Target player reveals their hand and discards all nonland cards that share a name with a card in their graveyard. If no cards were discarded, draw a card.
During their short time with the gestalt spark, the aetherborn live with the memories of their many past lives.
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.) Target creature you control gets +1/+0 until end of turn if you're in a renaissance. Then that creature deals damage equal to its power to target creature you don't control.
Each land you sacrifice while casting Frostfire Hulk pays for {1}. Frostfire Hulk enters with a +1/+1 counter for each land card in your graveyard. Sacrifice Frostfire Hulk: It deals X damage to target creature or planeswalker, where X is the number of +1/+1 counters that were on it. Activate only as a sorcery.
Flying Morph {4}{W}{B}(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Ishim of Oblivion is turned face up, put a +1/+1 counter on it, then destroy target noncreature, nonland permanent.
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) Whenever you draw a card from the archived library, put the top card of your main library on the bottom of the archived library. {R}: Exchange a card from the archived library with a card from your hand.
Flying, haste Whenever Cyrukan's Elite attacks, create a 4/4 white Angel Soldier creature token with flying. If it's the first time Cyrukan's Elite has attacked this turn, untap all creatures you control. After this phase, there is an additional combat phase.
As Sorcerous Spyglass enters, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Choose one — • Target creature you control gets +1/+1 until end of turn if it's enchanted. Then it fights target creature you don't control. • Destroy target enchantment.
“Every living thing embraces me. The only one opening her arms to you is the dirt.”
Equipped creature gets +6/+6. If equipped creature would deal combat damage to a creature or planeswalker, instead gain control of that permanent for as long as you control Glorious Plate. Equip {6}
“There is no need for war. Join the Empire, and all transgressions against it will be forgiven.”
“Flight was once something we thought only a pact could grant. Nowadays, chemistry yields vapors lighter than air which power our own spells.” —Professor Michael Haldean
Flying Whenever an opponent discards a card, put a +1/+1 counter on Nightbane Specter. Whenever Nightbane Specter deals combat damage to a player, that player discards a card.
Choose two — • Destroy target artifact. • Discard a card, then draw a card. • Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
When Howler Sheriff enters, gain control of up to one target creature with a bounty counter on it until end of turn. Untap that creature. It gains haste until end of turn.