15897 cards found
Rapacious Rattler

Rapacious Rattler {R}{R}{R}

Creature - Snake Beast
First strike
When Rapacious Rattler enters, choose one or two targets you don't control. It deals 2 damage to the first and 1 damage to the second.
3/3
Ravenous Chupacabra

Ravenous Chupacabra {2}{B}{B}

Creature - Beast Horror
When Ravenous Chupacabra enters, destroy target creature an opponent controls.
2/2
Rawthlin Market Line

Rawthlin Market Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Rawthlin Market Line enters tapped.
{T}: Add {G}.
Recall Forgotten Eons

Recall Forgotten Eons {1}{G}{U}

Sorcery - Revelation
Draw two cards. You may play an additional land this turn.
Coalesce {5}{G}{U} (You may cast this from your graveyard for {5}{G}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
5/6
Reclamation Grovesculptor

Reclamation Grovesculptor {3}{G}{G}

Creature - Human Druid
Whenever Reclamation Grovesculptor enters or attacks, put a growth counter on target noncreature permanent. It becomes a colorless Forest land and loses all other card types and land types.
5/5
Reconstruct

Reconstruct {2}{G}

Instant
Destroy target noncreature permanent. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Recurring Abomination

Recurring Abomination {2}{B}

Creature - Elemental Horror
Whenever Recurring Abomination deals combat damage to an opponent, you may put target creature card with mana value 3 or less from a graveyard onto the battlefield under your control.
{4}{B}{B}: Return Recurring Abomination from your graveyard to the battlefield tapped.
3/2
Redo

Redo {U}{U}

Instant
Counter target spell unless its controller pays its mana cost. (For example, if a spell costs {1}{U}{U}, its controller must pay {1}{U}{U}.)
“If you don't want to put in the effort, I'll make you.”
—Merkurio Zellurys
Refulgent Rupture

Refulgent Rupture {2}{W}{W}

Sorcery
Destroy all monocolored creatures.
“Give to us all the resolve needed to purify Mious. Give me the strength to atone for my sins.”
—Bahum, praying to Bahet
Regal Ignition

Regal Ignition {3}{R}{R}

Sorcery
Each player sacrifices three lands. Regal Ignition deals 3 damage to each nonlegendary creature.
“My father made this entire kingdom mine. And it is my choice... to give it all away.”
Renewal Grove

Renewal Grove

Land
{T}, Sacrifice Renewal Grove: Search your library for a basic land card, put it onto the battlefield, then shuffle. If Renewal Grove entered since your last upkeep, that land doesn't untap during your next untap step.
Repent, Daughter of Fallacy

Repent, Daughter of Fallacy {1}{R}{W}{B}

Legendary Creature - Human Knight
Lifelink
Whenever Repent, Daughter of Fallacy blocks or becomes blocked, it deals 3 damage to any target.
Beyond leading Adira's survivors, Repent carried the burden of healing what her mother had scarred.
3/3
Reprising Bard

Reprising Bard {1}{R}

Creature - Elf Bard Actor
When Reprising Bard enters, exile target instant or sorcery card with mana value 3 or less from your graveyard. When Reprising Bard is no longer on the battlefield, copy the exiled card. You may cast the copy without paying its mana cost.
2/1
Restored Automaton

Restored Automaton {X}

Artifact Creature - Construct
Restored Automaton enters with X +1/+1 counters on it.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
0/0
Reveal Eternities

Reveal Eternities {1}{U}

Instant
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ride the Wave

Ride the Wave {U/R}{U/R}

Instant - Tale
Copy target instant or sorcery spell you control. You may choose new targets for the copy.(Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Flatboat Artisan
Rini, Sundial Archcleric

Rini, Sundial Archcleric {6}{W}{W}

Legendary Creature - Human Cleric
This spell costs {1} less to cast for each instant and/or sorcery card in your graveyard.
Once each turn, when you cast an instant or sorcery spell, you may create a 4/4 white Angel Cleric creature token with flying and vigilance.
Under her guidance, the select few can perform the Cosmic Ascension ritual, Rini's most coveted secret.
3/4
  • MSEM Masters Cube
Rippling Curtain

Rippling Curtain {3}

Artifact
At the beginning of your end step, aetherize target permanent you control. (To aetherize, create a token that's a copy of it, then exile that token.)
Risen Raven

Risen Raven {U}{B}

Creature - Bird
Flying, deathtouch
Whenever Risen Raven deals combat damage to a player, draw a card.
“This one isn't with me any more. She was tempted by Valki's empty promises.”
—Alrund, God of the Cosmos
1/1
Risti Workshop

Risti Workshop

Land - Animus
{T}: Add {C}.
{1}: Risti Workshop becomes a creature in addition to its other types until end of turn.
When Risti Workshop deals combat damage to an opponent, you may sacrifice it. If you do, search your library for a basic land card, put it onto the battlefield, then shuffle.
2/2
  • MSEM Masters Cube
Rock

Rock {2}{G}{G}

Sorcery
Search your library for up to two basic land cards and put them onto the battlefield tapped, then shuffle.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Roll
Rocket Admin

Rocket Admin {2}{B}

Creature - Human Rogue
When Rocket Admin enters, you may pay 3 life. When you do, gain control of target creature or planeswalker with mana value 3 or less until its owner pays {3}.
“Prepare for trouble!”
2/1
Rogg, Chaos Treader

Rogg, Chaos Treader {1}{R}{R}

Legendary Creature - Goblin Warrior
At the beginning of combat on each of your turns, you may sacrifice a land or exile a land card from your graveyard. If you do, create two 1/1 red Goblin creature tokens with haste. Exile those tokens at the beginning of the next end step.
3/3
Roggar's Frenzy

Roggar's Frenzy {1}{R}

Instant
Roggar's Frenzy deals 3 damage to any target.
{2}{R}, Exile Roggar's Frenzy from your graveyard: Create two tapped 1/1 red Elemental creature tokens.
Roll

Roll {4}{G}{G}

Sorcery
Create a number of 3/3 green Elemental creature tokens equal to the number of differently named lands you control.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Rock