8944 cards found
Slaug, Ironpact Warlord

Slaug, Ironpact Warlord {2}{R}{R}

Legendary Creature - Orc Warrior
Improve {1}{B/R} ({1}{B/R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
At the beginning of each player's combat, you may have that player create two goaded 1/1 red Goblin creature tokens with haste. Exile those tokens at end of combat. (Until your next turn, they attack each combat if able and attack a player other than you if able.)
4/3
  • Seasons of War
Slaughter

Slaughter {2}{W}{W}{B}{B}

Creature - Incarnation
Tribute 4 (As this creature enters, an opponent of your choice may put four +1/+1 counters on it.)
When Slaughter enters, if tribute was paid, destroy all other creatures. Otherwise, destroy all creatures you don't control.
4/4
  • Pyramids of Atuum
Slay Them in the Aisles

Slay Them in the Aisles {2}{R}

Instant
Slay Them in the Aisles deals 2 damage to each non-Actor creature.
“With enough spectacle on the stage, every eye in Koras will be turned to the villains, and not to the vault.”
—Saia Evigal
  • Villains: The Musical
Slay the Unkillable

Slay the Unkillable {1}{B}{B}

Instant
This spell costs {1}{B} less to cast if it targets a creature with indestructible.
Exile target creature.
“I'm glad your regenerative elixir worked. This year, my Achievement will be presenting an immortal's heart.”
—Irika, Wielder of Secrets
  • Discoveries of Akieva
Slayer of the Famed

Slayer of the Famed {1}{B}{G}

Creature - Human Warrior
Deathtouch, menace
Slayer of the Famed must be blocked each combat if able.
3/2
  • A Tourney at Whiterun
Slayer's Grimoire

Slayer's Grimoire {3}{W}

Artifact
When Slayer's Grimoire enters, exile target non-Human creature an opponent controls until Slayer's Grimoire leaves the battlefield.
{2}{W}, {T}: You gain 2 life.
Learn within the ways of the righteous.
  • Innistrad In Memoriam
Sleepless Night

Sleepless Night {2}{U}

Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Sleepless Scholar

Sleepless Scholar {2}{U}

Creature - Human Wizard
Prowess
Whenever you cast a noncreature spell, you may mill two cards.
Before Leticia and Haldean, the secret of true alchemical life had long eluded the empire's finest minds.
2/3
  • Feanav: The Apothecary's Progress
Sleepless Vigil

Sleepless Vigil {1}{U}{U}

Enchantment - Aura Curse
Enchant opponent
Whenever you attack enchanted player, look at the top X cards of your library, where X is one plus the number of attacking creatures you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
  • Dark Seas of Shiryen
Slicing Legion

Slicing Legion {2}{R}

Instant
Create two 1/1 red and white Warrior creature tokens. Those tokens gain first strike until end of turn.
Dragon warriors live by a simple mantra—live greatly, burn brightly.
  • Goliaths of Nangjiao
Slicing Steer

Slicing Steer {4}

Artifact Creature - Ox Warrior
Identity — As long as you control at least two other creatures that share a creature type with Slicing Steer, Slicing Steer and creatures you control that share a creature type with it get +1/+0 and have menace.
A mechanical bull has never been so dangerous.
3/4
  • Over the Horizon
Slighted Spirit

Slighted Spirit {4}{U}{U}

Creature - Spirit
Flying
When Slighted Spirit enters, detain up to two target creatures. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
3/4
  • High Noon
Slinger's Storm

Slinger's Storm {3}{U}

Instant
Creatures your opponents control get -4/-0 until end of turn.
Quickdraw {1}{U}{U} (When a creature you control blocks or becomes blocked, you may cast this spell for {1}{U}{U}.)
  • High Noon
Slip Beyond Fate's Grasp

Slip Beyond Fate's Grasp {2}{U}

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Slippery Bunyip

Slippery Bunyip {3}{U}

Creature - Beast
Ward {2}
Slippery Bunyip can't be blocked except by creatures with Adventures.
3/2
Card has other part: Must've Been a Bird
Slippery Capuchin

Slippery Capuchin {1}{U}{U}

Creature - Monkey
Slippery Capuchin can't be blocked.
Whenever Slippery Capuchin becomes the target of a spell or ability, you may change the target of that spell or ability.
2/1
  • Novea
Slipping Sanity

Slipping Sanity {2}{B}

Enchantment
Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards.
“May the darkness take everything from you.”
—Moor-witch's curse
  • Quest for the Roseblade
Slipsand Expedition

Slipsand Expedition {2}{R}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Once each turn, when you cast an instant or sorcery spell, you may add a quest counter.
1, 2 — Slipsand Expedition deals damage equal to the number of quest counters on it to any target.
3 — Add {R}{R}{R}.
  • Adventurers of Onora
Slipsand Hornshell

Slipsand Hornshell {2}{G}{G}

Creature - Turtle
Menagerie — {1}{G}: Slipsand Hornshell gains indestructible until end of turn. Tap it. Activate only if there are five or more creature types among creatures you control.
The harsh climate of the Slipsands breeds denizens with the toughest of exteriors.
4/4
  • Adventurers of Onora
Slipsand Ritualist

Slipsand Ritualist {2}{B}

Creature - Lizard Cleric
{T}: Target opponent loses 2 life. Activate only if you gained life this turn.
2/2
Card has other part: New Members
  • Adventurers of Onora
Slipsand Runemage

Slipsand Runemage {2}{R}

Creature - Bear Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Slipsand Runemage deals 1 damage to any target.
“Magic Missile is soooo underrated.”
2/1
  • Adventurers of Onora
Slipstream Silencer

Slipstream Silencer {1}{U}{B}

Artifact Creature - Droid Assassin
As long as there are four or more card types among cards in your graveyard, Slipstream Silencer can't be blocked.
Whenever Slipstream Silencer attacks, surveil 1.
“Print uploaded... Moving in.”
3/2
  • Beyond the Blackwall
Sludge Drudger

Sludge Drudger {3}{U}

Creature - Salamander
Vanguard — Whenever a creature you control attacks alone, you may exile target instant or sorcery card from your graveyard. If you do, you may cast that spell from exile until your next turn. If that spell would be put into a graveyard, exile it instead.
3/3
  • Monsters of Chikyu
Sludge-Gill Fox

Sludge-Gill Fox {1}{U}{U}

Creature - Fox Fish
Sludge-Gill Fox can't be blocked as long as it's attacking alone.
Whenever Sludge-Gill Fox deals combat damage to a player, you may draw a card.
2/2
Sluiceway Collector

Sluiceway Collector {3}{B}{B}

Artifact Creature - Spider
Advance {5}{B}{B} (Cast this for {5}{B}{B} to advance it as it enters. {5}{B}{B}: Advance this as a sorcery.)
Whenever Sluiceway Collector advances, put a permanent card from a graveyard onto the battlefield under your control.
5/4
  • Karina's Explorations