11227 cards found
Auspicious Qilin

Auspicious Qilin {4}{R/G}

Creature - Kirin
Trample
Auspicious Qilin must be blocked if able.
Whether the appearance of a qilin heralds good fortune or bad omens depends on the whims of the Celestials.
4/4
  • Panxiou
Austere Instructor

Austere Instructor {1}{R}

Creature - Human Scientist
Once each turn, when you cast a noncreature spell, create a 1/1 colorless Human creature token. Put a prowess counter on it.
“Maybe one of you knuckleheads will get us out of this hellhole, but until then, textbooks out and eyes forward.”
2/1
  • Toll Midnight
Authenticity

Authenticity {G}{G}{G}

Enchantment
Whenever you play a land, return a card at random from your graveyard to your hand.
Whenever you cast a green spell, reveal the top card of your library. If it's a land card, put it into your hand. Otherwise, mill it.
Mortifying as it was, Wormwood and Barton agreed it was time to be honest with each other.
  • Feanav: The Apothecary's Progress
Automated Blademaster

Automated Blademaster {4}

Artifact Creature - Construct
When Automated Blademaster enters, create a colorless Equipment artifact token named Sword with “Equipped creature gets +1/+1” and equip {1} and attach it to Automated Blademaster.
2/2
  • Zero
Automated Maestromancer

Automated Maestromancer {4}

Artifact Creature - Construct Bard
Harmony — Scry 2.
{T}: Harmonize. Activate only as a sorcery. (Trigger up to one harmony of a permanent you control.)
Many joked that Adavene would replace the musicians next.
3/3
  • Eralou
Automated Overwatch

Automated Overwatch {2}{G}

Artifact Creature - Artificer
Reach
When Automated Overwatch enters, create a Function token with “If this spell would create one or more tokens, it creates twice that many of those tokens instead.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
2/3
Autumn Canopy

Autumn Canopy

Land - Mountain Forest
({T}: Add {R} or {G}.)
Autumn Canopy enters tapped.
{1}, {T}: Add {R}{R} or {G}{G}.
  • Worlds Away
Autumn Fae

Autumn Fae {1}{R}

Creature - Faerie
Flying, double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
0/1
Autumn Moon

Autumn Moon

Land
{T}: Add {C}.
{2}, {T}: Add three mana of any one color.
A portent of imminent destruction.
Autumn Ward
Fallen Warden

Autumn Ward {B/G}{B/G}

Creature - Human Faerie
Autumn Ward's power and toughness are each equal to the number of creature cards in your graveyard.
Unveil {2}{B}{G} ({2}{B}{G}: Transform this. Unveil only as a sorcery.)
*/*
Card has other part: Fallen Warden
  • Feanav: The Apothecary's Progress
Autumnal Astrologer

Autumnal Astrologer {3}{W}{U}

Creature - Human Advisor
{T}, Tap an untapped creature you control: You draw a card and you gain 1 life.
2/4
  • Harvest Festival
Autumnal Boscage

Autumnal Boscage

Land
Autumnal Boscage enters tapped unless you control a basic land.
{T}: Add {R} or {G}.
“A forest beacon for heroes to gather, until those heroes acted out. Casting a passionate warrior to destroy every last one of them by force.”
—Percy's Playbook, Page 5
Autumnal Resonants

Autumnal Resonants {1}{B}{R}{G}

Creature - Elemental Bard
When Autumnal Resonants enters, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Create a 3/3 red and green Elemental creature token with haste.
2/1
  • Arcanum Academia
Autumnal Watch

Autumnal Watch {R}

Creature - Elf Soldier
Sacrifice a creature: Exile the top card of your library. Until end of turn, you may play that card.
Fighting grows fiercest in the final weeks before winter freezes a campaign.
1/1
Avalanche Drummer

Avalanche Drummer {3}{R}

Creature - Giant Warrior Bard
Trample
Harmony — Avalanche Drummer deals 1 damage to any target.
When Avalanche Drummer enters, harmonize. (Trigger up to one harmony of a permanent you control.)
4/3
  • Over the Horizon
Avalanche Elemental

Avalanche Elemental {4}

Artifact Creature - Elemental
{2}: Add one mana of any color.
The greater the soul that dies in the Muktann desert, the more grand the desert's defenders grow.
1/6
  • Alkabah
Avalanche Stinger

Avalanche Stinger {4}{R}{R}

Creature - Scorpion
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Blocked creatures you control have first strike.
The bigger the scorpion, the less the poison matters.
4/3
  • Ophorio
Avalia, Cyber Stalker

Avalia, Cyber Stalker {1}{U/B}{U/B}

Legendary Creature - Vampire
Flying
Spirited (When this creature enters, you may activate one of its activated abilities without paying its costs.)
{3}{U/B}{U/B}: Look at the top card of target opponent's library, then exile it face down. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
3/3
  • Over the Horizon
Avaricious Ghul

Avaricious Ghul {1}{B}

Creature - Zombie Knight
{2}: Avaricious Ghul gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Avaricious Ghul instead.
“Good? Evil? I have the gold, and that's what actually matters.”
2/2
  • Alkabah
Avatar of Amosis

Avatar of Amosis {2}{B}{B}

Creature - Avatar
Deathtouch
Tribute 3 (As this creature enters, an opponent of your choice may put three +1/+1 counters on it.)
When Avatar of Amosis enters, if tribute wasn't paid, you may destroy target creature.
2/2
  • Pyramids of Atuum
Avatar of Basat

Avatar of Basat {R}

Creature - Avatar
Menace (This creature can't be blocked except by two or more creatures.)
Avatar of Basat can't block.
“Both cats and gods are only beholden to their own desires.”
—Nassor, Basat priest
2/1
Avatar of Being

Avatar of Being {6}

Artifact Creature - Golem
Each other colorless creature you control enters with an additional +1/+1 counter on it.
It only moves when the heavens do, to herald the arrival of divine will.
4/4
  • Mious
Avatar of Innovations

Avatar of Innovations {8}

Creature - Avatar
This spell costs {1} less to cast for each artifact and/or enchantment you control.
When Avatar of Innovations enters, you may return target artifact or enchantment card from your graveyard to your hand.
4/4
  • Over the Horizon
Avatar of Plume de Val

Avatar of Plume de Val {3}{G}

Creature - Avatar
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
4/4
Avatar of Senmut

Avatar of Senmut {U}{U}

Creature - Avatar
Crocodile creatures you control get +1/+1.
Avatar of Senmut and Crocodile creatures you control can't be blocked as long as you control four or more Islands.
2/2
  • Pyramids of Atuum