Vigilance Conflict Capturer gets +2/+0 as long as a permanent you controlled left the battlefield this turn.
“No, squirm a little less. Just a bit longer, hold in that scream. Just like that! Perfect! Let's get you patched up now before you bleed out.” —Vernan, Aspiring Auteur
When Enigma Mystic enters, mill three cards. Enigma Mystic gets +2/+0 as long as there's a Shaman card in your graveyard. {T}: Add one mana of any color. Activate only if you control another Shaman.
First strike, haste Play with the top card of your library revealed. {1}{R}: Darlene gets +1/+0 until end of turn. Whenever Darlene deals damage to a player, if the top card of your library has mana value equal to the damage dealt, you may cast it without paying its mana cost.
Scry 3. Monument {1}{U}{U}(You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Trample Whenever another Dwarf you control enters, create a colorless artifact token named Ale. It has “{T}, Sacrifice this artifact: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.”
Exile the top card of your library and up to one target permanent card from your graveyard. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.
{T}, Sacrifice Sinister Thicket: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {4}, Exile Sinister Thicket from your graveyard: Draw a card. Activate only as a sorcery.
Put a lifelink counter on target creature you control. It deals damage equal to its power to another target creature or planeswalker.
“In their greed, the Celestials withhold immortality from the mortal earth. Are you not a Celestial?” Shi Hou demanded. “I am,” Taizi concurred, “but I too am mortal.”
Deathtouch Discard a card: Headless Carriage gains indestructible until end of turn. Tap it. Ride {2}{B}{B}({2}{B}{B}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
As an additional cost to cast this spell, sacrifice any number of creatures. Target player loses 2 life for each creature sacrificed to cast Blood Lashing.
Spined Spire enters tapped. {T}: Add {U} or {R}. {1}{U}{R}: Until end of turn, Spined Spire becomes a Lizard creature with menace in addition to its other types. Scavenge {1}{U}{R}
Flash Blind Blackguard can't block. When Blind Blackguard enters, target player draws a card, then reveals their hand. You choose a nonland card from that player's hand, then that player puts the chosen card on the bottom of their library.
Flying Morph {4}{R}{W}(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Ishim of Devilry is turned face up, put a +1/+1 counter on it, then each opponent loses 2 life and you gain 2 life.
When Soulblade enters, exile target creature card with mana value 3 or less from your graveyard. Whenever equipped creature attacks, create a token that's a copy of a card exiled with Soulblade that's tapped and attacking. Exile the token at end of combat. Equip {1}
({T}: Add {B}, {G}, or {U}.) Verdant Dominion enters tapped.
“You planeswalkers are all the same. Trying to destroy, or, ‘improve,' as you say, without a thought about the people already here.” —Irbek, crocodile hunter
Whenever you put one or more -1/-1 counters on a creature, put that many charge counters on Cycle of Scars. Remove three charge counters from Cycle of Scars: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Each opponent sacrifices a creature. For each creature sacrificed this way, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Choose two — • Put three +1/+1 counters on target creature. • Target player searches their library for up to two basic land cards, reveals those cards, puts one onto the battlefield tapped and the other into their hand, then shuffles. • Target creature you control fights target creature you don't control. • Target player gains 5 life.