8194 cards found
Tip the Scales

Tip the Scales {3}{B}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield, then destroy target creature an opponent controls that doesn't share a creature type with it.
Tire Out

Tire Out {2}{U}

Enchantment - Aura
This spell costs {2} less to cast if you've cast another spell this turn.
Enchant creature
When Tire Out enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • The Stage Presents: The Neverending Act
Tireless Archivist

Tireless Archivist {1}{B}{B}

Artifact Creature - Advisor
Advance {3}{B}{B} (Cast this for {3}{B}{B} to advance it as it enters. {3}{B}{B}: Advance this as a sorcery.)
Whenever Tireless Archivist advances, search your library for a card, put it into your hand, then shuffle.
With ever more knowledge required ever more modifications to contain it.
3/3
  • Karina's Explorations
Tireless Explorer

Tireless Explorer {3}{G}{W}

Creature - Elf Scout
Vigilance
Permanent spells you cast cost {1} less to cast for each 1 damage Tireless Explorer has dealt to players this turn.
4/4
  • High Noon
Tireless Vulture

Tireless Vulture {2}{B}{B}

Creature - Zombie Bird
Flying
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Tireless Vulture enters the battlefield, if tribute wasn't paid, each opponent loses 3 life. You gain life equal to the life lost this way.
3/1
  • Pyramids of Atuum
Titan of Fallen Stars

Titan of Fallen Stars {4}{B}{B}

Creature - Faerie Angel
Menace
Titan of Fallen Stars gets +1/+1 from -1/-1 counters instead of -1/-1.
When Titan of Fallen Stars enters, move any number of -1/-1 counters from creatures you control onto Titan of Fallen Stars.
5/5
  • The Empty Throne of Feanav
Titan of Lake Vasil

Titan of Lake Vasil {4}{U}{U}{U}

Creature - Elemental
When Titan of Lake Vasil enters the battlefield, untap up to four target permanents.
{3}{U}: Draw a card.
7/7
Titan's Will

Titan's Will {3}{W}{W}

Enchantment
Nonstoried creatures lose all abilities and have base power and toughness 1/1.
A million years of kings and peasants are all left as dust in the wake of time.
Titanic Fathomclaw

Titanic Fathomclaw {4}{U}

Creature - Crab
Colossal 2—{6}{U} (You may cast this for its colossal cost to have it enter with two +1/+1 counters; or pay {6}{U} as a sorcery: Put two +1/+1 counters on it if it has none.)
When Titanic Fathomclaw's colossal ability puts one or more counters on it, return target instant or sorcery card from your graveyard to your hand.
3/6
  • Theros Triumphant
Titanic Hardshell

Titanic Hardshell {5}{G}

Creature - Crab
Whenever Titanic Hardshell deals combat damage to a player, draw a card.
{2}{G}: Titanic Hardshell gains trample until end of turn.
5/6
  • Riddles of Revio
Titanic Might

Titanic Might {4}{R}

Enchantment - Aura
Enchant creature without flying
Enchanted creature gets +10/+0 and attacks each combat if able.
What would you do with such power?
  • Theros Triumphant
Titanothoctar

Titanothoctar {6}{G}

Creature - Beast
Ajani returned to Naya and was greeted by an army of behemoths commanded by the elf seer Mayael. The planeswalker agreed to help the Anima in her pursuit to quell Progenitus, hoping to extinguish the Maelstrom wreaking havoc on the plane.
8/8
  • Alara
Titou Louoe, Bayou Shaman

Titou Louoe, Bayou Shaman {4}{U}{U}

Legendary Creature - Human Shaman Aurashaper
When Titou Louoe, Bayou Shaman enters the battlefield, create a blue Aura Curse enchantment token named Curse of Impotence attached to target player. The token has enchant player and “Creatures enchanted player controls get -1/-0.”
4/5
Related card: Curse of Impotence
  • Over the Horizon
Tizzanier Tidehunter

Tizzanier Tidehunter {3}{U}

Creature - Merfolk Wizard
Tizzanier Tidehunter can't be blocked as long as you control another Merfolk.
Those from the group who'd never left the plane stared in amazement at the bizarre creatures Allagras had created to populate Tizzany.
2/4
  • Aftermath
To Go Beyond

To Go Beyond {1}{U}{U}

Enchantment - Road
When To Go Beyond enters the battlefield, draw a card, then choose a card name.
{2}{U}: Reveal a card you own from outside the game with the chosen name and put it on top of your library.
“Interplanar travel was a major spiritual ritual to the Relonche. How many more like me are out there?”
—Millaray Antillanca
  • Road to Carü Mapu
To a Bright Future

To a Bright Future {2}{W}{W}

Enchantment
Creatures you control get +1/+1.
{3}{W}{W}, Sacrifice To a Bright Future: Put a +1/+1 counter on each creature you control.
With the war coming at any second, the Neolition could only hope they'd be able to overcome the might of Phyrexia.
  • Tides of War
To the Hunt

To the Hunt {2}{R}

Instant
Arm target creature you control. It deals damage equal to its power to any target. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
  • Glacia: Hail to the Queen
Together in Death

Together in Death {2}{B}

Instant
Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Create two X/X black Zombie creature tokens with menace, where X is the number of nontoken creatures that died under your control this turn.
  • Quest for the Roseblade
Tomb Creeper

Tomb Creeper {3}{B}

Creature - Insect
{2}{B}, Exile a card from your graveyard: Tomb Creeper gets +2/+2 until end of turn.
Being a scavenger is easy when you can make your own carrion.
2/4
  • Arkadai
Tomb Scavenger

Tomb Scavenger {2}{B}

Creature - Demon
Flying
Whenever another creature enters the battlefield under your control from a graveyard or you revive a creature token, Tomb Scavenger gets +2/+0 until end of turn.
“It is an incredibly patient creature to wait for its prey to die, rise from the grave, and die all over again before it finally enjoys a meal.”
1/3
  • Goliaths of Nangjiao
Tomb Steward
Profaner of Graves

Tomb Steward {2}{B}

Creature - Mutant Rogue
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
When Tomb Steward enters the battlefield, search your library for a card and put it into your graveyard. Then shuffle.
2/2
Card has other part: Profaner of Graves
  • Al Tabaq
Tombweaver

Tombweaver {2}{B}{G}

Enchantment Creature - Spider
Reach
You may have other creatures you control enter the battlefield as a copy of any creature card in a graveyard with equal or lesser mana value.
Klothys holds no sway in Arasta's lair. She and her brood alone weave the fates of those foolish enough to wander inside.
2/4
  • Theros Triumphant
Tongue Twister

Tongue Twister {2}{U}

Creature - Frog Wizard
Ward {2}
Even numbered spells you cast each turn costs {2} less to cast. (The second, fourth, sixth, etc.)
1/3
Card has other part: Croaking Chorus
  • Adventurers of Onora
Too Clever By Half

Too Clever By Half {3}{U}{R}

Sorcery
Primal {5}{U}{R} (During your turn, you may cast this spell for {5}{U}{R} instead of playing a land.)
Each player discards their hand, then draws seven cards. If this spell was cast for its primal cost, draw cards equal to the number of cards your opponents discarded this way.
Why settle for just one dream?
  • Novea
Torch of Those Underfoot

Torch of Those Underfoot {1}{G}{U}{R}

Creature - Elephant
You may put cards with mana value 2 or less that permanents you control explore into your hand as though they were lands. (You won't get the counter if you do.)
Whenever Torch of Those Underfoot attacks, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
3/3
  • Karina's Explorations