of War
Dance of Dragons

Dance of Dragons {2}{U}{R}

Sorcery
Dance of Dragons deals 4 damage divided as you choose among up to two targets. When one or more permanents dealt damage this way die this turn, draw a card. This ability triggers only once.
Showcase {5}{U}{R} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom
Wandering Dragonfly

Wandering Dragonfly {3}{U}

Creature - Insect
Flying
Whenever Wandering Dragonfly or another creature you control enters, you may draw a card. If you do, discard a card.
The big-eyed bug flies around wildly, the world a blur of color to enjoy for but a moment.
2/3
  • Monsters of Chikyu
Kami's Greed

Kami's Greed {1}{R}

Instant - Inscription
Destroy target artifact.
Inscribe {2}{R} ({2}{R}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Pay the Right Price

Pay the Right Price {3}{R}{R}

Sorcery
Gain control of up to two target creatures or planeswalkers until end of turn. Untap them. They gain haste until end of turn. Pay the Right Price deals 3 damage to each of them at the beginning of the next end step.
  • Dark Seas of Shiryen
Across the Bay

Across the Bay {3}{U}

Enchantment
Creatures your opponents control get -1/-0.
In Whiterun, the city burned. Leagues away, a fisherman gathered his nets.
  • A Tourney at Whiterun
Blood for Bones

Blood for Bones {3}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
  • Dark Seas of Shiryen
Impassioned Craze

Impassioned Craze {R}

Enchantment - Aura
Enchant creature
When Impassioned Craze enters, draw a card.
Enchanted creature has “{R}: This creature gets +1/+0 until end of turn.”
  • End of Wollensie
Guidestone

Guidestone {2}

Artifact - Clue
Guidestone enters tapped.
{T}: Add {C}.
{2}, Sacrifice Guidestone: Draw a card.
Ghastly Guidance

Ghastly Guidance {U}

Sorcery
Put a +1/+1 counter on target creature you control. It can't be blocked this turn.
Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
The best chance at escaping the misthollows is heeding the advice of those who failed.
  • Innistrad In Memoriam