15897 cards found
Undeath Comes

Undeath Comes {2}{B}{B}

Enchantment
Creature cards in your graveyard have revive {2}{B}{B}. ({2}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
“It's been so long, I'm glad to be back.”
—Oscar Jones, Lost Explorer
Autumnal Watch

Autumnal Watch {R}

Creature - Elf Soldier
Sacrifice a creature: Exile the top card of your library. Until end of turn, you may play that card.
Fighting grows fiercest in the final weeks before winter freezes a campaign.
1/1
Sandbluff Training

Sandbluff Training {1}{W}

Sorcery
Creatures you control get +1/+1 until end of turn. Soldiers you control also gain first strike until end of turn.
Sandbluff riders aren't worth their salt until they can keep up with the Sunset Engine as it crosses the frontier.
  • High Noon
Torch the City

Torch the City {3}{B}{R}

Sorcery
Each player sacrifices three lands. Torment each player three times. (To torment a player, they lose 3 life unless they discard a card or sacrifice a nonland permanent.)
Kaor's brood swept across Caulte, razing the buildings in their paths.
  • Survive the Night
Crisis in Nizev

Crisis in Nizev {3}{R}

Battle - Encounter
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.)
When Crisis in Nizev enters, exile the top three cards of your library. Until the end of your next turn, you may play those cards.
  • Alkabah: The Rise of Soli
Apocalypse Awakens

Apocalypse Awakens {5}{U}{U}

Sorcery
Create an 8/8 blue Kraken creature token with hexproof.
Rerun (If you cast this from your hand, exile it as it resolves. Whenever a creature you control dies, you may cast this card from exile without paying its mana cost.)
“Ia, Ia!”
—“The Last Lighthouse Keeper”
  • Video Horror System
Fang Den Headhunter

Fang Den Headhunter {3}{G}

Creature - Hound Scout
When Fang Den Headhunter enters, look at the top card of your library. If it's a creature card, you may reveal it and draw a card.
3/3
Card has other part: Tracker's Insight
  • Adventurers of Onora
Entelan Contact

Entelan Contact {U}{R}{W}

Creature - Human Advisor
Whenever you make first contact, exile the top card of your library. You gain life equal to its mana value. You may play that card until the end of your next turn. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
2/3
  • Karina's Explorations
Goddess' Prosperity

Goddess' Prosperity {3}{W}

Sorcery
Create a 1/1 white Citizen creature token. If you control a different permanent of each of three colors, create three of those tokens instead. Whenever a land you control enters this turn, repeat that process.
Rudara wasted no time in establishing her realm on this new plane she found herself on.
  • Karina's Explorations
Riftway to the Other Side

Riftway to the Other Side

Land
{T}: Add {C}.
{3}, {T}: Add {C} for each basic land you control.
Stories tell of a time when the Veil was thinner, and the Banished were peaceful, but time has scarred both.
  • Discoveries of Akieva
Shionoshio, Ocean's Vow
Shioki, Imperial Heir

Shionoshio, Ocean's Vow {3}

Legendary Artifact - Equipment
Equipped creature gets +2/+2 and has flying and lifelink.
When equipped creature deals combat damage to a player, unattach Shionoshio, Ocean's Vow, then transform it.
Equip {W}{U}
Shionoshio can be your commander.
Card has other part: Shioki, Imperial Heir
  • Path of Shadows
Poisonous Growth

Poisonous Growth {1}{B}

Artifact - Equipment
When Poisonous Growth enters, create a 1/1 green Saproling creature token, then attach Poisonous Growth to it.
Equipped creature has deathtouch.
Equip {4}
  • End of Wollensie
Judge's Decree

Judge's Decree {1}{W}{U}

Enchantment
Flash
Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Judge's Decree enters, exile another target spell or nonland permanent. When Judge's Decree is no longer on the battlefield, the exiled card's owner may cast that card without paying its mana cost.
  • Plagues of Fretport
Malignant Afflicted

Malignant Afflicted {3}{B}{B}

Creature - Demon
Whenever Malignant Afflicted perseveres, destroy target creature an opponent controls that dealt damage this turn. (A creature perseveres when it survives damage.)
“Your actions are unforgivable. Your death... undeniable.”
3/4
  • Surging Tide
Alida, Resolute

Alida, Resolute {2}{G}{G}

Legendary Planeswalker - Alida
[+1]: Create a 1/1 green Saproling creature token. You gain 2 life.
[0]: Creature spells you cast this turn can't be countered. As they enter, they gain hexproof until your next turn.
[–2]: Create a green enchantment token named Survival with “You and other permanents you control have ward {1}.”
Loyalty:
4
  • End of Wollensie
Warren Wardens

Warren Wardens {G}

Creature - Rabbit Monk
Whenever a creature you control enters for the second time each turn, you may put a +1/+1 counter on Warren Wardens.
Strength in numbers is a mortal wisdom.
1/1
  • Panxiou
Muse of Summer Revelry

Muse of Summer Revelry {2}{G}{G}

Legendary Creature - Faerie God
Trample
Whenever Muse of Summer Revelry enters or you cast a spell with power 4 or greater, choose one —
• You gain 3 life.
• Create a 2/2 green Wolf creature token.
• Draw a card.
4/3
  • MSEM Masters Cube 2025
Wealth of the Flood

Wealth of the Flood {5}{U}{U}

Sorcery
Create an 8/8 blue Kraken creature token.
{2}{U}, Discard Wealth of the Flood: Create a Treasure token. Scry 2.
With harmony restored, Shigurei was free to live a docile, peaceful life.
  • Nangjiao In Bloom
Dimensional Denial

Dimensional Denial {1}{U}{U}

Instant
Counter target spell.
If you countered a spell with mana value 2 or less this way, manifest dread. (Look at the top two cards of your library, then put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
  • MSEM Masters Cube 2025
Sluiceway Collector

Sluiceway Collector {3}{B}{B}

Artifact Creature - Spider
Advance {5}{B}{B} (Cast this for {5}{B}{B} to advance it as it enters. {5}{B}{B}: Advance this as a sorcery.)
Whenever Sluiceway Collector advances, put a permanent card from a graveyard onto the battlefield under your control.
5/4
  • Karina's Explorations
Creep of the Crop

Creep of the Crop {G}

Artifact Creature - Scarecrow
Reach
When Creep of the Crop dies, mill three cards, then you may return a land card from your graveyard to your hand.
Foreshadow {1}{G} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
0/3
  • Innistrad In Memoriam
Cassia the Carefree

Cassia the Carefree {2}{W}{W}

Legendary Planeswalker - Cassia
Wander {2}{W}{W} (You may cast this from the battlefield for its wander cost.)
[–1]: Create a 1/1 white Bird creature token with flying or a 2/2 black Cat creature token.
[–2]: If a permanent entering the battlefield under your control this turn causes an ability of a permanent you control to trigger, that ability triggers an additional time.
[–3]: Put a +1/+1 counter on each creature you control.
Loyalty:
5
Daybreak Wayfarers

Daybreak Wayfarers {G}{U}

Creature - Human Pirate Scout
{2}{G}{U}: Target creature you control voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever a creature you control phases in, draw a card.
The call of treasure is irresistible, sending many a man in pursuit of glory.
2/2
  • Dark Seas of Shiryen
Pathshaper Mage

Pathshaper Mage {2}{U}

Creature - Human Wizard
Whenever you create one or more tokens, scry 1.
{3}{U}, Sacrifice Pathshaper Mage: Aetherize target creature you control. Activate only as a sorcery. (To aetherize, create a token that's a copy of it, then exile that token.)
“Paths are made as you walk them.”
3/2
  • Worlds Away
Parrying Scholar

Parrying Scholar {1}{W}

Creature - Human Warrior
When Parrying Scholar enters, target creature gets +0/+3 until end of turn.
“Dodge. Riposte. Block. Riposte. Lunge.”
2/2
  • Surging Tide