12496 cards found
Mistress of Frost
Evigian Noble

Mistress of Frost

Creature - Human Noble Actor
(Color indicator: Mistress of Frost is white)
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever Mistress of Frost extorts a spell, you may tap target artifact or creature.
A proper leader needs a frozen heart.
2/3
Card has other part: Evigian Noble
  • Villains: The Musical
Mistwake Hydra

Mistwake Hydra {X}{G}{G}{G}

Creature - Hydra
Mistwake Hydra enters with X +1/+1 counters on it.
Creatures with power less than Mistwake Hydra's power can't block it.
0/0
  • Zero
Misty Churchyard

Misty Churchyard

Land
Misty Churchyard enters tapped.
{T}: Add {W}.
{1}{W}{W}: Until end of turn, Misty Churchyard becomes a 1/4 Cleric creature with “Whenever this creature is dealt damage, put that many +1/+1 counters on it.” Activate only if you're horrific.
  • Video Horror System
Miyoga Flameweaver

Miyoga Flameweaver {2}{R}

Creature - Human Wizard
Flying, haste
Miyoga Flameweaver can't block.
Whenever Miyoga Flameweaver attacks, exile the top card of your library. You may play that card until end of turn.
2/1
  • Tales of Old Jidai
Mizujutsu Master

Mizujutsu Master {U}{R}

Creature - Human Ninja
Haste
{1}: Exile Mizujutsu Master. Return it to the battlefield under its owner's control at the beginning of the next end step.
“Be like water, dispersing and gathering, and none can hurt you.”
2/2
  • MSEM Masters 2019
Mizuki, Lady of All Waters

Mizuki, Lady of All Waters {1}{U}

Legendary Creature - Merfolk
(Transcend as a sorcery to gain that type and a +1/+1 counter.)
Flying
{2}{U}{U}: Wizard
Draw a card, then discard a card. Mizuki gains “Noncreature spells you cast cost {1} less.”
{6}{U}{U}: Avatar
Draw two cards. Mizuki gains “Whenever Mizuki attacks, you may cast a noncreature spell from your hand without paying its mana cost.”
2/1
  • MSEM Masters: Legends
Mnemonic Curator

Mnemonic Curator {4}

Artifact Creature - Golem
At the beginning of your upkeep, you may choose one —
• Put a card from your hand on the bottom of your library. If you do, draw a card.
• Discard a card. If you do, put the bottom card of your library into your hand.
“The mind is a terrible thing to lose. I'll keep track of it for you.”
2/5
  • Villains: The Musical
Mnemonic Wall

Mnemonic Wall {4}{U}

Creature - Wall
Defender
When Mnemonic Wall enters, you may return target instant or sorcery card from your graveyard to your hand.
Concepts forced themselves upon the world, folding reality around them until they became impenetrable.
0/4
  • Beyond Our Ken
Mob of the End

Mob of the End {B}{R}

Legendary Creature - Human
Ward—Pay 2 life.
Whenever another creature dies, put a hysteria counter on Mob of the End.
At the beginning of your first main phase, remove all hysteria counters from Mob of the End and add that much {R}.
2/2
  • End of Wollensie
Model of Perfection
Ship of Fools

Model of Perfection {1}{U}{U}

Sorcery
Create a token that's a copy of target creature you control.
Fabled {5}{U}{U} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Ship of Fools
  • Glacia: Hail to the Queen
Modular Mercenary

Modular Mercenary {3}

Artifact Creature - Construct
Modular Mercenary gets +1/+0 and has first strike as long as you control a creature with a +1/+1 counter on it.
If he's not the right man for the job, he will be with an hour in the shop.
2/2
  • Rail War
Moeru Thunderers

Moeru Thunderers {2}{R}

Creature - Human Knight
First strike, haste
When Moeru Thunderers enters, if it's not a token, create a token that's a copy of it, except it has no mana cost.
1/1
  • Tales of Old Jidai
Mogis, Patron of Malice

Mogis, Patron of Malice {3}{B}{R}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of your upkeep, each player discards a card. Then you draw a card. If an opponent can't discard a card or discarded a land card, you create a 2/3 red Minotaur creature token.
7/6
  • Theros Triumphant
Mojara, the Sea's Claim

Mojara, the Sea's Claim {3}{U}{R}

Legendary Creature - Merfolk
Prowess
Libraries can't be searched.
Spells you cast cost {1} less to cast for each permanent you control but don't own.
With Rylei missing after the Daybreak, a new queen took the seas.
3/3
  • Novea
Mokuteki Ambusher

Mokuteki Ambusher {1}{R}{R}

Creature - Human Archer Samurai
Flash
When Mokuteki Ambusher enters, until end of turn, other creatures you control gain “{T}: This creature deals 1 damage to any target.”
3/1
  • Imperial Legacies
Mold Shambler

Mold Shambler {3}{G}

Creature - Fungus Beast
Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
When Mold Shambler enters, if it was kicked, destroy target noncreature permanent.
3/3
  • Tides of War
Molecular Mimicry

Molecular Mimicry {1}{G}

Sorcery
Conjure into your hand a duplicate of target nontoken permanent you control or permanent card in your graveyard.
Exile Molecular Mimicry.
In a desperate attempt to salvage an empire under assault, GenTech decided to publicly expunge their ethical guidelines.
  • Beyond the Blackwall
Molten Agitator

Molten Agitator {2}{R}

Creature - Elemental
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Double strike
If this creature would deal noncombat damage, it deals double that damage instead.
2/2
  • Beyond Our Ken
Molten Basin

Molten Basin

Land
You may play Molten Basin from your graveyard as long as seven or more cards are in your graveyard.
Molten Basin enters tapped.
{T}: Add {B} or {R}.
Cycling {1}{B}{R} ({1}{B}{R}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Molten Falls

Molten Falls

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Molten Falls enters tapped.
{1}, {T}: Add {B}{B} or {R}{R}.
  • Worlds Away
Molten Incubation

Molten Incubation {R}

Enchantment
Whenever you cast a noncreature spell, put a hatch counter on Molten Incubation. Then if it has five hatch counters on it, sacrifice it and choose one —
• Create a 5/5 red Dragon creature token with flying.
• Molten Incubation deals 20 damage to each creature.
  • Survive the Night
Molten Ritual

Molten Ritual {R}{R}

Instant
Molten Ritual deals 3 damage to target creature. If that creature would die this turn, exile it instead.
A Pyromancer's rage must be released in small doses, or it can be devastating for anyone who's at the wrong place at the wrong time.
  • Tides of War
Molting Abomination

Molting Abomination {1}{G}

Creature - Human Horror
Molting Abomination can't be blocked by creatures with power 2 or less.
Whenever Molting Abomination deals combat damage to a player or planeswalker, create a tapped 3/2 colorless Horror creature token. Put a stun counter on that token. (If a permanent with a stun counter would become untapped, remove one from it instead.)
2/2
  • Toll Midnight
Molting Linnorm

Molting Linnorm {5}{G}

Creature - Dragon Wurm
Vigilance
{7}{G}: Molting Linnorm gets +5/+5 and gains trample until end of turn.
The Ensouled have an uncanny knack for threat evaluation, but some monsters hide their true strength until faced with mortal peril.
5/5
  • Arkadai
Moment of Glory
Legacy of Victory

Moment of Glory {R/W}

Sorcery
Target creature gets +1/+1 until end of turn.
Fabled {2}{R/W}{R/W} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Legacy of Victory
  • A Tourney at Whiterun