837 cards found
Syr Illan, Hethwyr's Spear

Syr Illan, Hethwyr's Spear {2}{U}{U}

Legendary Creature - Human Knight
Whenever a creature you control becomes blocked, you may return it to its owner's hand.
The first spell you cast during your postcombat main phase each turn costs {W}{U} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a spell with mana cost {1}{U}, it costs {1} to cast.)
4/3
  • Seasons of War
T'nege, Skyguard

T'nege, Skyguard {4}{W}

Legendary Creature - Bird Knight
Flying
When T'nege, Skyguard enters the battlefield, exile another target creature you control until T'nege leaves the battlefield. If you do, exile target creature an opponent controls until T'nege leaves the battlefield.
4/4
  • Kahembo: Olde Dawn
Tamaak's Mouth

Tamaak's Mouth {3}{B}{G}

Creature - Azra Shaman
Menace
Whenever Tamaak's Mouth attacks, defending player sacrifices a nonland permanent.
Tamaak, grasping air, gullet unending, commands only that his followers feed, and feed, and never stop.
4/3
  • Alkabah
Tarrying Gharial

Tarrying Gharial {5}{G/U}

Creature - Crocodile
Hexproof
A gharial can stay still in place for up to twelve hours as it waits for its hapless prey to wander by.
4/6
  • Kahembo: Olde Dawn
Tattered Wisp

Tattered Wisp {3}{U}{U}

Creature - Spirit
Flying
When Tattered Wisp enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
4/3
  • Feanav: The Apothecary's Progress
Taunting Manticore

Taunting Manticore {3}{R}{R}

Creature - Manticore
Flying
{2}{R}: Target creature attacks this turn if able.
Rumor says great fortune comes to one skilled enough to steal a manticore's tooth. Others say that's what the hungry manticore wants you to think.
4/3
  • Alkabah
Teeth Without Number

Teeth Without Number {1}{B}

Sorcery - Revelation
Each player sacrifices a creature.
Coalesce {5}{B} (You may cast this from your graveyard for {5}{B}. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Each tooth is like a petal of a flower, spiraling into more fractal teeth.
4/3
  • Rail War
Telarine Skychaser

Telarine Skychaser {4}

Artifact - Vehicle
Flying
Whenever you aetherize, you may have Telarine Skychaser become an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
4/4
  • Worlds Away
Telekinecktic

Telekinecktic {1}{R}

Creature - Giraffe
Defender
“While normally quite docile, the creature performs immense displays of telekinetic prowess whenever something approaches too near its unsettling tail.”
—Professor Maple
4/1
  • Monsters of Chikyu
Tentacled Grip

Tentacled Grip {1}{U}

Sorcery - Revelation
Tap up to one target nonbasic permanent. It doesn't untap during its controller's next untap step.
Coalesce {5}{U} (You may cast this from your graveyard for {5}{U}. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
A revenge delayed and misdirected, but no less brutal.
4/4
  • Rail War
Tenvilu, Earthen Warden
Birth of Reloncarü

Tenvilu, Earthen Warden {4}{G}{W}

Legendary Creature - Elder Wurm
Flash
When Tenvilu, Earthen Warden enters the battlefield, other creatures you control get +2/+2 and gain hexproof and indestructible until end of turn.
He protected a chosen group of humans from his brother's flooding...
4/4
Card has other part: Birth of Reloncarü
  • Road to Carü Mapu
Territorial Drake

Territorial Drake {3}{U}{U}

Creature - Drake
Flying
Territorial Drake has hexproof as long as it's untapped.
Whenever Territorial Drake becomes tapped, scry 2.
Whenever Territorial Drake becomes untapped, draw a card.
4/4
Territorial Fangwurm

Territorial Fangwurm {3}{U}

Creature - Snake
Defender
Territorial Fangwurm may attack as though it didn't have defender as long as you've cast a cryptic spell this turn. (Artifacts, enchantments, and modal spells are cryptic.)
4/5
  • Riddles of Revio
Terror of Palta Gorge

Terror of Palta Gorge {4}{U}{U}

Creature - Leviathan
Protection from nonblue
Whenever Terror of Palta Gorge attacks, exile another target nonblue creature until Terror of Palta Gorge leaves the battlefield.
“As sharks swam past the Benthic Chamber, the pilots suddenly realized the situation was worse than expected.”
—Azamir, “Deepwater Surging”
4/4
  • Storytime
Terrors of Cuxuri Trench

Terrors of Cuxuri Trench {U}{B}

Instant - Revelation
Return target creature you control and target creature you don't control to their owners' hands. Target player discards a card.
Coalesce {4}{U}{B} (You may cast this from your graveyard for {4}{U}{B}. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Terrors of Cuxuri Trench can't block.
4/4
  • Over the Horizon
Tharanos' Legion

Tharanos' Legion {5}{G}{G}

Creature - Human Soldier
Bulwark — When Tharanos' Legion enters the battlefield, draw a card for each creature you control with toughness 4 or greater.
Prosanians, just like Danuri, believe in unity and teamwork above all else, knowing that numbers make strength.
4/6
  • Aftermath
The Ark Project

The Ark Project {2}{U}{U}

Legendary Artifact - Vehicle
Hexproof, crew 6 (Tap any number of creatures you control with total power 6 or greater: This Vehicle becomes an artifact creature until end of turn.)
Whenever The Ark Project deals combat damage to an opponent or planeswalker, gain control of target creature until The Ark Project leaves the battlefield.
Whenever The Ark Project blocks a creature, gain control of that creature.
4/8
The Branded Usurper
The Marquess Devonport

The Branded Usurper

Legendary Creature - Dragon Noble
(Color indicator: The Branded Usurper is red)
Flying, haste
Whenever The Branded Usurper attacks, it deals 2 damage to any target.
If you would lose the game, instead exile The Branded Usurper. Your life total becomes 0. Until an opponent's next turn, you can't lose the game and you can't gain life. Take an extra turn after this one.
4/4
Card has other part: The Marquess Devonport
  • The Empty Throne of Feanav
The Descent of Vengeance

The Descent of Vengeance {1}{R}{W}{B}

Legendary Creature - Demon God
First strike
At the beginning of your end step, each opponent that lost life this turn loses 1 life and discards a card. You gain life equal to the life lost this way, then draw a card for each land card discarded this way.
His pleas echoed and echoed until they were finally heard.
4/4
  • MSEM Masters: Legends
The Erased

The Erased {1}{W}{B}{G}

Legendary Creature
Cards in graveyards, exile, and libraries lose all abilities and card types.
From the world of nothing came the Erased, who had become quite fond of the void.
4/4
  • Ophorio
The Hewitt Brothers

The Hewitt Brothers {4}{G}{G}

Legendary Creature - Horror
Trample
Whenever a creature you don't control dies, you gain 2 life.
Whenever you gain life, put that many +1/+1 counters on target creature you control.
“Get ‘im up already, you layabout. We'll be eatin' good tonight.”
—“Farmhouse Massacre”
4/4
  • Video Horror System
The Infinite

The Infinite {8}

Legendary Creature - Angel
Flying
You pay {0} to cast your first spell each turn rather than its mana cost. If you cast a spell with {X} in its mana cost this way, X is 8.
4/8
The Masque, Archvillain
The Masque's Machinations

The Masque, Archvillain {1}{B}{B}{B}

Legendary Creature - Human Actor
Deathtouch
Whenever you lose life, you may cast target black noncreature card in your graveyard this turn. If it would be put into a graveyard from anywhere this turn, exile it instead.
Whenever you gain life for the first time each turn, create a 1/1 black Actor creature token.
4/4
Card has other part: The Masque's Machinations
  • Over the Horizon
The Mind Falters

The Mind Falters {B}

Sorcery - Revelation
Target player discards a card and gets a poison counter.
Coalesce {4}{B}{B} (You may cast this from your graveyard for its coalesce cost. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
4/7
  • Beyond Our Ken
  • MSEM Secret Lair Drops 558 669
The Pyleas, Siona's Pride

The Pyleas, Siona's Pride {3}

Legendary Artifact - Vehicle
Whenever The Pyleas, Siona's Pride enters the battlefield or attacks, look at the top six cards of your library. You may reveal a legendary non-Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Crew 2
4/5
  • MSEM Masters: Jumpstart