15897 cards found
Flenser's Lieutenant

Flenser's Lieutenant {1}{B}{B}

Creature - Elemental Horror
Whenever you cast a black spell, put a +1/+1 counter on Flenser's Lieutenant.
{B}{B}: Return Flenser's Lieutenant from your graveyard to your hand.
Darkness is the light.
2/2
  • Animus Vox
Fox of the Sunset Legion

Fox of the Sunset Legion {2}{W}{W}

Creature - Fox Spirit
When Fox of the Sunset Legion enters, create two 1/1 white Fox Spirit creature tokens.
The darkness brings with it danger, and requires a more extensive watch.
2/2
Slithering Eyes

Slithering Eyes {1}{R}

Creature - Snake
Whenever Slithering Eyes deals damage to a player, you may exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.
2/1
  • Beyond Our Ken
Corpsestitched Slasher

Corpsestitched Slasher {R}

Creature - Zombie Scarecrow
Haste
This creature can't block.
{2}{R}: Return this card from your graveyard to your hand.
A necromancer's masterpiece, stitched from flesh, straw, and steel.
1/1
  • The Petals Wilt
Drop of Envy

Drop of Envy {2}

Artifact
As Drop of Envy enters, choose a nonland permanent card name.
All cards not on the battlefield, spells, and permanents with the chosen name are legendary.
  • Villains: The Musical
Glen Hunter

Glen Hunter {1}{G}

Creature - Human Rogue
Hexproof
You may have Glen Hunter assign its combat damage as though it weren't blocked.
2/1
  • Arcanum Academia
Unstoppable Slaughter

Unstoppable Slaughter {1}{R}{R}

Sorcery
Unstoppable Slaughter deals 1 damage to each creature and each player. Whenever a creature dealt damage by Unstoppable Slaughter this turn dies this turn, repeat that process.
A scouring to score, for all they unsettled.
Sunlit Highland

Sunlit Highland

Land
As Sunlit Highland enters, you may pay 2 life. If you don't, Sunlit Highland enters tapped.
{T}, Sacrifice Sunlit Highland: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Heping, Grand Pacifist

Heping, Grand Pacifist {3}{W}{W}

Legendary Planeswalker - Heping
[+1]: Each player may draw a card. For each opponent who does, you gain 4 life.
[–3]: Exile target nonland permanent. As long as that card remains exiled, its owner may pay {2} any time they could cast a sorcery. If they do, they return that card to their hand.
[–8]: Target opponent gets an emblem with “Creatures you control lose all abilities and have base power and toughness 1/1.”
Loyalty:
5
  • Nangjiao In Bloom
Prejudice

Prejudice {1}{B}{B}

Sorcery
Nontoken creatures get -2/-2 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Pride
  • Ophorio
Laiyru Shrine

Laiyru Shrine

Land
Laiyru Shrine enters tapped.
{T}: Add {G} or {U}.
{G/U}, {T}, Sacrifice Laiyru Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Panxiou
Allure of the Woods

Allure of the Woods {1}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
{1}{G}, Sacrifice Allure of the Woods: Draw a card.
  • End of Wollensie
Space Oddity

Space Oddity {3}{R}

Sorcery
Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.
Morale is at an all time low.
  • Love Song
Glowspore Swarmgrounds

Glowspore Swarmgrounds {4}{W}

Enchantment
When Glowspore Swarmgrounds enters, create two 1/1 blue Elemental creature tokens with flying.
Elementals you control get +1/+1.
Walk in and receive a thousand hugs.
  • Love Song
Swirling Sylph

Swirling Sylph {1}{U}{U}

Creature - Nymph
Whenever you cast a red spell, create a 2/1 red Merfolk creature token.
Whenever you cast a green spell, target creature gets +2/+2 and gains trample until end of turn.
2/1
  • Novea
Barbarian Axe Flinger

Barbarian Axe Flinger {2}{W}

Creature - Human Barbarian Warrior
Vigilance
{1}{W}: Barbarian Axe Flinger gains double strike until end of turn.
The first ax is a mere diversion, for in parrying it the second one strikes your heart.
2/2
  • Khaliz-Dorahn
Quelling Tavern

Quelling Tavern {2}{W}{U}

Enchantment
Whenever you cast an instant or sorcery spell, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Why not have a drink for a spell?
  • High Noon
Freewheeling Orcas

Freewheeling Orcas {3}{W}

Enchantment Creature - Whale
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
2/2
  • Elmare: Into the Abyss
Ironwood Elemental

Ironwood Elemental {2}{G}{W}

Creature - Elemental
Protection from mana values lower than Ironwood Elemental's power (This permanent can't be blocked, targeted, dealt damage, or enchanted by anything with mana value lower than this creature's power.)
Ironwood Elemental's power and toughness are each equal to the number of creatures you control.
*/*
  • Carpe Arcanum
Arcanist's Spellsurge

Arcanist's Spellsurge {U}{R}

Instant
Until end of turn, creatures you control get +1/+1 and gain prowess. If there are two or more instant and/or sorcery cards in your graveyard, draw a card.
Clockwork Artifice

Clockwork Artifice {3}{U}

Sorcery
Create a 0/0 blue Construct artifact creature token. Put X +1/+1 counters on it, where X is one plus the total number of noncreature, nonland cards in your graveyard.
Many have tried and failed to replicate the spells that brought the Adamant Legion to life.
  • Seasons of War
Obscuring Sandstorm

Obscuring Sandstorm {1}{U}

Instant
Return target creature to its owner's hand.
Concord — If there are four or more card types among permanents you control, draw a card.
  • Al Tabaq
Scion's Sentence

Scion's Sentence {2}{W}{W}

Enchantment
When this enchantment enters, exile target creature until this enchantment leaves the battlefield.
Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
“A fitting punishment for your transgressions.”
  • The Petals Wilt
Sinner's Purge

Sinner's Purge {1}{B}

Sorcery
Return up to one target creature card from your graveyard to your hand, then exile all graveyards.
“The scythe-bearer not only enslaves our dead, but erases their legacy to spite us even further. She dies.”
—Tenjiang, Culi-Sae recordmaster
  • Glacia: Hail to the Queen
Ruptured Flats

Ruptured Flats

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As Ruptured Flats enters, you may pay {1}. If you don't, Ruptured Flats enters tapped.
  • Villains: The Musical