14928 cards found
Illuminated Firebird

Illuminated Firebird {2}{R}

Creature - Phoenix
Flying
Illuminated Firebird can't block.
Foresight — Whenever you draw your second card each turn, return Illuminated Firebird from your graveyard to the battlefield.
2/1
  • Riddles of Revio
Illusory Stag

Illusory Stag {1}{R}

Creature - Elk Illusion
Flash
Trample
As a child, a herd of deer has passed straight through Mishka's camp, oddly unconcerned with the people within. She became fascinated with the creatures, and often turned to their image in times of stress.
3/1
  • Beyond Our Ken
Imaginary Flames

Imaginary Flames {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has first strike.
Mirage {R} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
  • Pyramids of Atuum
Imminent Collision

Imminent Collision {2}{R}

Instant
Destroy target artifact.
Reprise {R} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
The Tideshift was an unpleasant surprise after enduring the Wall of Storms.
  • Aftermath
Immolated Grave

Immolated Grave

Land - Desert
Immolated Grave enters tapped.
{T}: Add {R}.
{2/R}{2/R}: Immolated Grave becomes a 3/1 red Elemental creature with first strike until end of turn. It's still a land.
  • Al Tabaq
Impassioned Craze

Impassioned Craze {R}

Enchantment - Aura
Enchant creature
When Impassioned Craze enters, draw a card.
Enchanted creature has “{R}: This creature gets +1/+0 until end of turn.”
  • End of Wollensie
Impatient Busker

Impatient Busker {1}{R}

Creature - Human Actor
When Impatient Busker enters, you may put a lore counter on target Saga.
“Let's get to the good part already!”
2/1
  • Villains: The Musical
Imperial Guardian

Imperial Guardian {2}{R}{R}

Creature - Cat
Trample
If a creature in Imperial Guardian's pack would deal damage to a permanent or player, it deals twice that much damage instead. (Two or more creatures you control with equal power are in a pack.)
4/4
  • Panxiou
Imperial Siege

Imperial Siege {1}{R}

Sorcery
Destroy target nonbasic land.
The walls of the Divine Citadel crumbled at the hands of Xiusheng's warriors, marking the beginning of a tragic and historic war.
Impetuous Impetus

Impetuous Impetus {1}{R}{R}{R}

Creature - Merfolk Warrior
Whenever Impetuous Impetus deals combat damage to a player, you may sacrifice a land. If you do, Impetuous Impetus deals 3 damage to that player.
Let all the world be your blade.
3/3
  • Novea
Impish Delights

Impish Delights {R}

Enchantment - Aura
Enchant creature
When Impish Delights enters, draw a card.
Enchanted creature gets +2/+0.
  • Al Tabaq
Imposing Manticore

Imposing Manticore {4}{R}

Creature - Manticore
Reach
{1}, Sacrifice a nonland permanent: Imposing Manticore deals 1 damage to each opponent.
Before Jahan and Piruz, the great became dragons and the terrible became manticores.
4/5
  • Alkabah
Improbable Aim

Improbable Aim {1}{R}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Improbable Aim deals damage to target creature or planeswalker equal to the number of [instant and sorcery] cards in your graveyard.
  • Arkadai
Improved Initiative

Improved Initiative {2}{R}

Enchantment - Aura
Enchant creature
You may cast this spell from your graveyard if it targets a legendary creature you control.
Enchanted creature gets +2/+2 and has haste.
  • Seasons of War
Improvisionist

Improvisionist {R}

Creature - Mouse Wizard
When Improvisionist enters, if it was the second spell you cast this turn, exile the top card of your library. You may play that card until the end of your next turn.
“Life's too short for spell scrolls and sheet music. Inspiration exists only in the moment.”
1/1
  • Adventurers of Onora
Impulse Module

Impulse Module {R}

Artifact
Advance {1}{R}{R} (Cast this for {1}{R}{R} to advance it as it enters. {1}{R}{R}: Advance this as a sorcery.)
Whenever Impulse Module enters or advances, put a charge counter on it, then exile a card from the top of your library for each charge counter on it. Until your next turn, you may play one of those cards.
  • Karina's Explorations
Impulsive Action

Impulsive Action {4}{R}

Instant
Exile the top card of your library. Impulsive Action deals damage to any target equal to that card's mana value plus one. Until end of turn, you may play that card.
“The Omenspeakers are too conservative to understand our tactics.”
  • K15 Core Set
Impulsive Spirit

Impulsive Spirit {2}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
  • Khaliz-Dorahn
In Control

In Control {3}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, up to two target creatures can't block this turn. Up to one target creature blocks this turn if able.
  • Love Song
Incandescent Matron

Incandescent Matron {3}{R}

Creature - Human Citizen
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Whenever this creature attacks, target creature blocks it this combat if able.
When the woman turned, a dozen faces turned with her. Overlaid one on top of the other, each sharing the same space.
3/2
  • Beyond Our Ken
Incarnation of Enmity

Incarnation of Enmity {5}{R}

Creature - Demon Serpent
This spell costs {1} less to cast for each tapped creature you control.
Whenever Incarnation of Enmity attacks, each other attacking creature gets +1/+0 until end of turn.
Hate can bring you resolve, but it is sure to bring you more hate.
4/5
  • The Empty Throne of Feanav
Incense Stoker

Incense Stoker {2}{R}

Creature - Goblin Wizard
When Incense Stoker enters, you may return target instant or sorcery card with mana value less than or equal to the number of differently named lands you control from your graveyard to your hand.
“With the right aroma, I can help you remember what you never knew.”
2/1
  • Worlds Away
Incineration Expert

Incineration Expert {3}{R}

Creature - Human Artificer
{R}, Tap two untapped artifacts you control: Incineration Expert deals 1 damage to any target.
{3}{R}, Tap eight untapped artifacts you control: Incineration Expert deals 8 damage to any target.
“If the price of life is hell, no one ever had to sell me on how nice a fire smells.”
2/2
  • Animus Vox
Inconspicuous Stowaway

Inconspicuous Stowaway {2}{R}

Creature - Cat
As a permanent you control explores an Aura, you may put it onto the battlefield attached to Inconspicuous Stowaway.
As long as Inconspicuous Stowaway is enchanted or equipped, she's a legendary 2/3 Cat Rogue named Agent C and has double strike.
1/3
  • Karina's Explorations
Indebted Burglar

Indebted Burglar {1}{R}

Creature - Human Rogue
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Whenever Indebted Burglar becomes blocked, defending player loses 1 life.
“It was easier for them to sneer at us thieves when they still wanted for nothing.”
—Madame Beatrice
3/3
  • The Empty Throne of Feanav