987 cards found
Rallying Banner

Rallying Banner {3}

Artifact - Equipment
Equipped creature gets +1/+1 for each Equipment attached to it.
Whenever an Equipment you control enters, attach it to equipped creature.
Equip {2}
  • Aftermath
Rammanethi Hydroshaper

Rammanethi Hydroshaper {1}{G}

Creature - Human Shaman
Rammanethi Hydroshaper gets +1/+1 as long as you control an Island.
{2}{U}: Target creature blocking or blocked by Rammanethi Hydroshaper gets -1/-0 until end of turn.
Oasis wardens not only protect the sacred waters, they also wield them.
2/2
  • Tides of War
Rammanethi Sandshaper

Rammanethi Sandshaper {2}{R}

Creature - Human Shaman
Reach (This creature can block creatures with flying.)
Whenever a land you control enters, Rammanethi Sandshaper deals 1 damage to target creature with flying.
1/4
  • Tides of War
Rampaging Tremorwurm

Rampaging Tremorwurm {5}{G}{G}

Creature - Wurm
Flash
Motivate 7 (When this creature enters, you may motivate target creature with less power than this by putting seven +1/+1 counters on it.)
“I know it's dumb, but I'll do it anyways.”
— Thormos, Wurmrider
7/0
  • Tides of War
Rampant Growth

Rampant Growth {1}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Ravenous Rats

Ravenous Rats {1}{B}

Creature - Rat
When Ravenous Rats enters, target opponent discards a card.
Vileness not only exists in sentient beings.
1/1
  • K15 Core Set
Reader of Fates

Reader of Fates {3}{B}

Creature - Elf Shaman
Whenever another creature you control dies, target player loses 1 life and you gain 1 life.
{1}{B}, Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
2/3
  • Khaliz-Dorahn
Ready for the Odyssey

Ready for the Odyssey {2}{W}

Sorcery
Draw a card for each creature you control with a permanent attached to it.
Beragnos was a punishing terrain, and it was clear that the Khalizors would need more than weapons to survive it.
  • Aftermath
Reality Check

Reality Check {2}{U}

Instant
Put four time counters on target nonland permanent. If it doesn't have vanishing, it gains vanishing. (At the beginning of your upkeep, remove a time counter from that permanent. When the last is removed, sacrifice it.)
As reality itself began to unwind, the group became desperate not to be lost to the clashes. Luckily, a Lafterii by the name of Savrios knew enough to help them stabilize.
  • Aftermath
Rebel Instigator

Rebel Instigator {3}{W}

Creature - Human Rebel Soldier
Many worlds were under Phyrexian tyranny long before Jeska began her crusade, but she managed to instill the spark of rebellion in some of them, prompting their denizens to rise up and battle their oppressors.
2/4
  • Tides of War
Reclamation Sage

Reclamation Sage {2}{G}

Creature - Elf Shaman
When Reclamation Sage enters, you may destroy target artifact or enchantment.
“Medranos doesn't tolerate artificial growth.”
2/1
Reconstruct

Reconstruct {2}{G}

Instant
Destroy target noncreature permanent. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Reengineer

Reengineer {2}{U}

Instant
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
Counter target creature spell. If this spell was kicked, create a 1/1 colorless Thopter artifact creature token with flying.
  • Tides of War
Reflected Grandeur

Reflected Grandeur {3}{G}

Enchantment
Each creature you control gets +1/+1 for each other creature you control with the same name.
“Together we will always grow stronger.”
  • K15 Core Set
Rehis-Dorahn Plowbeast

Rehis-Dorahn Plowbeast {2}{G}

Creature - Beast
Trample
{1}{B}: Rehis-Dorahn Plowbeast gets +1/+1 until end of turn.
Rehisons raised beasts with blessings that enhanced their strength and bulk.
2/2
  • Khaliz-Dorahn
Rehison Charm

Rehison Charm {B}{G}

Instant
Choose one—
• Put two -1/-1 counters on target creature.
• Untap target creature. It gains deathtouch until end of turn.
• Until end of turn, target creature deals damage to creatures in the form of -1/-1 counters.
  • Khaliz-Dorahn
Rehison Enforcer

Rehison Enforcer {1}{B}

Creature - Elf Soldier
Deathtouch
Rehisons were rarely violent, but they did have zero tolerance for rule breakers.
1/2
  • Khaliz-Dorahn
Rehison Soothemage

Rehison Soothemage {1}{B}

Creature - Elf Cleric
Rehison Soothemage has lifelink as long as you control another Elf.
Rehison elves had a stronger physiology than other Khalizors. That meant their diseases were stronger, and their healers were better trained.
2/2
  • Khaliz-Dorahn
Rehison Tormentor

Rehison Tormentor {2}{B}{G}

Creature - Elf Soldier
If one or more -1/-1 counters would be put on a creature an opponent controls, put twice that many -1/-1 counters on it instead.
“Trust me when I say that whatever pain you feel, I'll double.”
4/4
  • Khaliz-Dorahn
Rejuvenating Elemental

Rejuvenating Elemental {X}{4}{G}

Creature - Elemental Druid
Trample, haste
When Rejuvenating Elemental enters, remove up to X -1/-1 counters from among creatures you control. Rejuvenating Elemental gets +1/+1 until end of turn for each counter removed this way.
5/1
  • Khaliz-Dorahn
Reorganized Thoughts

Reorganized Thoughts {1}{U}{U}

Instant
Kicker {U} (You may pay an additional {U} as you cast this spell.)
Counter target spell. If this spell was kicked, look at the top three cards of your library, then put them back in any order.
  • Tides of War
Replicator Mage

Replicator Mage {2}{U}

Creature - Human Wizard
Flash (You may cast this spell any time you could cast an instant.)
When Replicator Mage enters, you may create a token that's a copy of target creature that's attacking you. Exile that token at end of combat.
2/2
Repressed Potential

Repressed Potential {2}{U}

Instant
Until end of turn, target creature loses all abilities and has base power and toughness 1/1. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
If your body is strong but your mind is weak, a Lafterii will have no problem disposing of you.
  • K15 Core Set
Reshaping Primordial

Reshaping Primordial {1}{G}

Creature - Elemental Druid
Whenever another creature you control enters, you may change Reshaping Primordial's base power and toughness to that creature's power and toughness.
0/1
  • Tides of War
Resounding Battlecry

Resounding Battlecry {1}{W}{W}

Sorcery
Creatures you control get +2/+1 until end of turn.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
A Fellor's scream can be heard above the din of any battle.
  • Khaliz-Dorahn