14928 cards found
Corrignos' Rage

Corrignos' Rage {3}{R}

Creature - Elemental
First strike, trample
{2}{R}, Sacrifice a land: Corrignos' Rage gets +3/+0 until end of turn.
Phyrexia taunted the Titans, and they responded to the taunt.
4/1
  • Tides of War
Corrupted Guardian

Corrupted Guardian {2}{R}

Creature - Elemental Berserker
Rhapsody {5}{R}{R} (Pay {5}{R}{R} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
When Corrupted Guardian enters, it deals damage equal to its power to up to one target player or planeswalker.
In pursuit of obtaining power to protect Olten, some Guardians become what they most fear.
2/3
  • Animus Vox
Cosmic Catastrophe

Cosmic Catastrophe {4}{R}

Instant
Cosmic Catastrophe deals 6 damage to target creature or planeswalker. If you control a creature with power greater than its base power, Cosmic Catastrophe deals 3 damage to each opponent.
Cosmostorm Rider

Cosmostorm Rider {3}{R}

Creature - Human Shaman
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
Whenever a creature you control enters, if you didn't cast it from your hand, target land you control becomes a 7/1 red Elemental creature with trample and haste. It's still a land.
2/2
  • Mious
Courier's Misfortune

Courier's Misfortune {1}{R}{R}

Sorcery
Gain control of target artifact or creature until end of turn, then untap it. It gains haste until end of turn. You may spend mana as though it were mana of any type to pay the costs of its abilities this turn.
Cover of Candlelight

Cover of Candlelight {1}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards. The next card you foretell this turn costs {0} to foretell.
All the best prophecies and schemes are birthed to the flicker of candlelight.
  • Quest for the Roseblade
Coward's Compulsion

Coward's Compulsion {R}

Sorcery
Target creature can't block this turn.
Draw a card.
As his fellows drew their blades and charged, he turned his back and ran.
  • A Tourney at Whiterun
Crack Open the Cache

Crack Open the Cache {1}{R}

Instant
Choose two —
• Destroy target artifact.
• Discard a card, then draw a card.
• Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Crackle Across Kahembo

Crackle Across Kahembo {X}{R}

Instant
Wanderlust — This spell costs {2} less to cast as long as you control four or more differently named lands.
Crackle Across Kahembo deals X damage to target creature or planeswalker.
  • Over the Horizon
Crafter's Mistake

Crafter's Mistake {R}

Instant
Crafter's Mistake deals 1 damage to target player or planeswalker. That player or that planeswalker's controller sacrifices an artifact.
Artifice is such a delicate art no mistake can be defined as minor.
  • K15 Core Set
Cragbound Crusher

Cragbound Crusher {15}{R}{R}

Creature - Beast
This spell costs {X} less to cast, where X is 20 minus your life total.
First strike, menace, trample
10/10
Cramming Student

Cramming Student {2}{R}

Creature - Human
Prowess
When Cramming Student enters, conjure ten cards named Fatigue and shuffle them into your library. (They're colorless sorceries that cost {2} and have “Draw a card.”)
Instant and sorcery spells you cast cost {1} less to cast.
3/2
Related card: Fatigue
Crash Down

Crash Down {X}{R}

Sorcery
Target creature gets +X/+0 and gains trample until end of turn.
A disturbing moment of quiet precedes every crushing victory.
Crash Through

Crash Through {R}

Sorcery
Creatures you control gain trample until end of turn.
Draw a card.
Recklessness in battle is much closer to madness than courage. But it definitely is not as much fun.
  • Alkabah
Crashcaller Nereid

Crashcaller Nereid {1}{R}

Creature - Merfolk
{1}{R}: Crashcaller Nereid gets +1/+0 and gains trample until end of turn.
It only takes one nereid to teach a Gorran to avoid the ocean forever.
2/1
  • Novea
Crazed Bruiser

Crazed Bruiser {3}{R}

Creature - Human Barbarian Warrior
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Crazed Bruiser attacks, it gets +2/+0 until end of turn.
“Move out of my way or I'll move you!”
2/3
  • Tides of War
Crazed Swashbuckler

Crazed Swashbuckler {2}{R}

Creature - Human Pirate
Resolute — At the beginning of combat on your turn, if Crazed Swashbuckler's power is greater than its base power, it deals 1 damage to target creature defending player controls. That creature can't block this turn.
4/2
  • Dark Seas of Shiryen
Crazed Wildlings

Crazed Wildlings {4}{R}

Creature - Goblin Warrior
Trample
Whenever Crazed Wildlings deals combat damage to a player, create a 1/1 red Goblin creature token.
“And I thought goblins in New Fellorie were brutal.”
—Batrest, Fellor Leader
4/2
  • Aftermath
Creative Salvage

Creative Salvage {R}

Instant
As an additional cost to cast this spell, discard a nonland card.
Draw two cards.
An EP by Jokers—
John Fleck, Matt Long, S. Burns
Creativity

Creativity {R}{R}{R}

Enchantment
Whenever you cast a spell for an alternate cost, create two 1/1 red Elemental creature tokens. (This includes “without paying its mana cost.”)
Whenever you cast a red spell from your hand, reveal the top card of your library. If that card has a lesser mana value, you may cast it without paying its mana cost. Otherwise, draw a card, then discard a card.
  • Karina's Explorations 120 296
Creed's Desperado

Creed's Desperado {2}{R}

Creature - Spirit Warrior
Bloodprice—Reappropriate red. (You may cast this spell by sacrificing a creature and exiling two red cards from your hand and/or graveyard.)
Haste
Whenever Creed's Desperado attacks, if defending player has more cards in hand than you, exile the top card of that player's library. You may cast it as long as you control a Warrior, and you may spend mana as though it were mana of any color to cast it.
3/2
Creed, Eternal Straggler

Creed, Eternal Straggler {3}{R}

Legendary Creature - Spirit Soldier
First strike
Whenever Creed, Eternal Straggler attacks, exile the top card of your library. You may play that card this turn, and that spell costs {2} less to cast.
Death waits for no man. Revenge is patient.
3/3
Crimson Curtain Favored

Crimson Curtain Favored {2}{R}

Creature - Construct Wizard
When Crimson Curtain Favored enters, starting with you, each player may discard any number of cards. When each player is finished discarding, choose one —
• Crimson Curtain Favored deals damage to each player equal to the number of cards in their hand.
• Each player draws a card for each card they discarded this way.
4/2
  • The Stage Presents: The Neverending Act
Crimson Hellmaw

Crimson Hellmaw {3}{R}{R}

Creature - Zombie Dragon
Flying, haste
When Crimson Hellmaw enters, it deals 3 damage to any target.
Revive {5}{R}{R} ({5}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
Crimson Knight

Crimson Knight {R}{R}

Creature - Human Knight
Haste
{R}{R}{R}, Discard your hand, Sacrifice Crimson Knight: Draw three cards.
“Thy Father drew his sword in the North
With his thousands strong he marched forth
Thy Brother has armed himself in Steel
To avenge the wrongs Thy children feel”
—William Blake, “The Grey Monk”
2/2