15897 cards found
Syndicate Sycophant

Syndicate Sycophant {B}

Creature - Insect Rogue
Syndicate Sycophant can't block.
When a creature you control scavenges Syndicate Sycophant, you may search your library for a card named Syndicate Sycophant, reveal it, put it into your hand, then shuffle.
Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
2/1
  • Panxiou
Hex Maniac

Hex Maniac {3}{B}

Creature - Human Wizard
When Hex Maniac enters, return target non-Human creature card from your graveyard to your hand.
“Ghosts aren't willing to work with just anyone. I don't think you have what it takes to earn their allegiance.”
1/3
  • Monsters of Chikyu
Thicketwalker

Thicketwalker {4}{G}{G}

Creature - Lizard Elemental
Reach
Whenever Thicketwalker attacks, you may tap or untap target land.
6/4
  • Novea
Ediam, the Inside Man

Ediam, the Inside Man {2}{W}{B}

Legendary Creature - Human Cleric
{W}{B}, {T}: Exile target nonland permanent until Ediam, the Inside Man leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
1/4
  • Villains: The Musical
Dreams in Flight

Dreams in Flight {1}{U}

Enchantment
Face-down creatures you control get +1/+1 and have flying.
“Rejoice when your spawn takes flight, for it is Gusma's sign of support.”
—Synnya, cardinal of Gusma
  • Mious
Enthusiastic Double

Enthusiastic Double {3}{U}{R}

Creature - Elemental Reflection
You may have Enthusiastic Double enter as a copy of any permanent on the battlefield, except it's 4/4, it's a creature in addition to its other types, and it has haste.
If you're lonely, it's here waiting for you.
0/0
  • Animus Vox
Forbidden Burial

Forbidden Burial {1}{B}{G}

Instant
Destroy target nonland permanent with mana value less than or equal to the number of cards in your graveyard.
Not all buried treasures are to be uncovered.
  • New Horizons
Sharpened Tusks

Sharpened Tusks {3}{R}

Enchantment
Creatures you control get +1/+0.
Ferocious — At the beginning of combat on your turn, creatures you control with power 4 or greater gain trample until end of turn.
Sneaking Peak

Sneaking Peak {G}{G}

Creature - Bear Elemental
Creatures with power less than Sneaking Peak's power can't block it.
At the beginning of your end step, if Sneaking Peak didn't attack this turn, put a +1/+1 counter on it.
1/1
  • Novea
Unspeakable Rite

Unspeakable Rite {2}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn. Add {B}{B}.
“Everything I do is for the greater good. Yes, even this.”
—Zarad, the Final Adversary
  • Arkadai
Multipurpose Mannequin

Multipurpose Mannequin {1}

Artifact Creature - Construct Actor
Multipurpose Mannequin gets +1/+1 for each permanent attached to it.
The fashion show convention hall burst into uproar when the victor was revealed.
1/1
Wild Tusker
Gamhaugen War Swine

Wild Tusker {R}

Creature - Boar
Haste
Ride {R} ({R}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
1/1
Card has other part: Gamhaugen War Swine
  • Quest for the Roseblade
Tearful Reunion

Tearful Reunion {5}{W}{W}

Sorcery
Return two target creature cards from your graveyard to the battlefield. Shuffle Tearful Reunion into its owner's library.
A child lost to the fires, a mother lost to the world above, they find each other again and again just to be torn apart.
Coercive Methods

Coercive Methods {B}

Sorcery
Target player reveals two cards at random from their hand. You choose one of them. That player discards that card.
“Join or die. Maybe even both.”
  • Khaliz-Dorahn
Heartstrings
Tear Loose

Heartstrings

Enchantment - Aura
(Color indicator: Heartstrings is black)
Enchant creature
When Heartstrings leaves the battlefield, exile enchanted creature.
Whenever enchanted creature attacks or blocks, exile it at end of combat.
Card has other part: Tear Loose
Improvising Automaton

Improvising Automaton {4}

Artifact Creature - Construct Bard
Harmony — Target creature gains indestructible until end of turn.
When Improvising Automaton enters, harmonize. (Trigger up to one harmony of one permanent you control.)
3/2
  • Eralou
Grinning Fox

Grinning Fox {2}{U}{U}

Creature - Fox
Rapport — Whenever Grinning Fox and at least one other creature you control become tapped, tap another target creature. That creature doesn't untap during its controller's next untap step.
3/2
  • Harvest Festival
Lambholt Tracker

Lambholt Tracker {1}{G}

Creature - Human Ranger
When Lambholt Tracker dies, create a Weapon token. (It's an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
Foreshadow {2}{G} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
“If I don't return tonight, leave the village.”
3/1
  • Innistrad In Memoriam
Deepstone Fusiliers

Deepstone Fusiliers {3}{W}

Creature - Dwarf Warrior Artificer
First strike
Whenever a card leaves your graveyard, you may pay {2}{R}. If you do, this creature deals 2 damage to any target.
“Batten down the hatches, lads! Those bonebags won't know what's hit ‘em!”
2/5
  • The Petals Wilt
Duan, the Fabled Rider

Duan, the Fabled Rider {R}{W}

Legendary Creature - Human Warrior
Double strike
{3}{R}{W}: Create Hao'Tai's Blessing, a legendary red and white Aura enchantment token with enchant creature and “Enchanted creature gets +3/+3 and has flying” and attach it to Duan, the Fabled Rider.
1/1
  • Surging Tide
Iridescent Familiar

Iridescent Familiar {1}{U}

Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Iridescent Familiar enters, if you control another creature with flying, draw a card.
1/2
  • Tides of War
Duskwood Traverser

Duskwood Traverser {4}{G}

Creature - Elemental
The Duskwood, the region in Rehis-Dorahn where the forest and the marsh meet, is filled of creatures the Rehisons were always careful not to disturb.
4/6
  • Khaliz-Dorahn
Ysabelle, Skysworn Maverick

Ysabelle, Skysworn Maverick {1}{W}{U}

Legendary Creature - Human Soldier
Flying, vigilance
If a nonland permanent entering the battlefield would cause a triggered ability of a permanent you control to trigger, you may have that ability trigger an additional time. If you do, each opponent copies that ability and may choose new targets for the copies.
1/4
  • MSEM Masters: Legends
Improvised Guardian

Improvised Guardian {2}{W}

Creature - Bird
Flying
Vanguard — Whenever a creature you control attacks alone, it gains first strike until end of turn.
“I know, it seems really silly at first, but you'll be surprised how far a little dedication gets you.”
—Professor Maple
2/2
  • Monsters of Chikyu
Maghbri Hunter

Maghbri Hunter {2}{R}

Creature - Human Archer
Haste
Rapport — Whenever Maghbri Hunter and at least one other creature you control become tapped, Maghbri Hunter gets +2/+1 until end of turn.
1/2
  • Harvest Festival