8944 cards found
Sower of Virulent Thoughts

Sower of Virulent Thoughts {4}{G}

Creature - Plant Horror
Whenever Sower of Virulent Thoughts attacks, you may return a creature you control to its owner's hand. If you do, put a +1/+1 counter on target creature you control.
“This stage... it's not natural... and neither are we... not without my help...”
5/5
  • The Stage Presents: The Neverending Act
Sower of Wishes
Harbinger of Fantasy

Sower of Wishes {2}{G}

Creature - Human Druid
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
When Sower of Wishes enters, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest back on top in any order.
3/3
Card has other part: Harbinger of Fantasy
Space Jelly Swarm

Space Jelly Swarm {1}{U}{U}

Instant
Create two 1/1 blue Elemental creature tokens with flying.
“Take a look outside,” said Yulius. “Why?” asked Donel. “Just look. You will not believe your eyes.”
  • Love Song
Space Oddity

Space Oddity {3}{R}

Sorcery
Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.
Morale is at an all time low.
  • Love Song
Spaceship Invader

Spaceship Invader {2}{B}{B}

Creature - Horror
Menace
When Spaceship Invader enters, destroy target creature you don't control with mana value 3 or less.
You are never alone.
4/1
  • Love Song
Spare the Meek

Spare the Meek {3}{W}{W}{W}

Sorcery
Destroy each creature with power 3 or greater.
As Pelastrov fell, the farmers of Slaffield could do nothing but bar their portals and pray.
  • The Unraveling
Spark Hunter Kajiwara Ai

Spark Hunter Kajiwara Ai {3}{B}{B}

Legendary Planeswalker - Ai
Whenever you activate one of Ai's loyalty abilities, create a 2/2 colorless Soldier artifact creature token with that ability, except it costs +1 to activate.
[+1]: Ai deals 1 damage to target player or planeswalker. You gain 1 life.
[–3]: Draw a card. You lose 1 life.
[–7]: Each opponent sacrifices a permanent and discards a card.
Loyalty:
4
  • MSEM Masters Cube 2025
Spark of Faith

Spark of Faith {3}{W}

Instant
Primal {2}{R} (During your turn, you may cast this spell for {2}{R} instead of playing a land.)
Target creature gets +2/+0 and gains double strike until end of turn.
Have faith in every strike. Confidence is power, and power keeps you breathing.
  • Novea
Sparkling Jackalope

Sparkling Jackalope {4}{U}{U}

Creature - Rabbit Beast
{1}{U}: Return Sparkling Jackalope and target creature to their owner's hands.
{5}{U}{U}: Sparkling Jackalope gets +4/+4 and gains flying until end of turn.
While skittish in herds, the lone jackalope is an elusive fighter, and is said to prey on manticores when it gets the jump on them.
4/4
  • High Noon
Sparkmage Prodigy

Sparkmage Prodigy {2}{R}

Creature - Human Wizard
Sparkmage Prodigy has first strike as long as it's your turn.
Whenever you cast a cryptic spell, Sparkmage Prodigy deals 1 damage to each opponent. (Artifacts, enchantments, and modal spells are cryptic.)
2/3
  • Riddles of Revio
Spawn from the Void

Spawn from the Void {3}{U}

Instant
Look at the bottom two cards of your library. Manifest one of them, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Worshippers of the god of creation form beings of living potential, which then go on to take shape.
  • Mious
Spawn of Hadak

Spawn of Hadak {1}{G}{U}{R}

Creature - Dragon
Flying, haste
Whenever Spawn of Hadak attacks, draw a card, then discard a card.
Hadak may be gone, but his spawn still haunt the Dunesea.
3/3
  • Alkabah: The Rise of Soli
Spawn of Keranos

Spawn of Keranos {3}{U}

Creature - Elemental
Flying
When Spawn of Keranos enters, you may draw a card. If you do, discard a card unless you control another creature with flying.
Powerful elementals arise when Keranos hears an original thought.
3/2
  • Theros Triumphant
Spawn of Nazgur

Spawn of Nazgur {5}{B}{B}

Creature - Demon
Flying, trample
Whenever an opponent casts a noncreature spell, that player loses 5 life unless they sacrifice a creature or discard a card.
“Now my little pawn. Your soul is forfeit!”
5/4
  • Zero
Spawn of Qiyan

Spawn of Qiyan {6}{G}{G}

Creature - Hydra
Trample
When Spawn of Qiyan enters, distribute four +1/+1 counters among any number of target creatures you control.
{2}{G}: Put Spawn of Qiyan from your graveyard into your library second from the top.
4/4
  • Nangjiao In Bloom
Spawn of Shadows

Spawn of Shadows {4}{B}{B}

Creature - Horror
Menace (This creature can't be blocked except by two or more creatures.)
When Spawn of Shadows enters, each player loses 4 life.
Phyrexians can't help but envy some of the monsters Nimunot has to offer.
4/4
  • Tides of War
Spawn of the Guardian

Spawn of the Guardian {2}{G}

Creature - Beast
As the empires spread, they drove out the savage creatures of the wild. However, some still lurk in the ancient places, biding their time until presented with an opportunity for revenge.
3/3
  • Scriptures of Urshad
Spawns of Dementia

Spawns of Dementia {5}{B}{B}

Sorcery
Manifest all cards from all players' hands. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“Face your every insecurity, now given form.”
—Ha'tana, high accuser
  • Mious
Speaker of Ancient Gods

Speaker of Ancient Gods {3}{B}

Creature - Human Shaman Nomad
Menace
Whenever you cast a cryptic spell, you may return target creature card from your graveyard to your hand. (Artifacts, enchantments and modal spells are cryptic.)
3/4
  • Over the Horizon
Speaker of Open Waters

Speaker of Open Waters {3}{G}{W}

Creature - Merfolk Aurashaper Cleric
When Speaker of Open Waters enters, create a green and white Aura enchantment token named Moray's Resolve attached to target creature you control. The token has enchant creature and “Enchanted creatures you control get +2/+2 and have trample and lifelink.”
1/1
  • Elmare: Into the Abyss
Speaker of the Iris

Speaker of the Iris {2}{R}{R}

Creature - Human Wizard
Haste
When Speaker of the Iris enters, abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
Other creatures you control have haste.
3/2
Spear of the Folded Fan

Spear of the Folded Fan {2}{W}

Creature - Human Warrior
Vigilance
When Spear of the Folded Fan enters, if you control a legendary creature, you gain 4 life.
“I like that one. If her bladework is half as fine as her spirit, she'll be the best warrior in Nangjiao.”
—Hatsuo Heong
2/3
  • Goliaths of Nangjiao
Spearhead Ophan

Spearhead Ophan {3}{G}

Creature - Angel
Trample
Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When you turn Spearhead Ophan face up, creatures you control get +2/+2 and gain trample until end of turn.
“We give praise to the Wheels of Destruction: what they grind to dust, we can replace.”
—Fhaub, Gusmite artisan
3/3
  • MSEM Secret Lair Drops
  • Mious
Specialist Saboteur

Specialist Saboteur {2}{W}

Creature - Human Advisor
When Specialist Saboteur enters, choose one —
• Put a +1/+1 counter on Specialist
Saboteur.
• Destroy target enchantment.
“Fortunately for us, Union Rail is experiencing unexpected delays.”
2/2
  • Rail War
Specimen Collector

Specimen Collector {2}{B}

Artifact Creature - Construct Warrior
When Specimen Collector enters, you may salvage a creature card. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
The Others quickly set to work harvesting keepsakes to bring back home.
3/2
  • Elmare: Into the Abyss