8194 cards found
Torch the City

Torch the City {3}{B}{R}

Sorcery
Each player sacrifices three lands. Torment each player three times. (To torment a player, they lose 3 life unless they discard a card or sacrifice a nonland permanent.)
Kaor's brood swept across Caulte, razing the buildings in their paths.
  • Survive the Night
Torches Raised

Torches Raised {3}{R}

Enchantment
Attacking creatures you control get +1/+0.
Mirage {2}{R} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Like clockwork, the illusionary villagers rioted every day for the same impropriety.
  • Kaleidoscope
Tormented Echo

Tormented Echo {2}{B}{B}

Creature - Reflection Rogue
Winnow (Damage dealt to this creature also causes you to lose that much life.)
Sacrifice Tormented Echo: Target creature gains winnow until end of turn.
The pain he bears is your own.
4/4
  • Ophorio
Tormentor Harpy

Tormentor Harpy {5}{B}

Creature - Harpy Horror
Flying
When Tormentor Harpy enters the battlefield, if there are three or more creature cards in your graveyard, target creature an opponent controls gets -3/-3 until end of turn.
“Erebos is nothing if not fair. You will face only the same cruelties you have wrought.”
—Iadorna, death priest of Erebos
3/3
  • Theros Triumphant
Tormentor of Graves

Tormentor of Graves {4}{B}{G}

Enchantment Creature - Sphinx
Flying
Ward—{2}, Pay 2 life.
At the beginning of your end step, if a card was put into or left your graveyard this turn, put a +1/+1 counter on Tormentor of Graves.
4/4
  • Riddles of Revio
Toros the Warchief

Toros the Warchief {2}{B}{R}

Legendary Creature - Cat Berserker
Glorious end — When Toros the Warchief dies, if it was tapped, return it to the battlefield at the beginning of the next end step.
Attacking creatures you control have deathtouch.
4/4
Torpedo Jetter

Torpedo Jetter {3}

Artifact - Vehicle
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/3
  • Elmare: Into the Abyss
Torrent of Ankuliths

Torrent of Ankuliths {3}{R}{R}

Instant
Torrent of Ankuliths deals 5 damage to target creature. Create a 1/1 red Elemental creature token.
Shala Na froze as Anku emerged, engulfing both her friend Nikanuur and her faith in herself in a scourge of stone and fire.
  • Scriptures of Urshad
Torrent of Wind

Torrent of Wind {2}{W}

Instant
Exile up to two target artifacts, creatures, and/or enchantments you control. Return those cards to the battlefield under your control at the beginning of the next end step.
Tortle Guard

Tortle Guard {4}{G}

Creature - Turtle Scout Warrior
Vigilance
When Tortle Guard enters the battlefield, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
While hiring one increases the travel time, no one ever hires them just once.
3/3
  • Karina's Explorations
Tortle Tinkerer

Tortle Tinkerer {4}{R}{R}

Creature - Turtle Scout Artificer
Trample
{4}{R}{R}: Tortle Tinkerer explores. This ability costs {1} less to activate for each artifact you control. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
4/4
  • Karina's Explorations
Tortle Veteran

Tortle Veteran {G}{U}{R}

Creature - Turtle Scout
Whenever Tortle Veteran or another Turtle enters the battlefield under your control, that creature explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
3/3
  • Karina's Explorations
Tortle Waymaker

Tortle Waymaker {3}{R}

Creature - Turtle Scout Warrior
Haste
Whenever Tortle Waymaker becomes blocked, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
3/2
  • Karina's Explorations
Total Process Failure

Total Process Failure {4}{R}

Sorcery
As an additional cost to cast this spell, you may discard a card. If you do, this spell costs {4} less to cast.
Total Process Failure deals 5 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
  • Beyond the Blackwall
Total Recall

Total Recall {X}{U}{U}{U}

Instant
Exile up to X target instant and/or sorcery cards with total mana value X or less from your graveyard. You may cast a copy of each card exiled this way without paying its mana cost. Exile Total Recall.
  • Tides of War
Total Surveillance

Total Surveillance {1}{W}{U}

Enchantment
Flash
When Total Surveillance enters the battlefield, draw a card.
Whenever you cast another spell with flash or an instant, create a 1/1 colorless Drone artifact creature token with flying.
  • Beyond the Blackwall
Touch the Void

Touch the Void {1}{B}{B}{B}

Sorcery
Each player loses 3 life, then discards a card, then sacrifices a creature, an enchantment, a land, a planeswalker and a token. Then exile all graveyards.
She was warned of the consequences and she felt nothing but encouraged.
  • MSEM Masters: Legends
Tower Prowler

Tower Prowler {2}{B}{R}

Creature - Vampire Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature dies, target player discards a card.
3/3
  • Villains: The Musical
Tower of Sorrows

Tower of Sorrows {4}{B}

Creature - Illusion Wall
Flying
At the beginning of each combat, target opponent may give themselves a poison counter. If they don't, Tower of Sorrows gets +3/+0 until end of turn.
0/7
  • Beyond Our Ken
Towering Fiend

Towering Fiend {4}{R}

Creature - Demon
Trample
Once the earth has been bathed in blood and ash, the demons of the abyss will turn their wrath to the heavens.
6/4
  • Feanav: The Apothecary's Progress
Towering Hydraffe

Towering Hydraffe {4}{G}{G}{G}

Creature - Giraffe Hydra
Reach
Assault {5}{G}{G}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Towering Hydraffe assaults, create a token that's a copy of it.
8/8
  • Scriptures of Urshad
Towering Silkweaver

Towering Silkweaver {4}{G}

Creature - Spider
Reach
Towering Silkweaver can block an additional creature each combat.
“Recommendation: dissolve all aerial reconnaissance programs. Cost no longer justifiable.”
—Cinna, vedalken consul
5/4
  • Alara
Towering Stag

Towering Stag {2}{G}{G}

Creature - Elk
Trample
At the beginning of your upkeep, return another creature you control to its owner's hand.
An ordinary beast stretched to mythic proportions.
5/5
Towering Wickerman

Towering Wickerman {6}

Artifact Creature - Construct
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Towering Wickerman can't be blocked by creatures with power 2 or less.
Whenever a creature merges with Towering Wickerman, put two +1/+1 counters on it.
5/5
  • Over the Horizon
Toxic Fumes

Toxic Fumes {6}{B}{B}

Sorcery
As an additional cost to cast this spell, exile any number of cards from your graveyard. This spell costs {1} less to cast for each card exiled this way.
All creatures get -3/-3 until end of turn.
It's in the air and it's all around.
  • Animus Vox