4437 cards found
Cocky Delinquent

Cocky Delinquent {2}{B}{R}{G}

Creature - Human Warrior
Whenever Cocky Delinquent is dealt damage, you gain that much life and Cocky Delinquent deals that much damage to up to one target creature or planeswalker you don't control.
“What are they going to do? Give me more detentions to skip?”
2/5
  • Arcanum Academia
Code of Honor

Code of Honor {W}

Instant
Target creature you control gains hexproof and indestructible until end of turn. If it's a Knight or Soldier, put a +1/+1 counter on it.
Knights of Yroncaster follow a strict code of honor, though the onset of war has lead some to cast it aside.
  • Quest for the Roseblade
Coerced Tutelage

Coerced Tutelage {2}{G}{U}{R}

Sorcery
For each permanent type, choose up to one target permanent of that type. Exile each of those permanents, then return them to the battlefield under your control. They gain haste until end of turn. At the beginning of your next end step, those permanents' owners gain control of them.
  • Arcanum Academia
Coercive Cardinal

Coercive Cardinal {1}{W}{W}

Creature - Human Cleric
When Coercive Cardinal enters, choose an opponent. That player may have you gain 5 life. If the player doesn't, create two 1/1 white Cleric creature tokens.
“Give willingly, or give by force. The choice is yours.”
2/2
  • Mious
Coercive Methods

Coercive Methods {B}

Sorcery
Target player reveals two cards at random from their hand. You choose one of them. That player discards that card.
“Join or die. Maybe even both.”
  • Khaliz-Dorahn
Cognition Crucible

Cognition Crucible {U}

Artifact
Embellish {2}{U} (If you cast this spell for {2}{U}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
{T}: Target player mills a card. If you control three or more artifacts, that player mills three cards instead.
“Your thoughts weren't worth having. I checked.”
—Belluz, architelepath
  • Alara
Coiling Spiritscale

Coiling Spiritscale {4}{W}{B/G}

Creature - Spirit Snake
Concord — When Coiling Spiritscale enters, return target permanent card from your graveyard to your hand. If there are four or more card types among permanents you control, you may return that card to the battlefield instead.
5/5
  • Over the Horizon
Cold Shoulder

Cold Shoulder {1}{U}{U}

Instant
Counter target spell.
Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“I'm very busy right now. Please try again another time.”
  • Riddles of Revio
Coldblood Bender

Coldblood Bender {3}{G}

Creature - Lizard Wizard
At the beginning of combat on your turn, target creature you control has base power and toughness 4/4 until end of turn.
The Msuji are an elder race who possess ancient and potent powers.
4/4
  • Kahembo: Olde Dawn
Collapsed Mine

Collapsed Mine {2}{W}{W}

Enchantment
Flash
When Collapsed Mine enters, exile another target nonland permanent until Collapsed Mine leaves the battlefield.
“While there's always a chance, there's never much hope alive down there.”
  • High Noon
Collapsing Ground

Collapsing Ground

Land
{T}: Add {C}.
{1}, {T}, Return Collapsing Ground to its owner's hand: Add one mana of any color.
Collapsing Ramparts

Collapsing Ramparts {1}{R}

Instant
Collapsing Ramparts deals damage to target creature equal to twice the number of Satrapies you control.
Proud spires and temples wrought with beauty—all crumbled to bury all life in rubble, as the demon reveled.
  • Alkabah
Collapsing Ridges

Collapsing Ridges

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {B}.
{5}{B}, {T}, Sacrifice Collapsing Ridges: Return target creature card from a graveyard to the battlefield under your control. Activate only as a sorcery.
Collapsing Star Viper

Collapsing Star Viper {X}{R}{W}

Creature - Elemental Snake
Haste
When Collapsing Star Viper enters, you may tap target permanent with mana value X or less.
At the beginning of your upkeep, return Collapsing Star Viper to its owner's hand.
3/2
  • Love Song
Collector of Fate's Toll

Collector of Fate's Toll {3}{B}

Creature - Spirit Rogue
Once each turn, when you foretell a card or cast a foretold spell, you may create a tapped Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“In this world, only two things are certain . . .”
4/2
  • Quest for the Roseblade
Combat Expertise

Combat Expertise {2}{W}

Enchantment - Aura
Enchant creature
You may cast this spell from your graveyard if it targets a legendary creature you control.
Enchanted creature gets +2/+2 and has vigilance.
  • Seasons of War
Combatant Conflagration

Combatant Conflagration {2}{R}

Sorcery
Creatures you control get +2/+0 until end of turn.
Whenever an opponent fails a trial, if Combatant Conflagration is in your graveyard, target creature you control gets +2/+0 until end of turn.
  • Mious
Come Out and Play

Come Out and Play {1}{G}

Sorcery
Put a +1/+1 counter on target creature you control. It can't be blocked by more than one creature this turn.
Whenever a creature you control attacks alone, return Come Out and Play from your graveyard to your hand.
A never ending spree of death and violence.
  • Love Song
Comfort the Fallen

Comfort the Fallen {W}

Enchantment
Whenever a -1/-1 counter is put on a creature you control, you gain 1 life.
{1}{B}, Pay 1 life: Untap target Cleric. You may remove a -1/-1 counter from that creature.
  • Plagues of Fretport
Comforting Presence

Comforting Presence {1}{W}{W}

Creature - Cat Spirit
Flash
When Comforting Presence enters, return target spell with mana value 2 or less to its owner's hand.
Whenever an opponent casts their second spell each turn, draw a card.
2/2
  • End of Wollensie
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
Even alone, it commands armies of one.
Commander of the Worthy

Commander of the Worthy {1}{G}{U}

Creature - Nephilim Warrior
Whenever one or more creatures you control with counters on them attack, draw a card.
“Without empathy, one suffers from stagnation and empty lives. Give, prosper, and find joy in helping all.”
—Tyrus, Giver to All
3/1
  • Alkabah
Commence Hostilities

Commence Hostilities {2}{R}

Sorcery
Target creature you control deals damage equal to its power to up to one other target creature. Then if you've cast another spell this turn, the creature you control gains double strike until end of turn.
  • End of Wollensie
Company Cannibalization

Company Cannibalization {B}

Sorcery
As an additional cost to cast this spell, sacrifice a permanent in your portfolio. (Advisors, artifacts, and enchantments you control are in your portfolio.)
Draw two cards and you lose 2 life.
  • Over the Horizon
Compose from Dreams

Compose from Dreams {1}{U}{B}{R}

Enchantment
When Compose from Dreams enters, you may cast any number of cards named Fatigue from your hand and graveyard without paying their mana costs.
Whenever you cast a spell, each opponent loses 1 life. Then you may draw a card if that spell wasn't cast from your hand. Then add {U}{B}{R} if you don't own that spell.
Related card: Fatigue
  • Arcanum Academia