12496 cards found
Offworld Surveyors

Offworld Surveyors {G}

Creature - Human Scout
{T}: You may put a land card from your hand onto the battlefield.
{1}, {T}: Aetherize target land you control. (To aetherize, create a token that's a copy of it, then exile that token.)
1/1
  • Worlds Away
Oil the Mind

Oil the Mind {U}{B}

Instant
You may cast Oil the Mind from your graveyard.
Target player mills three cards.
If Oil the Mind was cast from your graveyard, conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
  • Arcanum Academia
Okrophore

Okrophore {1}{G}

Creature - Horror
Okrophore's power and toughness are each equal to the number of colorless cards in your graveyard.
What is not gray must fade away.
*/*
  • MSEM Masters 2019
Okus Pokus
Hat Trick

Okus Pokus

Enchantment - Aura
(Color indicator: Okus Pokus is blue)
Enchant planeswalker
Enchanted planeswalker has “+2: Draw two cards, then put a card from your hand on the bottom of your library.”
When Hemley saw who he had truly been traveling with, he realized he liked the hat's company rather more than Egil's anyway.
Card has other part: Hat Trick
  • Glacia: Hail to the Queen
Okus's Hold

Okus's Hold {3}{U}{U}

Enchantment - Aura
Enchant creature or planeswalker
You control enchanted permanent.
Permanents you control but don't own have hexproof.
“Won't you help little old me?”
  • Sparks of a Multiverse
Okus's Study

Okus's Study {4}{U}{B}

Enchantment - Study
Archive 4 (As this enters, shuffle the top four cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, gain control of target nonland permanent with a lesser mana value than that card until you draw a card from the archived library.
  • Sparks of a Multiverse
Okus, the Fabulous Hat

Okus, the Fabulous Hat {3}{U}{B}

Legendary Planeswalker - Okus
When Okus, the Fabulous Hat enters, gain control of target creature or planeswalker for as long as you control Okus.
[+1]: You may create a blue Aura enchantment token named Fancy Hat with enchant creature and “Enchanted creature gets -2/-0.”
[–2]: Target player loses life equal to the number of enchantments you control and you gain that much life.
Loyalty:
4
  • Sparks of a Multiverse
Ol' Sycamore

Ol' Sycamore {3}{G}{G}

Legendary Creature - Plant
When Ol' Sycamore enters, choose up to two —
• Ol' Sycamore fights another target legendary creature.
• Destroy target noncreature storied permanent. (Enchantments and legendary permanents are storied.)
4/5
  • Storytime
Old Lord Xiusheng

Old Lord Xiusheng {R}{G}

Legendary Creature - Human Warrior
Whenever a creature with power 4 or greater you control enters, it gains haste until end of turn.
{T}: Add {R} or {G}.
{4}{R}{G}: Create a 4/4 red Dragon creature token with flying.
2/2
  • Nangjiao In Bloom
Old Map

Old Map {2}

Artifact
{2}, {T}, Sacrifice Old Map: Search your library for a basic land card, put it onto the battlefield, then shuffle.
“Kochiba has an ancient map that charts all of Chikyu, with long-lost cities and far-off countries. Is anyone still left out there?”
—Professor Maple
  • Monsters of Chikyu
Old Salt

Old Salt {2}{U}

Creature - Human Pirate
When Old Salt enters, forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
“Storms, krakens, plagues. Seen ‘em all. If you're scared, stay home.”
1/4
  • Dark Seas of Shiryen
Old Soeji

Old Soeji {U}{R}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)
“Everyone has a price; even you, Kuno.”
1/4
  • Tales of Old Jidai
Old-Oath Conviction

Old-Oath Conviction {B}

Enchantment
When Old-Oath Conviction enters or leaves the battlefield, create a 1/1 white Cleric creature token with lifelink.
{3}{B}, Sacrifice Old-Oath Conviction: Draw a card. Activate only as a sorcery.
Some saw the digital pantheon not as gods, but as the shadows of a lost path.
  • Beyond the Blackwall
Old-Rune Sentinel

Old-Rune Sentinel {6}

Artifact Creature - Golem
Defender, flying
Menagerie — As long as there are five or more creature types among creatures you control, Old-Rune Sentinel can attack as though it didn't have defender.
5/5
  • Adventurers of Onora
Old-Rune Watcher

Old-Rune Watcher {5}

Artifact Creature - Bird Golem
Flying
Menagerie — When Old-Rune Watcher enters, if there are five or more creature types among creatures you control, draw a card.
3/3
  • Adventurers of Onora
Old-World Forgotten

Old-World Forgotten {3}{W}{W}

Creature - Spirit
Flying
When Old-World Forgotten dies, you may return target artifact or enchantment card from your graveyard to your hand.
Countless souls still linger in ghost towns long abandoned by the living.
3/3
  • High Noon
Old-World Walker

Old-World Walker {3}{W}

Creature - Spirit Scout
Flying
At the beginning of your end step, untap target permanent you control.
The adventurous of Graygulch started looking back at the places Daisite had built up before.
2/2
  • High Noon
Olde King Koswe

Olde King Koswe {4}{U/R}{G}{W}

Legendary Creature - Ape Noble
Vigilance
When Olde King Koswe enters, reveal the top eight cards of your library. Put any number of permanent cards from among them onto the battlefield under an opponent's control, then put the rest on the bottom of your library in a random order.
At the beginning of your end step, gain control of target permanent you own.
8/8
  • Kahembo: Olde Dawn
Olson's Armada

Olson's Armada {2}

Artifact - Vehicle
Flying
Whenever Olson's Armada attacks, if only one creature crewed it, create a 1/1 white Bird creature token with flying. Otherwise, put a +1/+1 counter on Olson's Armada.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
2/2
  • Adventurers of Onora
Olson's Sky Brigade

Olson's Sky Brigade {3}{R}

Creature - Ferret Pirate
Haste (This creature can attack and {T} as soon as it comes under your control.)
Olson's Sky Brigade has flying as long as you control another attacking Pirate.
“Enemy spotted! All hands on deck!”
“Admiral, I believe that's a cloud.”
3/3
  • Adventurers of Onora
Olten Sandwurm

Olten Sandwurm {4}{R}{R}

Creature - Wurm
Trample, haste
Whenever an opponent casts a noncreature spell, you may return Olten Sandwurm to its owner's hand.
“Ain't no sound but the sound of my feet, and this thing still finds me.”
—Lieutenant Saxon
6/5
  • Love Song
Olten Skywhale

Olten Skywhale {3}{U}{U}

Creature - Whale
Flash
Flying
“Is this more than you've bargained for yet?”
“Yep. It finally is.”
4/3
  • Love Song
Olten Survivalist

Olten Survivalist {2}{G}

Creature - Human Berserker
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
Creatures with power less than Olten Survivalist's power can't block creatures you control.
“Feel everyone shakin, but we're staying alive.”
2/2
  • Love Song
Olten Vipermoa

Olten Vipermoa {1}{G}{W}

Creature - Bird Beast
Flash
When Olten Vipermoa enters, you may return another creature you control to its owner's hand. If you do, put two +1/+1 counters on Olten Vipermoa.
If you knew what they sang for, you'd never sing along.
3/2
  • Animus Vox
Olten's Farewell

Olten's Farewell {6}{W}

Enchantment
At the beginning of your upkeep, create four 1/1 blue Elemental creature tokens with flying. You gain 4 life.
{2}{W}, Discard Olten's Farewell: Create two 1/1 blue Elemental creature tokens with flying. You gain 2 life.
“I hate goodbyes.”
—Remi Amber, Slyten Specialist
  • Animus Vox