1980 cards found
Gleaming Hot Springs

Gleaming Hot Springs

Land
Gleaming Hot Springs enters tapped unless you control a Mountain.
{T}: Add {W} or {U}.
  • The Land Bundle
Gleaming River

Gleaming River

Land
{T}, Pay 1 life: Add {U}.
{T}, Pay 1 life, Sacrifice Gleaming River: Search your library for an Island card, put it onto the battlefield tapped, then shuffle.
Gleaming Veldt

Gleaming Veldt

Land
Gleaming Veldt enters tapped unless another player controls a land that could produce {G} or {W}.
{T}: Add {G} or {W}.
Daytime is unusually quiet, as the time of day when reflections become invisible.
  • Oirohpo
Gleaming Waypoint

Gleaming Waypoint {3}

Artifact
When Gleaming Waypoint enters, create a 1/1 red Scout creature token.
{T}: Add {U}, {R}, or {W}.
The angry citizens dared not destroy the aether tunnels bringing extraplanars to Entela, but they gladly stood by to harass those coming and going.
  • Karina's Explorations
Glimmering Staff

Glimmering Staff {3}

Artifact
{3}, {T}: Glimmering Staff deals 1 damage to any target.
{5}, {T}: Put a -1/-1 counter on target creature.
Lettie imagined, had she stayed, that her figurative brand would have been literal.
  • Feanav: The Apothecary's Progress
Glistening Chalice

Glistening Chalice {2}

Artifact
At the beginning of your first main phase, choose one —
• Artifact spells cost {1} less to cast until your next turn.
• Nonartifact spells cost {1} more to cast until your next turn.
  • Villains: The Musical
  • MSEM Champions 54 54
Glitched Carcass

Glitched Carcass {3}

Artifact
Tap another untapped artifact you control: Until end of turn, Glitched Carcass becomes an X/X Construct artifact creature, where X is the mana value of the tapped artifact. Activate only once each turn.
  • Tides of War
Glittering Grove

Glittering Grove

Land - Mountain Forest
({T}: Add {R} or {G}.)
Glittering Grove enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Gloomcover Steppe

Gloomcover Steppe

Land - Plains Swamp
({T}: Add {W} or {B}.)
Gloomcover Steppe enters tapped unless you control a basic Plains or a basic Swamp.
Gloomhollow Woodlock

Gloomhollow Woodlock

Land
Gloomhollow Woodlock enters tapped unless you played it from exile.
{T}: Add {B} or {G}.
Card has other part: Relive Eras
  • Adventurers of Onora
Gloomtide Gulf

Gloomtide Gulf

Land
Gloomtide Gulf enters tapped.
{T}: Add {U} or {B}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara
Gloomy Waypoint

Gloomy Waypoint {3}

Artifact
When Gloomy Waypoint enters, create a 1/1 black Scout creature token.
{T}: Add {W}, {B}, or {G}.
“Well, that's the end of the line. You came to me asking to forget. If that's still what you want, then let's get to it.”
—Mei Liva, to Karina and Flynn
  • Karina's Explorations
Glorious Sanctum

Glorious Sanctum {1}

Artifact - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, put the top card of your main library on the bottom of the archived library.
{W}: Exchange a card from the archived library with a card from your hand.
  • Arcanum Academia
Glory Days
Warring Ways

Glory Days

Enchantment - Aura
(Color indicator: Glory Days is white)
Enchant creature
Enchanted creature has “You can't lose the game and your opponents can't win the game.”
“The heavens parted, the angel braced for battle, and all knew that to fight further was futile.”
—Hemley Eggfeather
Card has other part: Warring Ways
  • Glacia: Hail to the Queen
Gnarled Henge

Gnarled Henge

Land - Mountain Plains
({T}: Add {R} or {W}.)
Gnarled Henge enters tapped unless you control two or more basic lands.
“These will serve as a fine reminder for our people to stay within our walls.”
—His Holiness Jorah
  • The Land Bundle
Goblet of Unhallowed Blood

Goblet of Unhallowed Blood {2}

Artifact - Equipment
Equipped creature gets +4/+4.
Whenever equipped creature deals combat damage, sacrifice it.
Equip—Sacrifice a creature.
Those who drink from the goblet are doomed to refill it.
  • Villains: The Musical
Goblin Chariot

Goblin Chariot {2}

Artifact - Vehicle
Haste
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever Goblin Chariot becomes crewed, untap each creature that crewed it with mana value 1 or less. This ability triggers only once each turn.
Crew 3
3/2
  • MSEM Masters: Legends
Golden Glade

Golden Glade

Land
Golden Glade enters tapped.
{1}, {T}: Add two mana of any one color.
Golden Helm

Golden Helm {2}

Artifact - Equipment
Whenever equipped creature attacks or blocks, add {W}{U}{B}{R}{G}.
Equip {1}
  • Villains: The Musical
Golna's Heart
Blessing of Golna

Golna's Heart

Artifact Creature - Construct Monument
(Color indicator: Golna's Heart is green)
Trample
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on Golna's Heart.
“Seeds gained through hatred will always bear bitter fruit. Seeds gained through peace will sustain the future forever.”
—Golna, the First Shah
2/2
Card has other part: Blessing of Golna
  • Alkabah
Gorran Totem

Gorran Totem {3}

Artifact
{T}: Add {W} or {B}.
{W}{B}, {T}: Each opponent loses 1 life and you gain 1 life.
With their Mother destroyed, the Gorrans divided, some sinking deeper into her ways, others exploring the wider world.
  • Novea
Grab Bag

Grab Bag {3}

Artifact - Equipment
Whenever equipped creature attacks, exile target nonland permanent until Grab Bag leaves the battlefield.
Whenever equipped creature deals combat damage to a player, put a card exiled with Grab Bag onto the battlefield under your control.
Equip {3}
  • Villains: The Musical
Graced Theurge
Gracewing Scion

Graced Theurge

Creature - Angel Wizard
(Color indicator: Graced Theurge is white and blue)
Flying, vigilance
When you unveil Graced Theurge, draw a card.
Angels are above such petty things as desire or enthusiasm.
4/4
Card has other part: Gracewing Scion
  • Feanav: The Apothecary's Progress
Graceful Angel
Patient Ascetic

Graceful Angel

Creature - Angel
(Color indicator: Graceful Angel is white)
Flying
3/3
Card has other part: Patient Ascetic
Grafted Weaponry

Grafted Weaponry {4}

Artifact - Equipment
Equipped creature has “{2}, {T}: This creature deals 1 damage to any target.”
{4}: Untap equipped creature.
Equip {3}
  • Tides of War