Flying Whenever Giradrus enters or attacks, look at the top eight cards of your library. You may put a Dragon card from among them onto the battlefield. If Giradrus is attacking, that Dragon enters tapped and attacking. Put the rest on the bottom of your library in any order.
Wither (This deals damage to creatures in the form of -1/-1 counters.) Instant and sorcery spells you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)
When Globule of Turmoil enters or leaves the battlefield, up to one target creature can't block this turn. {2/R}, {T}, Sacrifice Globule of Turmoil: Draw a card.
Flying {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only any time you could cast a sorcery.
Go Out Guns Blazing deals 2 damage to target player or planeswalker. Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
Whenever Goblin Raidleader attacks, create a 1/1 red Goblin creature token that's tapped and attacking. {1}{R}: Other Goblins you control get +1/+0 until end of turn.
“So what if our methods are reckless? Only by relentlessly assaulting the Omenspeakers shall we finally bring them down.” —Kragnoss, Rebellion Commander