15897 cards found
Titan's Palace

Titan's Palace

Land
{T}: Add {C}{C}. Spend this mana only to cast spells with mana value 5 or greater.
“To picture the citadel of the Titans is beyond the imaginations of most, but you, Emperor, may be able to glimpse its wonder.”
—Azamir, “The Tale of the Wayward Titan”
Frontier Paragon

Frontier Paragon {3}{W}

Creature - Human Scout
Flash
When Frontier Paragon enters, untap all creatures you control.
“There's nothing but sand for miles, but that doesn't mean there's nothing to find.”
—Calamity Rose
2/2
  • High Noon
Theodore Harper, Head Librarian

Theodore Harper, Head Librarian {2}{G}

Legendary Creature - Human Advisor
As Theodore Harper, Head Librarian enters, choose Fact or Fiction.
• Fact — Permanent spells you cast cost {1} less to cast. This effect can't reduce the amount of mana a spell costs to cast to less than one mana.
• Fiction — When Theodore Harper enters, return a permanent card from your graveyard to your hand.
2/1
  • Toll Midnight
Lostrite Evoker

Lostrite Evoker {1}{B}

Creature - Human Druid
Lifelink
{B}, Sacrifice Lostrite Evoker: Add {B}{B}{B}.
“I have seen the truth, and it will burn you to ash before you can begin to comprehend it.”
1/3
  • Rail War
Dekinn, Depths Spirit

Dekinn, Depths Spirit {3}{R}{R}

Legendary Creature - Spirit God
Dekinn, Depths Spirit can't attack or block unless a player has lost 3 or more life this turn.
At the beginning of each player's upkeep, that player may create a Mountain token. If they do, Dekinn deals 3 damage to them.
When Dekinn dies or is put into exile from the battlefield, you may put him into his owner's library third from the top.
7/7
  • Road to Carü Mapu
Beyond Humanity

Beyond Humanity {2}{W}

Instant
Creatures you control get +1/+1 until end of turn.
Artifact creatures and Elementals you control get +1/+1 until end of turn.
It isn't until you're in space that you realize how rare and beautiful it is to exist.
  • Love Song
Harmonious Meditation

Harmonious Meditation {2}{U}

Instant
Draw two cards. Each opponent draws a card.
“We must learn to find ourselves in nature. Only then can we truly attain peace in these hostile lands.”
  • Surging Tide
Seal the Tomb

Seal the Tomb {B}

Instant
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Scry 1.
Soulbreaker Apprentice

Soulbreaker Apprentice {B}

Creature - Human Warlock
{1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
“Velinor called my techniques amateurish. Nothing a few forbidden scrolls can't fix.”
1/1
  • Seasons of War
Embraced by Depths

Embraced by Depths {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-3.
The body wants to hide from the cruelness of the cold, but somehow, to the mind, it feels so welcoming.
  • End of Wollensie
Elemental of Vengeance

Elemental of Vengeance {3}{R}{R}

Creature - Elemental
Reach
Whenever Elemental of Vengeance is dealt damage, it deals damage equal to its power to any target.
Its ruinous wake brings no reparations, only a desolate satisfaction.
2/6
  • The Unraveling
Wastes Scrambler

Wastes Scrambler {1}

Artifact - Vehicle
Advance {3} (Cast this for {3} to advance it as it enters. {3}: Advance this as a sorcery.)
Whenever Wastes Scrambler advances, put your choice of a +1/+1, first strike, menace, trample, or vigilance counter on it. If {R}{W}{B} was spent to advance it, repeat this process twice.
Crew 1
2/2
  • Karina's Explorations
Cadalon Inspector

Cadalon Inspector {1}{U}{R}

Creature - Human Artificer
Whenever you investigate for the first time each turn, investigate an additional time.
{T}, Sacrifice an artifact: Cadalon Inspector deals 2 damage to any target.
3/1
  • Villains: The Musical
Astrology Sanctum

Astrology Sanctum {1}

Artifact - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, put the top card of your main library on the bottom of the archived library.
{R}: Exchange a card from the archived library with a card from your hand.
  • Arcanum Academia
Abandoned by the Gods

Abandoned by the Gods {2}{B}{B}

Sorcery
All creatures get -4/-4 until end of turn. If a creature would die this turn, exile it instead.
No amount of prayer will move a god who doesn't listen.
Caprin Outlander

Caprin Outlander {1}{G}

Creature - Goat Nomad
Assault {1}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Caprin Outlander assaults, you gain 3 life.
2/2
  • Scriptures of Urshad
Claustrophobia

Claustrophobia {1}{U}{U}

Enchantment - Aura
Enchant creature
When Claustrophobia enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Dark Seas of Shiryen
Retire

Retire {B}{R}

Instant
Destroy target creature.
Too old to play a part, too worn to be remade, too aware to be recast: there is only one way the script can go.
Spirit Guidance

Spirit Guidance {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
Sacrifice Spirit Guidance: Exile enchanted creature, then return it to the battlefield under its owner's control.
  • High Noon
Fortunate Exorcist

Fortunate Exorcist {3}{W}

Creature - Human Artificer Cleric
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever Fortunate Exorcist attacks, if it's renowned, exile up to one target card from defending player's graveyard.
Unaware that his success was a coincidence, he travels Feraguo sharing his techniques.
3/3
  • Rail War
Essence of Constellations

Essence of Constellations {6}{U}{U}

Sorcery
This spell costs {1} less to cast for each other card in your hand.
If you have fewer than seven cards in hand, draw cards equal to the difference.
In their search to understand the inner workings of planes, academics turned to the stars.
  • Carpe Arcanum
Dimensional Reshaper

Dimensional Reshaper {3}

Legendary Artifact
{T}: Each of two other target permanents you control that share a card type become a copy of the other until end of turn.
“So, you know how people always say to walk a mile in somebody else's shoes?”
—Kujo, transit technician
  • Worlds Away
  • MSEM Champions 142 142
Churning Rough-Roller

Churning Rough-Roller {2}

Artifact Creature - Golem
{2/R}{2/R}: Churning Rough-Roller gets +1/+1 and gains double strike until end of turn.
“Always turning, forever moving. I fear the day its gears grind still.”
—Ravyesh of the Ahaban Temple
1/2
  • Al Tabaq
Arcanist's Spellsurge

Arcanist's Spellsurge {U}{R}

Instant
Until end of turn, creatures you control get +1/+1 and gain prowess. If there are two or more instant and/or sorcery cards in your graveyard, draw a card.
Voldaren Crypt-Guard

Voldaren Crypt-Guard {2}{R}

Creature - Vampire Warrior
When Voldaren Crypt-Guard enters, create a Weapon token. (It's an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
“There is nothing for you here, necromancer. Only the point of my blade through your throat.”
4/2
  • Innistrad In Memoriam