15897 cards found
Serene Thoughts

Serene Thoughts {2}{G}

Sorcery
Choose one —
• Return target permanent card from your graveyard to your hand.
• Destroy target artifact or enchantment.
“The past exists to comfort us in times of stress. Relax and remember.”
—Saeedi Kahroba, Granddaughter
  • Alkabah
Pious Judgment
Sinful Burial

Pious Judgment

Enchantment - Aura
(Color indicator: Pious Judgment is black)
Enchant player
Whenever a creature enters under enchanted player's control, they lose 1 life.
“ . . . it was then that she knew their cowardice, and the verdict she would pass unto them.”
—Hemley Eggfeather
Card has other part: Sinful Burial
  • Glacia: Hail to the Queen
Kwende Peak Sentry

Kwende Peak Sentry {4}{R}

Creature - Ape Warrior
Reach
Whenever a lore counter is put on a Saga you control, Kwende Peak Sentry deals 1 damage to each opponent.
4/5
  • Kahembo: Olde Dawn
Disciple of Atemhar

Disciple of Atemhar {1}{W}

Creature - Cat Cleric
Disciple of Atemhar has lifelink as long as it has a +1/+1 counter on it.
Even though the polytheistic culture of Rammaneth ended after the Great War, some tribes still honor their gods.
2/1
  • Tides of War
Shadowbinder Touka

Shadowbinder Touka {U}{B}{R}

Legendary Creature - Avatar
When Shadowbinder Touka enters or attacks, exile up to one target creature card from a graveyard.
You may play creature cards exiled with Touka.
Sacrifice another creature: Add two mana in any combination of colors. You can't spend this mana to cast spells from your hand. If this mana is spent to cast a creature spell, that creature enters with a finality counter on it.
2/3
Flying Scorpion

Flying Scorpion {2}{R}{W}

Creature - Scorpion Bat
Flying
Whenever Flying Scorpion attacks, it gets +1/+0 until end of turn for each creature you control that's not attacking.
The sounds on the ground are just distractions for the silence in the sky.
2/2
  • Monsters of Chikyu
Glory in Undeath

Glory in Undeath {3}{B}

Sorcery
Target player draws two cards and loses 2 life. Up to one target creature seeks valor. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
“Yroncaster knights prattle about honor; a weakness that stands in the way of their victory.”
—Yaran, Undying Usurper
  • The Petals Wilt
Warfaring Epunamun

Warfaring Epunamun {B}{R}

Creature - Spirit Warrior
Whenever you cast a spell from your graveyard, you may sacrifice a creature. If you do, copy that spell. You may choose new targets for the copy.
The Relonche consort with all kinds of spirits, but times of war call for especially powerful allies.
3/1
Old-Rune Sentinel

Old-Rune Sentinel {6}

Artifact Creature - Golem
Defender, flying
Menagerie — As long as there are five or more creature types among creatures you control, Old-Rune Sentinel can attack as though it didn't have defender.
5/5
  • Adventurers of Onora
Savannah Scout

Savannah Scout {1}{W}{W}

Creature - Human Scout
Vigilance
Cat creatures you control have vigilance.
When Savannah Scout enters, create a 2/2 white Cat creature token.
1/1
  • Pyramids of Atuum
Highland Dunes

Highland Dunes

Land - Mountain Desert
({T}: Add {R}.)
As Highland Dunes enters, you may pay 1 life. If you don't, Highland Dunes enters tapped.
Monastery Scribe

Monastery Scribe {3}{U/R}

Creature - Fox Monk
When Monastery Scribe enters, return target instant or sorcery card from your graveyard to your hand.
“Please, enlighten someone else to the benefits of paper over parchment.”
2/1
  • Panxiou
Wooden Toys

Wooden Toys {2}

Artifact - Equipment
Equipped creature has indestructible as long as it's tapped.
Equip {3}
In a child's imaginations, they are always the hero, and they always win. Until they grow bored, at the very least.
  • Harvest Festival
Wisdom Beyond Age

Wisdom Beyond Age {1}{U}{R}

Instant
Look at the top three cards of your library. Exile one, put one into your hand, and put the rest on the bottom of your library. Wisdom Beyond Age deals damage to target creature or planeswalker equal to the exiled card's mana value.
  • Kahembo: Olde Dawn
Trusted Comrade

Trusted Comrade {2}{R}

Creature - Human Soldier
Whenever Trusted Comrade and at least one other creature attack, create a 1/1 white Soldier creature token that's tapped and attacking.
2/3
Stasis Snare

Stasis Snare {1}{W}{W}

Enchantment
Flash (You may cast this spell any time you could cast an instant.)
When Stasis Snare enters, exile target creature an opponent controls until Stasis Snare leaves the battlefield.
  • Al Tabaq
Mogis, Patron of Malice

Mogis, Patron of Malice {3}{B}{R}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of your upkeep, each player discards a card. Then you draw a card. If an opponent can't discard a card or discarded a land card, you create a 2/3 red Minotaur creature token.
7/6
  • Theros Triumphant
The Highest Stakes

The Highest Stakes {2}{R}

Instant
Target opponent may have The Highest Stakes deal 4 damage to them. If that player doesn't, you draw two cards.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Persecutor of Truths

Persecutor of Truths {2}{U}{B}

Creature - Demon Rogue Warrior
When Persecutor of Truths enters, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Once each turn, when you cast a spell from anywhere other than your hand or another nontoken creature you control enters and wasn't cast, you may draw a card.
2/3
  • Alkabah: The Rise of Soli
Solari's Faithful

Solari's Faithful {4}{W}{W}

Creature - Elf Cleric
Whenever you make first contact, return target creature card from your graveyard to the battlefield. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
4/4
Lure of Adventure

Lure of Adventure {2}{W}{W}

Enchantment
Whenever you cast a spell, for each of that spell's colors, create a 1/1 Scout creature token that's all colors.
“But how could I ever live a quiet life? Not even seven eventful lifetimes are enough for all that I yearn for.”
Fox of the Juniper Vale

Fox of the Juniper Vale {2}{R}

Creature - Fox
When Fox of the Juniper Vale enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Foxes dart through Nangjiao's forests like flames dancing in the wind.
3/2
  • Nangjiao In Bloom
Brighteyed Trainer

Brighteyed Trainer {1}{W}

Creature - Human Ranger
Spells cost {1} more to cast for each colored mana symbol in their mana cost beyond the first. (For example, a spell with mana cost {W}{W} would cost {1}{W}{W} to cast.)
Children are given an easier time as they start training to build much needed confidence before facing the harsher wilderness.
1/1
  • Monsters of Chikyu
Choir of the Lost

Choir of the Lost {1}{W/B}{W/B}

Sorcery
As an additional cost to cast this spell, discard a card.
Create three 1/1 black Spirit creature tokens with flying.
Not all ancestors desire to protect.
  • The Unraveling
Heavenly Emergence

Heavenly Emergence {4}{W}

Sorcery
Create a 2/2 white Angel creature token with flying.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken