8388 cards found
Summoner's Call

Summoner's Call {3}{G}

Instant
Reveal the top four cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield and the rest into your graveyard.
Prophecy {2}{G} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
  • Ophorio
Sumun, Azutah's Heart

Sumun, Azutah's Heart {4}{G}{U}

Legendary Creature - Goat Druid
Whenever a land you control enters, if you haven't had a land become a copy this way this turn, you may have that land enter as a copy of any nonland permanent on the battlefield.
“With my help, this land will achieve its true potential.”
5/5
  • Scriptures of Urshad
Sun Yun, Master of Man

Sun Yun, Master of Man {2}{U}{U}

Legendary Creature - Human Wizard
You may have Sun Yun enter as a copy of any creature on the battlefield, except her name is Sun Yun, Master of Man, she's legendary in addition to her other types, and she has “{2}{U}: Exile Sun Yun, then return her to the battlefield under her owner's control.”
1/3
  • Nangjiao In Bloom
Sun Yun, Master of Self

Sun Yun, Master of Self {2}{U}{U}

Legendary Creature - Human Wizard
If a creature entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
{1}{U}, {T}: Exile another target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
1/3
Sun's Own

Sun's Own {2}{W}

Creature - Nymph
Vigilance
Sun's Own has indestructible as long as it's your turn.
“In the face of doubt, the true children of the Lotus show unflinching resolve.”
2/2
  • Novea
Sun-Blessed Hoplite

Sun-Blessed Hoplite {2}{W}{W}

Creature - Human Soldier
When Sun-Blessed Hoplite enters, target creature you control gets +X/+X until end of turn, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
No shadow is too fearsome for those favored by the god of the sun.
3/3
  • Theros Triumphant
Sun-Crowned Flagship

Sun-Crowned Flagship {7}

Artifact - Vehicle
{2}: Other creatures you control get +1/+0 until end of turn.
Whenever Sun-Crowned Flagship attacks, each attacking creature you control gains trample until end of turn.
Crew 7 (Tap any number of creatures you control with total power 7 or greater: This Vehicle becomes an artifact creature until end of turn.)
10/10
  • Dark Seas of Shiryen
Sun-Dappled Paragon

Sun-Dappled Paragon {1}{G}{W}

Creature - Human Knight
Sun-Dappled Paragon enters with a +1/+1 counter on it for each other creature you control.
Whenever another creature you control enters, put a +1/+1 counter on Sun-Dappled Paragon.
1/1
  • Alara
Sun-Eyed Fox

Sun-Eyed Fox {2}{W}{U}

Creature - Fox
Vanguard — Whenever a creature you control attacks alone, you may cast a spell with mana value 3 or less from your hand without paying its mana cost.
3/3
Sunblessed Orator

Sunblessed Orator {1}{R}{W}

Creature - Human Cleric
Whenever another creature you control enters, Sunblessed Orator deals 1 damage to each opponent and you gain 1 life.
“All of us have the hearts of gods!”
2/3
  • Scriptures of Urshad
Suncatcher

Suncatcher {2}{R}

Creature - Merfolk Wizard
{W}: Target creature gains vigilance until end of turn.
There are those that believe the power of the Lotus is wasted on those “pitiful little nymphs,” but few who have dared to steal that power.
2/2
  • Novea
Sunchanter

Sunchanter {2}{R}{W}

Creature - Human Wizard
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{R}{W}: Creatures you control gain flying and haste until end of turn.
2/2
  • Tales of Old Jidai
Sunchaser Mantas

Sunchaser Mantas {1}{W}{U}

Creature - Fish
(Color indicator: Sunchaser Mantas is blue)
Flying
When Sunchaser Mantas enters, choose a color. Look at the top four cards of your library. You may reveal a card of the chosen color from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/3
  • Worlds Away
Suncolored Dreamer

Suncolored Dreamer {5}{G}{U}

Creature - Elemental Beast
You may pay {W}{U}{B}{R}{G} rather than pay this spell's cost.
When Suncolored Dreamer enters, draw a card.
“The effects of Slyten crystals on the fauna of the Batrel Plateau is incredibly atypical.”
—Mia Reyes, Xenobiologist
7/7
  • Animus Vox
Suncrown Mastodon

Suncrown Mastodon {6}{G}

Creature - Elephant
You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.
“Have you ever seen a greater beast? Such majesty, such grace. Such ears.”
—Am'atambi
7/7
  • Kahembo: Olde Dawn
Sundering Arcanist

Sundering Arcanist {3}{G}{G}

Creature - Human Wizard
When Sundering Arcanist enters, you may destroy target artifact or enchantment.
If you would draw a card, you may sacrifice a land and mill four cards instead. If you do, return Sundering Arcanist from your graveyard to your hand.
4/3
  • Tales of Old Jidai
Sundew Tender

Sundew Tender {3}{G}

Creature - Elemental
Whenever a land you control enters or a land card is put into your graveyard from anywhere, create a 0/1 green Plant creature token.
{3}{G}{G}: Put a +1/+1 counter on each other creature you control.
4/4
  • MSEM Masters Cube
Sunfeather's Trust

Sunfeather's Trust {2}{W}{W}

Sorcery
Create two 2/2 white Griffin creature tokens with flying. If you control a legendary creature, create three of those tokens instead.
“To be trusted by such a warm, beautiful creature . . . there's no better feeling in the world!”
—Syr Lyco, Griffinsworn
  • Seasons of War
Sunfist Spirit

Sunfist Spirit {4}{W}{W}{W}

Creature - Nymph
Flying
As long as it's your turn, creatures you control get +3/+0 and have vigilance.
As long as it's not your turn, creatures you control get +0/+3 and have lifelink.
A light for a hopeless time.
4/4
  • Novea
Sunken Slasher

Sunken Slasher {3}{R}

Creature - Merfolk Warrior
Primal {1}{W}{W} (During your turn, you may cast this spell for {1}{W}{W} instead of playing a land.)
Double strike
When Sunken Slasher enters, if you didn't play a land this turn, put a +1/+1 counter on it.
2/2
  • Novea
Sunless Sky

Sunless Sky {4}{W}{B}

Sorcery
You gain life equal to the number of creatures you control.
Each opponent loses life equal to the number of creatures they control.
Destroy all creatures, then exile all graveyards.
“It may be the last night we see each other. But it sure is gorgeous.”
—Tara, to Elise
  • Riddles of Revio
Sunlit Diver

Sunlit Diver {2}{R}

Creature - Merfolk
Haste
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
3/1
  • Novea
Sunnula's Firebird

Sunnula's Firebird {2}{R}

Creature - Phoenix
Flying, haste
Assault {1}{R} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on a creature you control, you may return Sunnula's Firebird from your graveyard to your hand.
2/2
  • Scriptures of Urshad
Sunpiercing Bow

Sunpiercing Bow {3}

Artifact - Equipment
Equipped creature has “{T}: This creature deals damage equal to its power to any target.”
Equip {4}
  • A Tourney at Whiterun
Sunset Cliffs Lawman

Sunset Cliffs Lawman {3}{R}

Creature - Human Mercenary
When Sunset Cliffs Lawman enters, you may post a bounty on target creature. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
“Stand aside and lets settle this.”
3/3
  • High Noon