1166 cards found
Mount of the Order
Brimstone Courser

Mount of the Order

Enchantment - Aura Steed
(Color indicator: Mount of the Order is red)
(Transform this if it's not attached to a creature. Pay {3}{R}{R} as a sorcery to unattach it.)
Enchant creature you control
Mount of the Order's rider gets +5/+4.
{2}{R}: Target creature can't block Mount of the Order's rider this turn.
Card has other part: Brimstone Courser
  • Quest for the Roseblade
Mountain

Mountain

Basic Land - Mountain
Ms. Moxie, Aetherite Proprietor

Ms. Moxie, Aetherite Proprietor {1}{U}{B}

Legendary Creature - Human Rogue
Deception {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ms. Moxie deals combat damage to a player, you may exile target nonland card with mana value 2 or less from your graveyard. If you do, cast a copy of that card without paying its mana cost.
2/3
  • Over the Horizon
Multiculturalism

Multiculturalism {2}{G}

Enchantment
Whenever a nontoken creature you control enters, if it shares no creature types with other creatures you control, draw a card.
Humans rub shoulders with caprin and naga on the streets of Azutah.
  • Scriptures of Urshad
Mustering Grounds

Mustering Grounds

Land
{T}: Add {C}.
Whenever Mustering Grounds becomes tapped, if it's enchanted, you may pay {2}. If you do, create a 1/1 white Soldier creature token with vigilance.
The new recruits at Harshapal endure the longest walks to drills at its pinnacle.
  • Scriptures of Urshad
Myrmidon's Plunder

Myrmidon's Plunder {2}{G}

Sorcery
Reveal cards from the top of your library until you reveal a creature card and a land card. Put those cards into your hand and the rest on the bottom of your library in a random order.
Concord — If there are four or more card types among permanents you control, create two Treasure tokens.
  • Over the Horizon
Mystery of the Dying Herds
Eta, Experimental Doctor

Mystery of the Dying Herds {W}

Enchantment - Mystery
(As you complete a condition, decode it. After all are decoded, you solve the mystery and transform it.)
When Mystery of the Dying Herds enters, create a 0/2 white Ox creature token.
A creature you control dies.
You have 4 or more life than your starting life total.
Card has other part: Eta, Experimental Doctor
  • Over the Horizon
Mystical Echo

Mystical Echo {2}{G}

Creature - Cat Reflection
Reverberate {2}{G} (When you cast this spell, copy it if you paid its reverberate cost. The copy becomes a permanent when it resolves.)
Mystical Echo gets +1/+1 for each other Reflection you control.
Whenever you discard a card, Reflections you control gain trample until end of turn.
3/3
  • Over the Horizon
Mythology

Mythology {4}{G}{G}

Enchantment - Discovery
I, II — Look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Discovery — At the beginning of your end step, you may put a permanent card from your hand onto the battlefield.
Naga Cultivator

Naga Cultivator {1}{G}

Creature - Snake Druid
When Naga Cultivator enters, you may put a land card from your hand onto the battlefield.
“This one treats scorpid venom, this one soothes sand sickness. This one? This one just looks pretty.”
2/2
  • Scriptures of Urshad
Nameless Throng

Nameless Throng {1}{B}

Creature - Human
Nameless Throng can't block.
{1}{B}, Exile an artifact or enchantment card from your graveyard: Return Nameless Throng from your graveyard to the battlefield.
3/2
  • Scriptures of Urshad
Namuzzar's Disciple

Namuzzar's Disciple {1}{U}

Creature - Human Soldier
Flying
Civilized — Whenever Namuzzar's Disciple attacks, if you control an artifact, a creature, and an enchantment, put a +1/+1 counter on Namuzzar's Disciple.
2/1
  • Scriptures of Urshad
Namuzzar's Iterator

Namuzzar's Iterator {4}{U}

Creature - Lammasu
Flying
When Namuzzar's Iterator enters, you may return an artifact or enchantment you control to its owner's hand.
3/4
  • Scriptures of Urshad
Naxila, the Blessed City
Humble Hamlet

Naxila, the Blessed City

Legendary Land
Naxila, the Blessed City enters tapped.
When Naxila, the Blessed City enters, you gain 2 life and draw two cards.
{T}: Add {C}{C}.
“May peace and prosperity reign evermore!”
—Monument inscription
Card has other part: Humble Hamlet
  • Over the Horizon
Necromantic Experiment

Necromantic Experiment {1}{U}

Creature - Zombie
When this creature enters, draw a card.
The renegade vampire Kahra slew the Belmord bloodsire who first bit her in a bitter struggle. Now she seeks the power to reanimate him, and bind him to her will.
1/1
  • The Petals Wilt
Necrosis Vials

Necrosis Vials {1}

Artifact
Flash
{4}, {T}, Sacrifice this artifact: It deals 3 damage to target creature or planeswalker.
“Don't worry. Your death will be slow and painful . . . but I'll love it.”
  • The Petals Wilt
Nestled Delta

Nestled Delta

Land - Desert
Nestled Delta enters tapped unless you control another Desert.
{T}: Add {G} or {U}.
“Empires have been built on less.”
—Sumun, Azutah's Heart
  • Over the Horizon
Nibinem's Hand

Nibinem's Hand {3}

Artifact Creature - Construct
Once, an ancient tyrant visited Urshad from a far-away world. Selezzar keeps the spiked servants he had built for him around for their skills at slaughter.
3/2
  • Scriptures of Urshad
Nimunotian Shadow

Nimunotian Shadow {1}{B}

Creature - Shade Rogue
Deception {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Lifelink
{1}{B}: Nimunotian Shadow gets +1/+1 until end of turn.
2/1
No Matter the Odds

No Matter the Odds {1}{W}

Instant
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Citizen or Peasant.
“Norwick will not fall tonight, and no Aravant scum will take my queen!”
—Byron, Unlikely Hero
  • Quest for the Roseblade
Noble Pridelord

Noble Pridelord {3}{W}

Creature - Cat
When Noble Pridelord enters, creatures you control get +1/+1 until end of turn.
The knights of Yroncaster emblazon their shields with the symbol of their inspiring nobility.
3/3
  • Quest for the Roseblade
Noble Stag
Elven Mount

Noble Stag {3}{G}

Creature - Elk
Trample
Ride {3}{G} ({3}{G}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
Their antlers are every bit as sharp as the lances of Yroncaster jousters.
3/3
Card has other part: Elven Mount
  • Quest for the Roseblade
Norwick Barkeep

Norwick Barkeep {1}{W}

Creature - Human Citizen
When Norwick Barkeep enters, target creature you control gets +1/+1 and gains vigilance until end of turn.
The Bronze Boar inn at Norwick is welcoming to its own, but elves and dwarves that visit are shunned.
2/2
  • Quest for the Roseblade
Norwick Militia

Norwick Militia {4}{G}

Creature - Human Peasant
When Norwick Militia enters, other Citizens and Peasants you control get +1/+1 and gain vigilance until end of turn.
The people of Norwick are a hardy folk, and they never let a few brigands or assassins get them down.
4/5
  • Quest for the Roseblade
Norwick, Defiant Farmstead

Norwick, Defiant Farmstead

Land
{T}: Add {C}.
{3}{W}, {T}: Create a 1/1 white Peasant creature token.
Whenever you attack with five or more creatures, you may pay {1}{W}{W} and exile this land. When you do, attacking creatures get +1/+1 until end of turn.
  • The Petals Wilt