937 cards found
Sire of the Wild

Sire of the Wild {6}{G}{G}

Creature - Elemental
When Sire of the Wild enters, reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. Shuffle the rest into your library.
6/6
Skalnir, Ruinbringer

Skalnir, Ruinbringer {X}{R}{R}{G}{G}

Legendary Creature - Hydra
Trample
Skalnir, Ruinbringer enters with X +1/+1 counters on it.
When Skalnir, Ruinbringer enters, it deals damage equal to the number of +1/+1 counters on it to each creature without trample.
5/5
  • Arkadai
Skavi Behemoth

Skavi Behemoth {6}{G}{G}

Creature - Beast
Skavi Behemoth can't be the target of nongreen spells or abilities from nongreen sources.
“Brothers! Behold the true fruit of nature itself; beings that make us look insignificant by comparison!”
—Azem, Tevir Archdruid
7/7
  • Zero
Skeigr, Skhorvall Flagship

Skeigr, Skhorvall Flagship {4}

Legendary Artifact - Ship Vehicle
Whenever Skeigr, Skhorvall Flagship attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
5/5
Skerry Serpent

Skerry Serpent {3}{G}{G}

Creature - Serpent
Resolute — Skerry Serpent must be blocked if able as long as its power is greater than its base power.
“A thousand times we've sailed this seaway, undisturbed by the creatures within. Why have they now decided to attack?”
—Loretta Wingate
5/5
  • Dark Seas of Shiryen
Skhorvall Behemoth

Skhorvall Behemoth {3}{B}

Creature - Giant Warrior
Menace
Whenever an opponent casts a spell, Skhorvall Behemoth gets -2/-2 until end of turn.
The curses of the dead cling to their killers, attracting misfortune and calamity—and a giant's lifetime holds many murders.
7/7
  • Glacia: Hail to the Queen
Skittering Solifuge

Skittering Solifuge {3}{G}

Creature - Insect Spider
Reach
“Despite all we've had to contend with, we won't ever break. With Sunnula at my side and the support of our people, a reckoning will come for Anku in time.”
—Emerabi
2/5
  • Scriptures of Urshad
Skulkling

Skulkling {3}{U}{U}

Creature - Shapeshifter Rogue
This spell can't be countered.
{U}: Exile Skulkling. Return it to the battlefield under its owner's control at the beginning of the next end step.
{1}{U}: Until end of turn, Skulkling gets +1/-1 and can't be blocked.
{3}{U}: Draw a card. Create a 1/1 blue Rogue creature token.
4/5
  • Quest for the Roseblade
Skyscreecher Dragon

Skyscreecher Dragon {3}{R}{R}{G}

Creature - Dragon
Flying, trample, haste
Whenever a land you control enters or a land is put into your graveyard from the battlefield, Skyscreecher Dragon deals 2 damage to each opponent.
5/5
  • Survive the Night
Slaffield Caravan

Slaffield Caravan {3}{G}{G}

Creature - Beast
Trample
The first breach linked Pelastrov to the Slaffield, a parallel world where tall grasses replaced urban sprawl. The Pelaski settled it as farmland and put its native species to work.
5/5
  • The Unraveling
Slum Scrounger

Slum Scrounger {4}{B}{B}

Creature - Beast
Deathtouch
When Slum Scrounger enters, put up to two target creature cards in your graveyard on top of your library in any order.
“Ugh, what is that smell?”
—Telam, last words
4/6
Snagged Truck

Snagged Truck {4}

Artifact - Vehicle
When Snagged Truck enters, investigate three times. (Create three colorless Clue artifact tokens with “{2}, Sacrifice this: Draw a card.”)
Snagged Truck can't attack or block as long as you control a Clue.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
8/8
  • MSEM Masters Cube
Snarling Omen

Snarling Omen {4}{B}

Creature - Demon Wolf
Flash
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Most believe Heaven's blessings and imperial enlightenment will protect them, until next the Abyss calls.
4/5
  • Feanav: The Apothecary's Progress
Sociable Giant

Sociable Giant {5}{G}{G}

Creature - Giant
If you control seven or more creatures, you may cast Sociable Giant without paying its mana cost.
Trample
Giants live alone more out of necessity than desire.
7/7
  • Sparks of a Multiverse
Solar Hatching

Solar Hatching {2}{R}{R}

Sorcery - Revelation
Solar Hatching deals 4 damage to each creature.
Coalesce {6}{R}{R} (You may cast this from your graveyard for {6}{R}{R}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
When Solar Hatching enters, each player chooses up to two lands they control and sacrifices the rest.
7/5
  • Beyond Our Ken
Solemn Stag

Solemn Stag {4}{G}

Creature - Elk
Whenever Solemn Stag perseveres, put two +1/+1 counters on it. (A creature perseveres when it survives damage.)
The elk is the symbol of the forest's permanence, eternally marching forward on weathered hooves.
4/5
  • Surging Tide
Sonwu, the Mighty

Sonwu, the Mighty {3}{G}{G}

Legendary Creature - Ape
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Whenever a creature you control attacks alone, untap all lands you control.
5/5
  • Goliaths of Nangjiao
Soothevine Elemental

Soothevine Elemental {3}{G}

Creature - Elemental
Defender, reach
When Soothevine Elemental enters, draw a card.
Whereas Duskwood elementals used to be wild and dangerous, those in the Neo-Duskwood proved to have more pacifistic tendencies.
0/5
  • Aftermath
Sorrowful Seeker

Sorrowful Seeker {5}{G}{G}

Enchantment Creature - Avatar
Reach
{3}, Exile Sorrowful Seeker from your hand: Draw a card. You may cast this card for as long as it remains exiled.
The Everlife promised a life free of pain or longing. Eternal bliss. It lasted until its servers were decommissioned.
7/7
  • Beyond the Blackwall
Soul of Iscathia

Soul of Iscathia {W}{U}{B}{R}{G}

Creature - Avatar
Flying, trample, haste
{W}{U}{B}{R}{G}: Create a token that's a copy of another target creature except it's all colors and has haste.
{W}{U}{B}{R}{G}, Exile Soul of Iscathia from your graveyard: Create a token that's a copy of target creature except it's all colors and has haste.
5/5
  • K15 Core Set
Soul of Muetar

Soul of Muetar {4}{C}{C}

Artifact Creature - Avatar
Protection from colored spells
{5}{C}{C}: Exile target colored permanent.
{5}{C}{C}, Exile Soul of Muetar from your graveyard: Exile target colored permanent.
6/6
  • Over the Horizon
Sovereign of Old Lovi

Sovereign of Old Lovi {5}{G}{G}

Creature - Bear
Trample
Whenever a creature dealt damage by Sovereign of Old Lovi this turn dies, put a +1/+1 counter on Sovereign of Old Lovi.
“What pre-Event texts I could find described bears as building-sized monstrosities. I passed it off as rumors tattered by the generations. Until today.”
—Reyhsia's notes
6/6
  • Lovi Awoken
Sower of Sabne's Harvest

Sower of Sabne's Harvest {3}{G}{G}

Creature - Treefolk Avatar
Whenever Sower of Sabne's Harvest enters or attacks, align X, where X is your fealty to Forests. (Choose modes with total ★ less than or equal to the number of Forests you control. You may choose modes multiple times.)
• ★★ — Put a +1/+1 counter on target creature.
• ★★★ — Exile target artifact or enchantment.
• ★★★★★ — You gain 5 life.
5/5
  • Over the Horizon
Sower of Virulent Thoughts

Sower of Virulent Thoughts {4}{G}

Creature - Plant Horror
Whenever Sower of Virulent Thoughts attacks, you may return a creature you control to its owner's hand. If you do, put a +1/+1 counter on target creature you control.
“This stage... it's not natural... and neither are we... not without my help...”
5/5
  • The Stage Presents: The Neverending Act
Specialist of the Deep
Out-of-Depth Amateur

Specialist of the Deep

Creature - Merfolk Artificer
(Color indicator: Specialist of the Deep is red)
Creatures your opponents control can't block alone. (They can block different creatures.)
“...and as below, so above. Imagine what we could accomplish together.”
—Janneke, Surface Scholar
6/5
Card has other part: Out-of-Depth Amateur
  • The Empty Throne of Feanav